Lorskel, chaotic male transformer Jedi --- -.@.- ---d- [Lorskel the Youngling] St16 Dx8 Co9 In9 Wi7 Ch3 JedTraMalCha S0 Dlvl:1 $0 HP24(24) Pw10(10) AC7 Xp1/0 Wt59/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male transformer Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 31 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 37% chance Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Monster spawn increase started at turn 27743 Monster spawn increase reached its maximum at turn 97083 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 910888 The monster class that cannot be genocided was light The monster class that was spawned more often: golem (freq bonus 3) The monster species that spawned more often: cyclone rider (freq bonus 6) The monster species that spawned more often: novice archer (freq bonus 72) The monster species that spawned more often: rocket mine (freq bonus 12) The monster species that spawned more often: lavender patch (freq bonus 5) The monster species that spawned more often: yukinko (freq bonus 6) The monster species that spawned more often: time hound (freq bonus 10) The monster species that spawned more often: long worm (freq bonus 10) The monster species that spawned more often: Hirschah (freq bonus 5) The monster species that spawned more often: monkey head (freq bonus 9) The monster species that spawned more often: copper golem (freq bonus 6) The monster species that spawned more often: trap colony (freq bonus 12) The monster species that spawned more often: Jessica (freq bonus 16) The monster species that spawned more often: High-elf rogue (freq bonus 24) The monster species that spawned more often: giant trapdoor spider (freq bonus 5) The monster species that spawned more often: vibration hound (freq bonus 13) The monster species that spawned more often: Rough Teresa (freq bonus 14) The monster species that spawned more often: toad demon (freq bonus 8) The monster species that spawned more often: burning mage (freq bonus 4) The monster species that spawned more often: warrior ant (freq bonus 5) The monster species that spawned more often: thrush (freq bonus 10) The monster species that never randomly spawned: really dangerous mushroom The monster species that never randomly spawned: operation The monster species that never randomly spawned: cave worm The monster species that never randomly spawned: pink spore The monster species that never randomly spawned: dwarf The monster species that never randomly spawned: hungry dead potato The monster species that never randomly spawned: inertia warp fungus The monster species that never randomly spawned: crunchy warp fungus The monster species that never randomly spawned: gray slayer The monster species that never randomly spawned: evasive atomic soldier The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 13) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this item was always generated cursed: enthronization (XUS MODA) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 10) Next attribute increase check would have come at turn 745 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side You could not have safely prayed (497) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Jedi...