Lorskel, chaotic male deathmold Monk -+------ |f.....| |@.....| |......| --#----- [Lorskel the Candidate] St8 Dx12 Co5 In6 Wi8 Ch5 MonDeaMalCha S0 Dlvl:1 $0 HP19(19) Pw14(14) AC3 Xp1/0 Wt61/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male deathmold Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Pick an object. @ a human or elf or you (deathmold monk called Lorskel) Accessing Pokedex entry for deathmold... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, carnivorous, herbivorous, reviving. This monster is of neuter gender. May be eaten by vegans. Is not a valid polymorph form. Attacks: 1d1, uses weapon - ordinary physical # (2x) You have 50 free polymorphs left. Polymorph at will? [yn] (n) You don't have the energy to polymorph! You need at least 20! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 155 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 74% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 54% of the time only Number of artifacts generated was 0 Your remaining amount of free polymorphs was 50 Monster spawn increase started at turn 37785 Monster spawn increase reached its maximum at turn 85571 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 285930 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: evasive sewer rat (freq bonus 14) The monster species that spawned more often: werevortex (freq bonus 8) The monster species that spawned more often: cultist (freq bonus 4) The monster species that spawned more often: dilational black hole (freq bonus 5) The monster species that spawned more often: romulanian soldier (freq bonus 3) The monster species that spawned more often: skater girl (freq bonus 24) The monster species that spawned more often: silver fly (freq bonus 4) The monster species that spawned more often: Uruk-shark (freq bonus 4) The monster species that spawned more often: bright violet spore (freq bonus 8) The monster species that spawned more often: harmonic alien pod (freq bonus 8) The monster species that spawned more often: drone colony (freq bonus 4) The monster species that spawned more often: petty killer tomato (freq bonus 16) The monster species that spawned more often: ruby fungus (freq bonus 5) The monster species that spawned more often: eerie ghost (freq bonus 8) The monster species that spawned more often: vacuum stalk (freq bonus 6) The monster species that spawned more often: unknown permamimic (freq bonus 4) The monster species that spawned more often: crunchy mold (freq bonus 3) The monster species that spawned more often: war lord (freq bonus 4) The monster species that spawned more often: hidden lizard (freq bonus 9) The monster species that spawned more often: black piercer (freq bonus 3) The monster species that never randomly spawned: strangler The monster species that never randomly spawned: giant mumak The monster species that never randomly spawned: swordsman The monster species that never randomly spawned: Warden Brianna The monster species that never randomly spawned: porter black jelly The monster species that never randomly spawned: oriental vampire The monster species that never randomly spawned: chaos beastman The monster species that never randomly spawned: sneaker The monster species that never randomly spawned: soul hole The monster species that never randomly spawned: warty warp patch The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 20) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 15) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 7) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 30) Next attribute increase check would have come at turn 175 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were sleep resistant You saw invisible You had 1500 points of nutrition remaining You could survive without air You were polymorphing You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could not have safely prayed (384) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Monk...