Lorskel, chaotic male transformer Thalmor ------ --F------.....| ..............| |.............| | |.......@.....| |.......... .......@......| | -+- --.-------- [Lorskel the Concordate Agent] St6 Dx9 Co6 In8 Wi6 Ch7 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/700 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 78% Wand drop chance was reduced to 98% Potion drop chance was reduced to 82% Number of artifacts generated was 0 Monster spawn increase started at turn 16120 Monster spawn increase reached its maximum at turn 113840 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 81345 The monster class that cannot be genocided was ogre The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: undead healer (freq bonus 20) The monster species that spawned more often: awgwa (freq bonus 6) The monster species that spawned more often: tasmanian zombie (freq bonus 8) The monster species that spawned more often: Teresa (freq bonus 6) The monster species that spawned more often: beedrill (freq bonus 18) The monster species that spawned more often: dark orc (freq bonus 10) The monster species that spawned more often: Lich, the Fiend of Earth (freq bonus 20) The monster species that spawned more often: returned potato (freq bonus 3) The monster species that spawned more often: charger (freq bonus 2) The monster species that spawned more often: sonicbat (freq bonus 8) The monster species that spawned more often: drowned soul (freq bonus 10) The monster species that spawned more often: small locust (freq bonus 4) The monster species that spawned more often: treasury golem (freq bonus 6) The monster species that spawned more often: phase mold (freq bonus 2) The monster species that spawned more often: orange mewlip (freq bonus 5) The monster species that spawned more often: wizrobe (freq bonus 8) The monster species that spawned more often: mummified sentai (freq bonus 2) The monster species that spawned more often: flayed skull (freq bonus 6) The monster species that spawned more often: Rocket Science PhD (freq bonus 10) The monster species that spawned more often: battle scarred ronin (freq bonus 2) The monster species that never randomly spawned: giant random monster The monster species that never randomly spawned: ice troll The monster species that never randomly spawned: time force patch The monster species that never randomly spawned: watercaul The monster species that never randomly spawned: great swamp wyrm The monster species that never randomly spawned: The Wing Zero The monster species that never randomly spawned: adventurer stalk The monster species that never randomly spawned: quartz penetrator The monster species that never randomly spawned: Leutkak The monster species that never randomly spawned: brass golem The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 87) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 27) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 1) Next attribute increase check would have come at turn 258 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (376) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...