Lorskel, neutral male redguardian Warrior ##}############## #....}}}}..}}}.. #.}}}}}...}}..# #..}}}}}...}..# #..}}}..}....## #...}}}.......# #...........## #..@a........### #.)u..}.......a. #...%........@.. #............^.. #.........#### . #.....}}...# #.....}}}.... #......}}}....# #$......}}}....# #........}}..n## #...}}}........ #..}}}}}(....... #....}}}}}...... #.......}}}}...# [Lorskel the Longswordsman] St18/02 Dx6 Co11 In7 Wi7 Ch5 WarRedMalNeu S292 Dlvl:2 $10 HP56(56) Pw21(21) AC6 Xp3/58 Wt174/1700 T291 Latest messages The wood nymph picks up an ant corpse {10}. You hit the wood nymph! The wood nymph pretends to be friendly. VWScirocco picks up a hata-hata corpse {10}. You hit the wood nymph! The friendly adventurer falls into a pit! The wood nymph pretends to be friendly. (2x) You kill the wood nymph! Welcome to experience level 3. VWScirocco drops a hata-hata corpse {10}. VWScirocco misses the wax bee. (2x) The ant falls into a pit! The ant is killed! You miss the wax bee. VWScirocco misses the wax bee. (2x) The wax bee reads a scroll labeled FROTZ {1}! Your armor turns to dust and falls to the floor! The wax bee misses. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 92% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 71% chance Number of artifacts generated was 0 Monster spawn increase started at turn 69933 Monster spawn increase reached its maximum at turn 77667 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1274273 The monster class that cannot be genocided was ghost The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: hellbat (freq bonus 6) The monster species that spawned more often: embraced drowess (freq bonus 4) The monster species that spawned more often: Lord Bademon (freq bonus 4) The monster species that spawned more often: skater woman (freq bonus 14) The monster species that spawned more often: zog (freq bonus 3) The monster species that spawned more often: water moccasin (freq bonus 4) The monster species that spawned more often: maggot (freq bonus 16) The monster species that spawned more often: UNIX Kernel (freq bonus 2) The monster species that spawned more often: Akane (freq bonus 9) The monster species that spawned more often: Chaos (freq bonus 4) The monster species that spawned more often: super-old guy (freq bonus 4) The monster species that spawned more often: para turret (freq bonus 3) The monster species that spawned more often: fire grue (freq bonus 8) The monster species that spawned more often: very strong turret (freq bonus 8) The monster species that spawned more often: young sky dragon (freq bonus 12) The monster species that spawned more often: bobcat (freq bonus 4) The monster species that spawned more often: Adonai ha Aretz, Prince of Earth (freq bonus 3) The monster species that spawned more often: dull colony (freq bonus 4) The monster species that spawned more often: jumping babelfish (freq bonus 2) The monster species that spawned more often: undead nymph (freq bonus 6) The monster species that never randomly spawned: sererrog The monster species that never randomly spawned: money transporter The monster species that never randomly spawned: Beruthiel, Queen of Cats The monster species that never randomly spawned: fucking deva The monster species that never randomly spawned: Amelie The monster species that never randomly spawned: absorbing dust vortex The monster species that never randomly spawned: freeze bug The monster species that never randomly spawned: sharpshooter The monster species that never randomly spawned: Solar Boss The monster species that never randomly spawned: horror The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 14) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 17) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 14) Next attribute increase check would have come at turn 832 Strength training was 4 Dexterity training was 9 Wisdom training was 7 Constitution training was 9 You were poison resistant You were immune to sickness Your chance to block was 35% You had 1089 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Meridia You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 2 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 8 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (28 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...