Lorskel, neutral male redguardian Warrior 2 ... ..*##########.. #%<%.....^..@'.` #....########### #...## #....# ##.### ### [Lorskel the Legionnaire] St18/02 Dx13 Co18 In8 Wi10 Ch8 WarRedMalNeu S384743 Dlvl:15 $3203 HP-6(247) Pw60(60) AC-9 Xp13/77217 Wt771/2550 T18318 Cnf Latest messages You miss the colbran. The colbran hits you! [-9 -> 142] You hit the colbran! The colbran hits you! [-8 -> 135] The colbran hits you! [-8 -> 127] The colbran casts a spell at you! You're shocked. [-32 -> 95] You hit the colbran! You miss the colbran. The colbran hits you! [-7 -> 94] The colbran hits you! [-8 -> 86] The colbran casts a spell at you! You're shocked. You die... Your inventory Amulets t - an uncursed amulet versus stone {1} C - a blessed amulet of flying (being worn) {1} Weapons e - an uncursed rustproof +2 two-handed sword (weapon in hands) {60} x - 56 uncursed +0 frag grenades {31} B - an uncursed +4 submachine gun {8} G - 21 blessed rusty +1 bullets {12} H - 265 uncursed +0 bullets (in quiver) {133} Armor a - an uncursed +0 yellow dragon scale mail (being worn) {20} b - an uncursed +0 enchanted (of warning) T-shirt (being worn) {2} l - an uncursed +0 cloak of invisibility {4} s - an uncursed +0 pair of elven boots (being worn) {8} A - an uncursed +0 plasteel helm (being worn) {2} E - an uncursed +1 helmet of undead warning {20} J - a blessed +2 pair of gauntlets of reflection (being worn) {4} Comestibles m - an uncursed C-ration {1} z - an uncursed partly eaten food ration {1} Scrolls f - an uncursed scroll of gain mana {1} h - 15 uncursed scrolls of healing {10} i - 8 uncursed scrolls of mana {5} j - 3 uncursed scrolls of phase door {2} D - an uncursed scroll of teleportation {1} Potions c - an uncursed potion of fruit juice {1} k - an uncursed potion of gain health {1} R - a blessed potion of levitation {1} Rings o - an uncursed ring of fire resistance (on left hand) {1} p - a blessed +3 ring of gain dexterity (on right hand) {1} Wands d - an uncursed wand of objection (0:5) {1} g - an uncursed wand of probing (0:1) {1} r - an uncursed wand of acid (0:1) {1} u - an uncursed wand of make invisible (0:-1) {1} w - an uncursed wand of digging (0:4) {1} I - an uncursed wand of opening (0:6) {1} L - an uncursed wand of enlightenment (0:-2) {1} P - an uncursed wand of healing (0:2) {1} S - an uncursed rusty wand of teleportation (0:5) {1} T - an uncursed wand of make invisible (0:1) {1} U - an uncursed wand of fire (0:2) {1} V - an uncursed wand of cold (0:1) {1} Y - an uncursed wand of solar beam (0:1) {1} Tools q - an uncursed large box {124} y - an uncursed sack {261} M - an uncursed rusty +0 pick-axe {32} N - a cursed -3 unicorn horn {8} X - a cursed lock pick {1} Contents of the large box: a blessed scroll of confuse monster {1} a blessed scroll of enthronization {1} an uncursed magic marker (1:103) {1} an uncursed magic whistle {1} an uncursed scroll of scare monster {1} a blessed scroll of phase door {1} a cursed scroll of healing {1} an uncursed scroll of blank paper {1} a cursed potion of object detection {1} an uncursed potion of healing {1} an uncursed potion of invisibility {1} a blessed potion of booze {1} 2 uncursed potions of booze {2} an uncursed potion of gain energy {1} an uncursed potion of see invisible {1} an uncursed potion of sickness {1} a cursed potion of gain ability {1} 2 uncursed potions of water {2} an uncursed potion of object detection {1} an uncursed potion of gain level {1} 48 uncursed carrots {30} an uncursed +3 battle-axe {48} an uncursed scroll of cure {1} a blessed scroll of cure {1} Contents of the sack: an uncursed spellbook of chemistry (0:3) {1} an uncursed scroll of food detection {1} an uncursed scroll of genocide {1} an uncursed scroll of WC {1} a blessed scroll of stoning {1} an uncursed +0 lab coat {4} an uncursed wand of death (0:4) {1} an uncursed wand of teleportation (0:8) {1} an uncursed wand of tidal wave (2:3) {1} a blessed spellbook of freeze sphere (0:1) {1} an uncursed spellbook of levitation (0:3) {1} an uncursed spellbook of endure heat (0:1) {1} an uncursed scroll of create monster {1} a blessed scroll of teleportation {1} an uncursed holy wafer {1} a cursed scroll of summon undead {1} an uncursed scroll of taming {1} an uncursed bottle {1} an uncursed felt-tip marker (0:59) {1} an uncursed ring of teleport control {1} an uncursed ring of diarrhea {1} a cursed rusty -5 ring of gain intelligence {1} an uncursed rusty +1 ring of gain wisdom {1} a cursed potion of invulnerability {1} an uncursed potion of heroism {1} 2 blessed potions of gain ability {2} 2 blessed potions of object detection {2} an uncursed burnt diluted potion of gain ability {1} an uncursed potion of blood {1} 3 uncursed potions of object detection {3} a cursed potion of monster detection {1} 2 uncursed burnt diluted potions of booze {2} an uncursed potion of monster detection {1} 2 uncursed burnt diluted potions of gain energy {2} a blessed potion of recovery {1} a blessed spellbook of haste self (0:5) {1} an uncursed spellbook of finger of death (0:4) {1} an uncursed scroll of blank paper {1} an uncursed spellbook of slow monster (0:4) {1} an uncursed scroll of cure {1} 25 cursed -1 bullets {13} 22 cursed -3 bullets {12} an uncursed amulet of data storage {1} an uncursed wand of darkness (0:5) {1} an uncursed +0 plasteel armor {50} a cursed magic marker (0:30) {1} an uncursed wand of cold (0:1) {1} an uncursed spellbook of blank paper (0:5) {1} an uncursed scroll of blank paper {1} 2 blessed scrolls of charging {2} 3 uncursed scrolls of blank paper {3} an uncursed potion of invisibility {1} an uncursed spellbook of jumping (0:5) {1} an uncursed scroll of consecration {1} an uncursed scroll of gain mana {1} a cursed scroll of trap creation {1} a blessed scroll of blank paper {1} an uncursed wand of summon sexy girl (0:3) {1} an uncursed wand of polymorph (0:1) {1} an uncursed wand of create monster (0:1) {1} 26 uncursed rusty +0 crossbow bolts {13} 24 blessed +0 crossbow bolts {13} an uncursed +1 crossbow {20} an uncursed wand of cold (0:2) {1} an uncursed wand of cold (0:4) {1} an uncursed wand of cold (0:1) {1} an uncursed wand of cold (0:2) {1} an uncursed wand of lightning (0:5) {1} a cursed scroll of healing {1} a cursed burnt diluted potion of healing {1} an uncursed wand of summon undead (0:3) {1} an uncursed amulet of drain resistance {1} a cursed ring of polymorph {1} a cursed -1 ring of gain dexterity {1} a cursed amulet of blindness {1} an uncursed wand of magic missile (7:5) {1} an uncursed rusty wand of speed monster (0:2) {1} an uncursed ring of polymorph control {1} an uncursed ring of polymorph {1} an uncursed spellbook of acid stream (0:2) {1} an uncursed spellbook of blank paper (0:1) {1} an uncursed scroll of wounds {1} an uncursed figurine of an armed panther {1} an uncursed +0 unicorn horn {8} a cursed wand of striking (0:0) {1} an uncursed wand of striking (1:0) {1} an uncursed wand of striking (0:1) {1} an uncursed wand of striking (3:0) {1} an uncursed spellbook of blank paper (0:1) {1} a blessed scroll of earth {1} 2 uncursed scrolls of blank paper {2} 2 uncursed scrolls of tele level {2} an uncursed scroll of sleep {1} an uncursed lembas wafer {1} an uncursed egg {1} 2 blessed potions of restore ability {2} a cursed scroll of remove curse {1} a blessed scroll of taming {1} an uncursed potion of restore ability {1} 3 uncursed potions of water {3} 2 uncursed potions of oil {2} a blessed potion of acid {1} a cursed -3 enchanted (of teleportitis) mummy wrapping {2} an uncursed wand of sleep (0:3) {1} an uncursed wand of magic missile (0:5) {1} an uncursed wand of fear (0:5) {1} an uncursed wand of lightning (2:0) {1} an uncursed wand of magic missile (0:0) {1} an uncursed sprig of wolfsbane {1} an uncursed +0 cyan dragon scale shield {20} Final attributes You were piously aligned Your alignment was 43 Your max alignment was 59 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 85% chance Amulet drop chance was reduced to 84% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 63% of the time only Number of artifacts generated was 2 Monster spawn increase started at turn 14119 Monster spawn increase reached its maximum at turn 29851 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 87344 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: bebelith (freq bonus 6) The monster species that spawned more often: undead gangster (freq bonus 3) The monster species that spawned more often: Baendre (freq bonus 8) The monster species that spawned more often: unknown grue (freq bonus 10) The monster species that spawned more often: magic growth (freq bonus 2) The monster species that spawned more often: chaos eye (freq bonus 6) The monster species that spawned more often: mysterious woman (freq bonus 10) The monster species that spawned more often: bodak (freq bonus 2) The monster species that spawned more often: nexus growth (freq bonus 3) The monster species that spawned more often: wizard of the high council (freq bonus 8) The monster species that spawned more often: orc mage (freq bonus 3) The monster species that spawned more often: greater nalfeshnee (freq bonus 3) The monster species that spawned more often: swimmer troll (freq bonus 6) The monster species that spawned more often: escalator monster (freq bonus 5) The monster species that spawned more often: blink spider (freq bonus 8) The monster species that spawned more often: agent black mushroom (freq bonus 12) The monster species that spawned more often: pain master (freq bonus 8) The monster species that spawned more often: immobile force patch (freq bonus 2) The monster species that spawned more often: Parry Hotter (freq bonus 8) The monster species that spawned more often: azure warp patch (freq bonus 2) The monster species that never randomly spawned: tentacled mermaid The monster species that never randomly spawned: angsty gnome The monster species that never randomly spawned: jiggling blob The monster species that never randomly spawned: grey beetle The monster species that never randomly spawned: assiah sephirah The monster species that never randomly spawned: shard warp fungus The monster species that never randomly spawned: stunwall The monster species that never randomly spawned: acidic patch The monster species that never randomly spawned: wind colony The monster species that never randomly spawned: corruption vortex The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 60) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 7) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 18) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 9) Next attribute increase check would have come at turn 21220 Strength training was 31 Dexterity training was 50 Wisdom training was 38 Constitution training was 23 You were fire resistant You were poison resistant You were immune to sickness You were acid resistant You were confused (3) You were warned You had 2099 points of nutrition remaining You were stealthy You could fly You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Meridia You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 13 R Prepared(0) phase door 13 R Prepared(0) invoke deity 13 R Prepared(0) disarm 5 O Prepared(0) Voluntary challenges You eaten 148 times You eaten food with animal by-products 39 times You eaten meat 26 times You have communicated with the gods 12 times You prayed to the gods 1 time You hit with a wielded weapon 2030 times You killed 1166 monsters You read items or engraved 82 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (20 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (6 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Skilled] (max Master) (195 of 540) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Master] (max Master) (1874 of 25000) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (29 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (27 of 160) crossbow [Basic] (max Master) (70 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...