Lorskel, chaotic male transformer Jedi ---+---- |....@.| |...d..| |......| .......+ -------- [Lorskel the Youngling] St16 Dx8 Co12 In8 Wi16 Ch4 JedTraMalCha S0 Dlvl:1 $0 HP24(24) Pw10(10) AC7 Xp1/0 Wt60/1500 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 26 Amulet identification only worked 15 times out of 18 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 72% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 74730 Monster spawn increase reached its maximum at turn 116380 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1246183 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: clay force patch (freq bonus 3) The monster species that spawned more often: minotaur matron (freq bonus 24) The monster species that spawned more often: mind growth (freq bonus 4) The monster species that spawned more often: blank force patch (freq bonus 12) The monster species that spawned more often: zombie warrior (freq bonus 3) The monster species that spawned more often: Kaschei (freq bonus 10) The monster species that spawned more often: ice warp patch (freq bonus 4) The monster species that spawned more often: Manuela (freq bonus 3) The monster species that spawned more often: young adult sky dragon (freq bonus 6) The monster species that spawned more often: battle tank (freq bonus 6) The monster species that spawned more often: reaper patch (freq bonus 5) The monster species that spawned more often: doom fire (freq bonus 6) The monster species that spawned more often: psychic growth (freq bonus 3) The monster species that spawned more often: daemonette of Slaanesh (freq bonus 3) The monster species that spawned more often: powerful idiot (freq bonus 4) The monster species that spawned more often: vampiric amazonas fish (freq bonus 5) The monster species that spawned more often: greater omochi beast (freq bonus 5) The monster species that spawned more often: byakhee (freq bonus 4) The monster species that spawned more often: incontinent nymph (freq bonus 4) The monster species that spawned more often: translucent colony (freq bonus 4) The monster species that never randomly spawned: ambush thief The monster species that never randomly spawned: gladiator The monster species that never randomly spawned: steam automaton The monster species that never randomly spawned: grosbeak light The monster species that never randomly spawned: grape jelly The monster species that never randomly spawned: gun turret The monster species that never randomly spawned: agent black mold The monster species that never randomly spawned: elf champion The monster species that never randomly spawned: tin hen The monster species that never randomly spawned: irresistible warp patch The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 15) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 18) Next attribute increase check would have come at turn 873 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side You could not have safely prayed (217) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...