Lorskel, neutral male transformer Warrior /-\ |@| \-/ [Lorskel the Two-Handed Swordsman] St18/08 Dx13 Co20 In6 Wi15 Ch7 WarTraMalNeu S2861 Min:4 $55 HP-5(126) Pw58(58) AC0 Xp6/431 Wt202/2300 T956 Latest messages You hit the wierdo terror. You feel a constricting darkness... [-12 -> 78] You hit the wierdo terror. You feel a constricting darkness... [-17 -> 61] You hit the wierdo terror. You feel a constricting darkness... [-19 -> 42] You hit the wierdo terror. The wierdo terror misses. You feel a constricting darkness... [-8 -> 35] You hit the wierdo terror. You feel a constricting darkness... [-15 -> 21] Warning: HP low! You hit the wierdo terror. You feel a constricting darkness... You die... Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 14 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 62% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Monster spawn increase started at turn 20259 Monster spawn increase reached its maximum at turn 60086 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 360825 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: nymph (freq bonus 6) The monster species that spawned more often: withering permamimic (freq bonus 16) The monster species that spawned more often: numb trove (freq bonus 7) The monster species that spawned more often: raticate (freq bonus 7) The monster species that spawned more often: saberfish (freq bonus 32) The monster species that spawned more often: terror turret (freq bonus 9) The monster species that spawned more often: cloak mimic (freq bonus 16) The monster species that spawned more often: werejackal (freq bonus 8) The monster species that spawned more often: flareon (freq bonus 32) The monster species that spawned more often: councillor (freq bonus 8) The monster species that spawned more often: irritating woman (freq bonus 22) The monster species that spawned more often: chimney sweep (freq bonus 20) The monster species that spawned more often: novice priest (freq bonus 54) The monster species that spawned more often: healing force fungus (freq bonus 20) The monster species that spawned more often: giant phase spider (freq bonus 36) The monster species that spawned more often: gray beetle (freq bonus 9) The monster species that spawned more often: Doctor Materialismus (freq bonus 13) The monster species that spawned more often: yeoman (freq bonus 10) The monster species that spawned more often: undead dragon (freq bonus 22) The monster species that spawned more often: cloud of glory (freq bonus 18) The monster species that spawned more often: cuttenclip soldier (freq bonus 11) The monster species that never randomly spawned: Roswitha's lacquered pump The monster species that never randomly spawned: artist The monster species that never randomly spawned: sniper The monster species that never randomly spawned: sky elf The monster species that never randomly spawned: cheep-cheep king The monster species that never randomly spawned: clock fungus The monster species that never randomly spawned: legion devil buzzer The monster species that never randomly spawned: black knight The monster species that never randomly spawned: porter Olog-hai The monster species that never randomly spawned: Undead Katcher The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 3) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 20) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: turn table (freq bonus 5) Next attribute increase check would have come at turn 1198 Strength training was 6 Dexterity training was 11 Wisdom training was -30 Constitution training was 10 You were cold resistant You had 1252 points of nutrition remaining You were swallowed by a wierdo terror You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Meridia You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 44 times You killed 31 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (40 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (44 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...