Lorskel, chaotic male lich Necromancer ################## #}}}}}}}}}}}}}}}}# #}...}..}>}.}}..}### #}.}.}..`.......}}}### #}.}....}}##}.....}}}# #}...}..}..<.}...`..}# #} `}}`}}^##^}......}# ##}%}}.}}^=^^}}.}}.}}# #}.##.#}%^^^}#.##.}## ##}.}}.}}}^^}}}.}}.}# #}}.}}.}}}^^}}}.}}.}# #}......}}^^}}}_}}`}}# #}..``..}}^^}}.`@...}# #}.` .`..}..}..}}}..}# #} }..`...`....`..}# ## #}.}....}..}.`.}}# #}}}}}}}}}}}}} }## ################# [Lorskel the Zombie Lord] St10 Dx18 Co18 In24 Wi12 Ch13 NecLicMalCha S127154 Dlvl:4 $568 HP-1(187) Pw72(77) AC-6 Xp12/31494 Wt1354/2050 T7306 Latest messages You start digging downward. You dig a pit in the ground. What do you want to drop? [$a-gi-uw-zA-GI-MPRSV-Y or ?*] You drop an uncursed heavy iron ball {1200}. q - an uncursed heavy iron ball {1200}. You are still in a pit. (2x) You crawl to the edge of the pit. There's some graffiti on the floor here. Use "r." to read it. You suddenly get teleported! To what position do you want to be teleported? (For instructions type a ?) With great effort you climb the stairs. What do you want to use or apply? [aopwyzAGIPRSVWY or ?*] In what direction do you want to dig? [4>] You start digging downward. As you dig, the hole fills with lava! You fall into the lava! You feel yourself slow down. You burn to a crisp... Final attributes You were piously aligned Your alignment was 32 Your max alignment was 32 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 74% Amulet drop chance was reduced to 73% Number of artifacts generated was 3 Monster spawn increase started at turn 20510 Monster spawn increase reached its maximum at turn 71090 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 208404 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: mercury mushroom patch (freq bonus 6) The monster species that spawned more often: slime monster (freq bonus 6) The monster species that spawned more often: noxious force patch (freq bonus 8) The monster species that spawned more often: brown eye (freq bonus 5) The monster species that spawned more often: house snake (freq bonus 4) The monster species that spawned more often: ETA terrorist (freq bonus 3) The monster species that spawned more often: greener ape (freq bonus 3) The monster species that spawned more often: abyss penetrator (freq bonus 6) The monster species that spawned more often: servitor of the inner gods (freq bonus 18) The monster species that spawned more often: telepathic eye (freq bonus 6) The monster species that spawned more often: tentacool (freq bonus 3) The monster species that spawned more often: decaying mimic (freq bonus 4) The monster species that spawned more often: kobold lord (freq bonus 16) The monster species that spawned more often: pond naga (freq bonus 3) The monster species that spawned more often: dwarf lord (freq bonus 16) The monster species that spawned more often: crystal golem (freq bonus 9) The monster species that spawned more often: multi-hued warp patch (freq bonus 3) The monster species that spawned more often: gazer nupperibo (freq bonus 12) The monster species that spawned more often: hell troll (freq bonus 7) The monster species that spawned more often: red condor (freq bonus 3) The monster species that never randomly spawned: dark elven druid The monster species that never randomly spawned: theme ape The monster species that never randomly spawned: wrinkled warp patch The monster species that never randomly spawned: wrinkled spore The monster species that never randomly spawned: magic amazonas fish The monster species that never randomly spawned: great ethereal wyrm The monster species that never randomly spawned: ungorrog The monster species that never randomly spawned: runt shaman The monster species that never randomly spawned: Jubilex The monster species that never randomly spawned: enhanced chicken The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 5) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 8) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: escalating trap (freq bonus 10) Next attribute increase check would have come at turn 7475 Strength training was 50 Dexterity training was -15 Wisdom training was 12 Constitution training was 20 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were punished You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 1242 points of nutrition remaining You were invisible to others You could teleport You had teleport control You could survive without air You regenerated You had free action You were lucky (2) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Gothuulbe You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 0% 362% b - command undead 5 attack 0% 352% c - sleep 2 enchant 0% 101% d - drain life 3 attack 0% 472% e - create monster 4 attack 0% 158% f - detect unseen 3 divine 6% 55% g - knock 1 matter 0% 27% h - stinking cloud 7 attack 18% 88% Techniques known in the end Name Level Status reinforce memory 12X LIMIT(0) raise zombies 12X LIMIT(0) appraisal 12 R LIMIT(1519) phase door 12 R LIMIT(0) invoke deity 12 R LIMIT(0) disarm 4 O LIMIT(0) power surge 3X LIMIT(2768) Voluntary challenges You eaten 37 times You eaten food with animal by-products 25 times You eaten meat 22 times You have communicated with the gods 5 times You never prayed to the gods You hit with a wielded weapon 776 times You killed 530 monsters You read items or engraved 35 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You remained celibate Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Expert] (max Expert) (776 of 12800) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Master) (464 of 540) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (24 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Lorskel the Necromancer...