Lorskel, chaotic male transformer Thalmor ----- ---...--- |.......+ |..@....| |.@...... ---...-[- -.--- [Lorskel the Concordate Agent] St12 Dx8 Co6 In9 Wi9 Ch8 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 48% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 74% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Monster spawn increase started at turn 83600 Monster spawn increase reached its maximum at turn 122133 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3489760 The monster class that cannot be genocided was orc The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: iron boar (freq bonus 5) The monster species that spawned more often: cannon golem (freq bonus 20) The monster species that spawned more often: kobold digger (freq bonus 10) The monster species that spawned more often: karmic mushroom (freq bonus 5) The monster species that spawned more often: animated irregular heel (freq bonus 16) The monster species that spawned more often: young adult deep dragon (freq bonus 5) The monster species that spawned more often: gloom (freq bonus 5) The monster species that spawned more often: undefined ufo part (freq bonus 6) The monster species that spawned more often: blubbering icky thing (freq bonus 4) The monster species that spawned more often: acid permamimic (freq bonus 8) The monster species that spawned more often: fire lizard (freq bonus 4) The monster species that spawned more often: disintegrator lord (freq bonus 10) The monster species that spawned more often: generic error (freq bonus 4) The monster species that spawned more often: will-o-the-wisp (freq bonus 7) The monster species that spawned more often: ferrous light (freq bonus 10) The monster species that spawned more often: giant blue jellyfish (freq bonus 18) The monster species that spawned more often: baby deep dragon (freq bonus 8) The monster species that spawned more often: pitchblack turret (freq bonus 16) The monster species that spawned more often: weresoldierant (freq bonus 6) The monster species that spawned more often: magic force patch (freq bonus 4) The monster species that never randomly spawned: Su-Dic The monster species that never randomly spawned: Dispator The monster species that never randomly spawned: domestic spider The monster species that never randomly spawned: demonic hound The monster species that never randomly spawned: plasma spore The monster species that never randomly spawned: large spawn permamimic The monster species that never randomly spawned: immobile warp fungus The monster species that never randomly spawned: poison millipede The monster species that never randomly spawned: fluffy cat The monster species that never randomly spawned: clairvoyant The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 18) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 15) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 4) Next attribute increase check would have come at turn 304 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (1106) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...