Lorskel, neutral male redguardian Warrior -----------.--- |.........u...| |............<| |.........@...| |.............| |.............| |.............| --------------- [Lorskel the Swordsman] St12 Dx7 Co20 In7 Wi10 Ch8 WarRedMalNeu S26 Dlvl:1 $26 HP29(29) Pw10(10) AC-5 Xp1/0 Wt341/1700 T11 Latest messages What do you want to rub? [l or ?*] Nothing happens. # What do you want to rub? [l or ?*] Nothing happens. # What do you want to rub? [l or ?*] Never mind. # What do you want to rub? [l or ?*] Nothing happens. # What do you want to rub? [l or ?*] You don't have that object. What do you want to rub? [l or ?*] Nothing happens. What do you want to wield? [- bcd or ?*] b - an uncursed +1 mace (weapon in hand) {12}. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 21 Monsters only dropped their musable items with 97% chance Ring drop chance was reduced to 62% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 78625 Monster spawn increase reached its maximum at turn 114645 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 479899 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: lizard (freq bonus 1) The monster species that spawned more often: yellow ape (freq bonus 6) The monster species that spawned more often: slow mold (freq bonus 2) The monster species that spawned more often: radiant warp fungus (freq bonus 16) The monster species that spawned more often: ravenous cube (freq bonus 5) The monster species that spawned more often: Green Envy (freq bonus 16) The monster species that spawned more often: camo fish (freq bonus 8) The monster species that spawned more often: psychic monster (freq bonus 4) The monster species that spawned more often: tapicoa pudding (freq bonus 14) The monster species that spawned more often: Mammon (freq bonus 4) The monster species that spawned more often: magpie (freq bonus 6) The monster species that spawned more often: lavender patch (freq bonus 6) The monster species that spawned more often: wooden mold (freq bonus 2) The monster species that spawned more often: doom fire (freq bonus 6) The monster species that spawned more often: oblivion knight (freq bonus 3) The monster species that spawned more often: spiker (freq bonus 7) The monster species that spawned more often: Emma (freq bonus 6) The monster species that spawned more often: magno flier (freq bonus 3) The monster species that spawned more often: umber pony (freq bonus 3) The monster species that spawned more often: ruby force fungus (freq bonus 6) The monster species that spawned more often: ultramarine warp fungus (freq bonus 14) The monster species that never randomly spawned: inferno sentry The monster species that never randomly spawned: tainted creature The monster species that never randomly spawned: Beetle McCrunchy The monster species that never randomly spawned: weir The monster species that never randomly spawned: Vanessa's thick lady shoe The monster species that never randomly spawned: curser The monster species that never randomly spawned: sucker fungus The monster species that never randomly spawned: undead supermarket cashier The monster species that never randomly spawned: stone serpent The monster species that never randomly spawned: lava growth The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 35) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 13) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 38) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 2) Next attribute increase check would have come at turn 1092 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness Your chance to block was 35% You had 1480 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Meridia You could not have safely prayed (1525) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...