Lorskel, chaotic male transformer Jedi -.-.- |...| .$d.| |@..| ....| ----- [Lorskel the Youngling] St14 Dx6 Co13 In9 Wi11 Ch7 JedTraMalCha S0 Dlvl:1 $0 HP26(26) Pw13(13) AC8 Xp1/0 Wt60/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 28 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 80% Potion drop chance was reduced to 77% Number of artifacts generated was 0 Monster spawn increase started at turn 50770 Monster spawn increase reached its maximum at turn 72237 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 79728 The monster class that cannot be genocided was golem The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: kobold warlord (freq bonus 4) The monster species that spawned more often: colorless force patch (freq bonus 4) The monster species that spawned more often: pale mold (freq bonus 6) The monster species that spawned more often: giant silver frog (freq bonus 20) The monster species that spawned more often: young silver dragon (freq bonus 3) The monster species that spawned more often: quantum smasher (freq bonus 10) The monster species that spawned more often: pheasant (freq bonus 5) The monster species that spawned more often: fake force patch (freq bonus 4) The monster species that spawned more often: Patricia's combat boot (freq bonus 4) The monster species that spawned more often: petty nupperibo (freq bonus 6) The monster species that spawned more often: impact hound (freq bonus 8) The monster species that spawned more often: serpent man of Yoth (freq bonus 12) The monster species that spawned more often: undead mahou shoujo (freq bonus 32) The monster species that spawned more often: blue horror (freq bonus 4) The monster species that spawned more often: Marihuana (freq bonus 8) The monster species that spawned more often: greedy looking gnome (freq bonus 8) The monster species that spawned more often: twelve-headed hydra (freq bonus 8) The monster species that spawned more often: maggot mass (freq bonus 10) The monster species that spawned more often: japanese wolf (freq bonus 8) The monster species that spawned more often: Black Mariah (freq bonus 4) The monster species that never randomly spawned: zombie car The monster species that never randomly spawned: screaming spirit The monster species that never randomly spawned: blade back The monster species that never randomly spawned: death vortex The monster species that never randomly spawned: nurgling The monster species that never randomly spawned: ogre shadow thief The monster species that never randomly spawned: dancing candle flame The monster species that never randomly spawned: cave worm The monster species that never randomly spawned: lava gazer The monster species that never randomly spawned: human mummy The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 18) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: spoon ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 5) Next attribute increase check would have come at turn 421 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side You could not have safely prayed (607) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...