Lorskel, chaotic male transformer Thalmor --------.- |........| |.....@..| |......@.| .........| ---------- [Lorskel the Concordate Agent] St10 Dx11 Co13 In9 Wi8 Ch8 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/1250 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 53% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 13554 Monster spawn increase reached its maximum at turn 33758 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2111900 The monster class that cannot be genocided was dragon The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: stalking shrieker (freq bonus 4) The monster species that spawned more often: secluded mold (freq bonus 5) The monster species that spawned more often: tree warp fungus (freq bonus 5) The monster species that spawned more often: ur-vile (freq bonus 12) The monster species that spawned more often: undead sage (freq bonus 18) The monster species that spawned more often: Gross Santana (freq bonus 6) The monster species that spawned more often: shining piercer (freq bonus 6) The monster species that spawned more often: undead bloodseeker (freq bonus 6) The monster species that spawned more often: invisible warp patch (freq bonus 3) The monster species that spawned more often: vacuum colony (freq bonus 4) The monster species that spawned more often: stargazer (freq bonus 3) The monster species that spawned more often: narrog (freq bonus 6) The monster species that spawned more often: cacodemon (freq bonus 12) The monster species that spawned more often: hammerhead shark (freq bonus 2) The monster species that spawned more often: gray warp fungus (freq bonus 2) The monster species that spawned more often: Robur, the Conqueror (freq bonus 3) The monster species that spawned more often: pretty buzzing nymph (freq bonus 8) The monster species that spawned more often: plasma growth (freq bonus 10) The monster species that spawned more often: white slime (freq bonus 9) The monster species that spawned more often: failed existence (freq bonus 3) The monster species that never randomly spawned: The Fairy The monster species that never randomly spawned: undead electric mage The monster species that never randomly spawned: forest centaur The monster species that never randomly spawned: dimensional access automaton The monster species that never randomly spawned: persian girl The monster species that never randomly spawned: adom mummy The monster species that never randomly spawned: sputa-flowing woman The monster species that never randomly spawned: Conse The monster species that never randomly spawned: duergar lord The monster species that never randomly spawned: mysterious girl The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 16) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 175) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 14) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: egostone (gray) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this trap was always invisible: luck trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 2) Next attribute increase check would have come at turn 319 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (109) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...