Lorskel, chaotic male transformer Thalmor -------- ......@| |......| .....`.| |@@....| -------- [Lorskel the Concordate Agent] St12 Dx13 Co10 In9 Wi11 Ch10 ThaTraMalCha S1 Dlvl:1 $1 HP17(17) Pw14(14) AC4 Xp1/0 Wt130/1200 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 21 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 89% chance Ring drop chance was reduced to 35% Wand drop chance was reduced to 90% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Monster spawn increase started at turn 55905 Monster spawn increase reached its maximum at turn 80336 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1702998 The monster class that cannot be genocided was centaur Today, this monster class was always generated invisible: kobold The monster class that was spawned more often: vampire (freq bonus 3) The monster species that spawned more often: enbug (freq bonus 11) The monster species that spawned more often: cortex (freq bonus 10) The monster species that spawned more often: carnivorous bag (freq bonus 7) The monster species that spawned more often: demented shaman (freq bonus 14) The monster species that spawned more often: elemental monster (freq bonus 16) The monster species that spawned more often: dead pharao (freq bonus 8) The monster species that spawned more often: blank force fungus (freq bonus 40) The monster species that spawned more often: The Mason (freq bonus 10) The monster species that spawned more often: light gold (freq bonus 6) The monster species that spawned more often: Wurie (freq bonus 16) The monster species that spawned more often: surikus sephirah (freq bonus 4) The monster species that spawned more often: blue whale (freq bonus 5) The monster species that spawned more often: undead samurai (freq bonus 20) The monster species that spawned more often: green mushroom (freq bonus 20) The monster species that spawned more often: aureal (freq bonus 6) The monster species that spawned more often: false error (freq bonus 18) The monster species that spawned more often: anthrazite sentai (freq bonus 10) The monster species that spawned more often: porter octarine fungus (freq bonus 4) The monster species that spawned more often: ice stalk (freq bonus 5) The monster species that spawned more often: Wurie (freq bonus 10) The monster species that never randomly spawned: young unicorn The monster species that never randomly spawned: great wyrm of the nexus The monster species that never randomly spawned: Caro The monster species that never randomly spawned: Rodney's Sister The monster species that never randomly spawned: educator The monster species that never randomly spawned: novel warp patch The monster species that never randomly spawned: sunshine monkey The monster species that never randomly spawned: lazy turret The monster species that never randomly spawned: gnome badass The monster species that never randomly spawned: petty Uruk-hai The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 43) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 7) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 1) Next attribute increase check would have come at turn 107 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (573) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...