Lorskel, chaotic male deathmold Monk }}..}}.}} }}}}}}}}}}}}}}}}} }}}}}}..}}}}}} }}.<.}}.}} }}}}}}}}}}}}}}}}}}} }}}}}}}}.`.}}..}}}# }...}}}I}}} }}}}}}}}}}}}}}}}}}}} }}}}}}}}}.}}}}-)--} }}......... .............)..}}}.{ ...}.........}--.}--|4 }}}}}}.I}}}} }}}}}}}.}}}}}}}}}}}.}. }}}.}.}}}}----}|}})}|| 6 4 }}}...}..... ...}}}.}.I.........}.. }...}.}.}--.%--|}}.}|- .(- }}}}.}}}.}}}}}.}.}}}.}.}}}}}}}.}}}}}}}}}}}.}.}|.}}.|--.}--}|}}|} }.....}...}...}...}.}..... }.}.....[#......}|.}}..,-.--}}|#.|}} }}.}}}.}}}.}.} }}}.}.}}}}}.} .}.}}}}}}}}}}}}}--.%--})%}}}--..--} }}...}...}.}.} ...}...}..... }.}.............|.-|}}}}}.(|....|.2 }}}}.}}}.}.}.}. }}}}}.}.}}}}I .}}}}}}}}}#}.}}|.-|}}}}}..|...W|. 3 }}...}.}.}.}.}. ...}...}}}.. ......}}}.}.}--.%--},,}}}--(W--} }.}}}%}}}.}.}. }.}}}}}}}.} }}}}.}}}.}}}|...%.,-.--}}F#@|}E }}.}...}...}.}... ..}.....}.... ...}.}.....}|..+.|--..--}|}}|}- }}}}.}.}.}}}}}.}}} /.}}}.}.}}}}}.}}}}}.}.}}}.}--..--|....|--/.--|} }}...}.}.}...}.}...}#..}.} ..}}}.......}...}...----}|..........||}A }}.}.}}}.}.}.}}}.}/}}}.}.}}}.}}}}}}}}}}}.}}}}}.}}}}}--..--|./..|-- 3 }}.}.}...}.}...}...}.}.}...}...}}}...}}}.}...I.......----}--_.--. }}.}}}.}}}.}}}.}}}.}.}.}}}}}}}.}}}}}.}}}}}.}.}}}}}}}.}}}}}}----} 3 }}.........}.......}.......................}.............}}}### 3 }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}# [Lorskel the Student of Fire] St18/23 Dx12 Co18 In6 Wi19 Ch6 MonDeaMalCha S3223666 Geh:54 $30 HP-9(350) Pw256(353) AC-16 Xp29/999999 Wt1060/3350 T20460 Latest messages Warning: HP low! [-5 -> 58] Warning: HP low! The silver wraith Inert touches you! [-1 -> 57] Warning: HP low! That felt evil and sinister! [-1 -> 56] Warning: HP low! The silver wraith Inert touches you! [-1 -> 55] Warning: HP low! [-1 -> 54] Warning: HP low! The silver wraith Inert touches you! [-1 -> 53] Warning: HP low! You slow down. You feel even slower. You die... Final attributes You were piously aligned Your alignment was 32 Your max alignment was 60 You carried 0 sins Scroll identification only worked 100 times out of 203 Ring identification only worked 4 times out of 78 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 99% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 9 Your remaining amount of free polymorphs was 4 Monster spawn increase started at turn 14572 Monster spawn increase reached its maximum at turn 62562 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 10719126 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: air grue (freq bonus 12) The monster species that spawned more often: plush bear golem (freq bonus 10) The monster species that spawned more often: unreal stalk (freq bonus 4) The monster species that spawned more often: disgusting mushroom (freq bonus 6) The monster species that spawned more often: bandersnatch (freq bonus 4) The monster species that spawned more often: flying umber hulk (freq bonus 5) The monster species that spawned more often: prehistoric turret (freq bonus 13) The monster species that spawned more often: oddish (freq bonus 7) The monster species that spawned more often: fiendish goblin (freq bonus 4) The monster species that spawned more often: green starlit sky (freq bonus 32) The monster species that spawned more often: voltaic storm (freq bonus 10) The monster species that spawned more often: gaunt soul (freq bonus 3) The monster species that spawned more often: translucent mushroom (freq bonus 4) The monster species that spawned more often: energy warp patch (freq bonus 7) The monster species that spawned more often: animated winter stiletto (freq bonus 5) The monster species that spawned more often: nethack horror (freq bonus 4) The monster species that spawned more often: emperor mimic (freq bonus 6) The monster species that spawned more often: young adult red dragon (freq bonus 8) The monster species that spawned more often: cocktaur (freq bonus 4) The monster species that spawned more often: aquatic quylthulg (freq bonus 5) The monster species that never randomly spawned: Olog-hai warchief The monster species that never randomly spawned: crimson fungus The monster species that never randomly spawned: quadrupony The monster species that never randomly spawned: female yeoman The monster species that never randomly spawned: sea dolphin The monster species that never randomly spawned: agent black patch The monster species that never randomly spawned: thick goblin fighter The monster species that never randomly spawned: white jelly The monster species that never randomly spawned: roast pig The monster species that never randomly spawned: soulless cutter The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 20) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 18) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 25) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 1) Next attribute increase check would have come at turn 22100 Strength training was 17 Dexterity training was -3 Wisdom training was 14 Constitution training was 10 Your protection was reduced by 1 You were sleep resistant You were shock resistant You were magic-protected You were randomly revealing traps You had reduced power of magical effects (707) You were prevented from having speed (10597) You saw invisible You were telepathic You were warned You were slowed by inertia (1036) You had 1620 points of nutrition remaining You were invisible to others You were stealthy You aggravated monsters You had teleport control You could fly You could survive without air You were polymorphing You were a wererabbit You had reflection You were unlucky (-4) Bad luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 271% b - healing 1 healing 0% 429% c - acid stream 4 matter 0% 16% d - clairvoyance 3 divine 0% 90% e - magic missile 3 attack 0% 700% f - cure blindness 2 healing 0% 11% g - chromatic beam 7 attack 0% 76% h - fireball 4 matter 0% 49% i - cure confusion 3 healing 0% 224% j - identify 5 divine 0% 685% k - dig 5 matter 0% 200% l - cure hallucination 3 healing 0% 69% m - enlighten 4* body 0% 0% n - passwall 6* body 0% 0% o - amnesia 1* divine 0% 0% p - acidshield 6* protect 0% 0% q - detect treasure 4* divine 0% 0% r - levitation 4 body 0% 2% s - resist sleep 1 protect 0% 29% t - psybeam 6* body 0% 0% u - resist poison 1 protect 0% 82% Techniques known in the end Name Level Status pummel 29X LIMIT(0) air dash 29X LIMIT(0) chained blitz 29X LIMIT(0) appraisal 29 R LIMIT(0) phase door 29 R LIMIT(0) invoke deity 29 R LIMIT(0) chi strike 28X LIMIT(0) chi healing 26X LIMIT(0) elemental fist 24X LIMIT(0) draw energy 22X LIMIT(0) ground slam 20X LIMIT(0) ward against flame 19X LIMIT(0) ward against ice 17X LIMIT(0) ward against lightning 15X LIMIT(0) spirit bomb 13X LIMIT(0) power surge 10X LIMIT(270) Voluntary challenges You eaten 141 times You eaten food with animal by-products 57 times You eaten meat 29 times You have communicated with the gods 26 times You prayed to the gods 3 times You hit with a wielded weapon 23 times You killed 3496 monsters You read items or engraved 236 times You genocided 56 types of monsters You never polymorphed an object You changed form 107 times You used 1 wish You remained celibate Your skills at the end (41 slots left) Fighting Skills martial arts [Grand Master] (max Grand Master) (3051 of 43200) Weapon Skills dagger [Unskilled] (max Basic) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Expert] (max Expert) (1667 of 12800) healing spells [Skilled] (max Expert) (334 of 540) divination spells [Expert] (max Expert) (1138 of 12800) enchantment spells [Skilled] (max Expert) (228 of 540) protection spells [Basic] (max Master) (26 of 160) body spells [Basic] (max Expert) (52 of 160) matter spells [Basic] (max Expert) (245 of 160) Goodbye Lorskel the Monk...