Lorskel, neutral male transformer Warrior ----.---- +.......| |.......| |.u.....| |..@....| |....B..| |.......| --------- [Lorskel the Swordsman] St10 Dx8 Co13 In7 Wi8 Ch6 WarTraMalNeu S0 Dlvl:1 $0 HP21(21) Pw14(14) AC-1 Xp1/0 Wt189/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male transformer Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 299 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 73% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30126 Monster spawn increase reached its maximum at turn 74269 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4226343 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: izumo (freq bonus 3) The monster species that spawned more often: Patricia (freq bonus 5) The monster species that spawned more often: feat master (freq bonus 6) The monster species that spawned more often: werebear (freq bonus 5) The monster species that spawned more often: mature spirit (freq bonus 8) The monster species that spawned more often: rock chunneler (freq bonus 10) The monster species that spawned more often: swamp giant (freq bonus 5) The monster species that spawned more often: lilac colony (freq bonus 8) The monster species that spawned more often: amazon (freq bonus 6) The monster species that spawned more often: young adult girl (freq bonus 12) The monster species that spawned more often: soulless cutter (freq bonus 10) The monster species that spawned more often: ravenous ant (freq bonus 3) The monster species that spawned more often: ogre mage (freq bonus 8) The monster species that spawned more often: marsh clan (freq bonus 6) The monster species that spawned more often: dervish (freq bonus 5) The monster species that spawned more often: abnormal program termination (freq bonus 28) The monster species that spawned more often: wolf (freq bonus 3) The monster species that spawned more often: morph vortex (freq bonus 3) The monster species that spawned more often: stolen potato (freq bonus 4) The monster species that spawned more often: pretty water nymph (freq bonus 12) The monster species that never randomly spawned: iguanodon The monster species that never randomly spawned: silver devil The monster species that never randomly spawned: wind mushroom The monster species that never randomly spawned: bully mimic The monster species that never randomly spawned: winged nightmare The monster species that never randomly spawned: dracolisk The monster species that never randomly spawned: soft fungus The monster species that never randomly spawned: grunthack horror The monster species that never randomly spawned: guard dog The monster species that never randomly spawned: little boy The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 16) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 21) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: garnet (red) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 12) Next attribute increase check would have come at turn 1060 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your chance to block was 35% You had 1500 points of nutrition remaining You were displaced You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Meridia You could not have safely prayed (407) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...