Lorskel, chaotic male transformer Thalmor ------- +..@..| |..@... |.....| ------- [Lorskel the Concordate Agent] St10 Dx10 Co4 In11 Wi7 Ch11 ThaTraMalCha S0 Dlvl:1 $0 HP17(17) Pw14(14) AC4 Xp1/0 Wt142/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 96% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Monster spawn increase started at turn 27020 Monster spawn increase reached its maximum at turn 72267 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2580380 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: angelic being (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 4) The monster species that spawned more often: Father Dagon (freq bonus 8) The monster species that spawned more often: frozen one (freq bonus 9) The monster species that spawned more often: yellow growth (freq bonus 14) The monster species that spawned more often: tove (freq bonus 6) The monster species that spawned more often: yukijorou (freq bonus 8) The monster species that spawned more often: Maeglin, the Traitor of Gondolin (freq bonus 6) The monster species that spawned more often: clefable (freq bonus 6) The monster species that spawned more often: cold vortex (freq bonus 6) The monster species that spawned more often: cursing spirit (freq bonus 6) The monster species that spawned more often: riverside naga hatchling (freq bonus 12) The monster species that spawned more often: japanese dragon (freq bonus 5) The monster species that spawned more often: fire clan (freq bonus 5) The monster species that spawned more often: bright violet growth (freq bonus 8) The monster species that spawned more often: eraser swarmer (freq bonus 8) The monster species that spawned more often: sand warrior (freq bonus 6) The monster species that spawned more often: naga magus (freq bonus 6) The monster species that spawned more often: water spirit (freq bonus 8) The monster species that spawned more often: gigantic generator (freq bonus 16) The monster species that spawned more often: master lich (freq bonus 5) The monster species that spawned more often: forest ogre (freq bonus 8) The monster species that never randomly spawned: yellow force patch The monster species that never randomly spawned: real ethereal hound The monster species that never randomly spawned: Pale Night The monster species that never randomly spawned: night orc The monster species that never randomly spawned: charmander The monster species that never randomly spawned: lava colony The monster species that never randomly spawned: thick deep one The monster species that never randomly spawned: weapon cube The monster species that never randomly spawned: pure chaos horde The monster species that never randomly spawned: silver patch The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 13) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 6) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 1) Next attribute increase check would have come at turn 1025 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien You could not have safely prayed (810) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Thalmor...