Lorskel, chaotic male transformer Thalmor ---- ----------------------- |........................... |..............+...........| |...............@@.........| ---------------------------- [Lorskel the Concordate Agent] St7 Dx9 Co6 In5 Wi6 Ch6 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 5 Scroll drop chance was reduced to 92% Wand drop chance was reduced to 52% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 28% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17423 Monster spawn increase reached its maximum at turn 33426 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 595846 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: claw viper (freq bonus 8) The monster species that spawned more often: Uniform Kriminologist (freq bonus 4) The monster species that spawned more often: corpser (freq bonus 10) The monster species that spawned more often: l33t hack0r (freq bonus 8) The monster species that spawned more often: race X (freq bonus 4) The monster species that spawned more often: unlight turret (freq bonus 2) The monster species that spawned more often: jaracaca (freq bonus 2) The monster species that spawned more often: sprow (freq bonus 10) The monster species that spawned more often: aquatic bear (freq bonus 4) The monster species that spawned more often: newsgroup lady (freq bonus 2) The monster species that spawned more often: water phalanx (freq bonus 8) The monster species that spawned more often: odorous woman (freq bonus 16) The monster species that spawned more often: gelatinous dice (freq bonus 10) The monster species that spawned more often: pesky devilfish (freq bonus 4) The monster species that spawned more often: vampiric warp patch (freq bonus 3) The monster species that spawned more often: wonderful lady (freq bonus 2) The monster species that spawned more often: orc zombie (freq bonus 3) The monster species that spawned more often: full trapper (freq bonus 14) The monster species that spawned more often: dark warp fungus (freq bonus 7) The monster species that spawned more often: yellow yeek (freq bonus 6) The monster species that never randomly spawned: tazer The monster species that never randomly spawned: teal stalk The monster species that never randomly spawned: gnome mystic The monster species that never randomly spawned: wrap golem The monster species that never randomly spawned: drolem The monster species that never randomly spawned: undead growth The monster species that never randomly spawned: evasive fox The monster species that never randomly spawned: catapult ogre The monster species that never randomly spawned: black dragon bat The monster species that never randomly spawned: Hanh's block-heeled sandal The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 14) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 16) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 8) Next attribute increase check would have come at turn 782 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (80) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...