Lorskel, chaotic male doppelganger Warrior -------- --- ------- |#......##..| |.....+ ----------------------- |...#.##.#..| |.....| |....{................| |,#.#..#.%%.| |.....| .........(............| -[#.#..##...| +.....|####|...........)...... ..| |.^^,..# .#.| -----|-,,,,-....).)..............| -|------ ---- ,,,,###-----.................| ,`,, ##,## ---------.--------- #,## ---.-##,, #,,,# #,,# #,# |(|(|,,,,-.---------.--- --%-# #,# |((`[,,,,|.............| |.......|# #,# |.|||#,#,..............| |........,# .|,# |.%.. ##|.......%.....|### |.......|,##-----#### .@,# ----- #,%............(.,,# |.......|,,,|..<.,,,----- $|## ##---------------#,### |.......|##`....|##,..%%| #,,,# |.......| #|*..|,##|..%| ###,#####---------###|...|,,,....| #`,,,,,,,,,,,,,,,,,|.^.|###|..%| ##################----- ----- [Lorskel the Crusader] St18/02 Dx13 Co17 In8 Wi5 Ch6 WarDopMalCha S408516 Dlvl:17 $1684 HP243(268) Pw230(230) AC-10 Xp14/88485 Wt670/2550 T18551 Latest messages Pick an object. S a snake (eight-footed snake) (base level 8) Accessing Pokedex entry for eight-footed snake... Base statistics of this monster type: Base level = 8, difficulty = 10, AC = 5, magic resistance = 0, alignment 0. Slow (9). Normally appears everywhere, with frequency 1. Resists poison, petrification. Conveys poison, petrification resistances. Big, genocidable, carnivorous, poisonous swimmer. It can turn you to stone if you touch it. Is a valid polymorph form. Attacks: 4d2, bite - petrifies passive - petrifies You kill the eight-footed snake! You hit the quantum mechanic! Your bodyglove deflects the quantum mechanic's attack. You kill the quantum mechanic! h - an uncursed scroll of healing {11}. You hit the castle lighting! You kill the castle lighting! What do you want to eat? [l or ?*,] Ecch - that must have been poisonous! [-19 -> 237] This eight-footed snake corpse tastes terrible! You are slowing down. You are feeling a dangerous process in your body. You are struggling to keep your movements. Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Your inventory Weapons c - an uncursed +1 crossbow {20} d - 65 blessed +0 crossbow bolts {38} p - an uncursed +1 dwarvish mattock (weapon in hands) {48} s - 92 cursed +0 shuriken {46} v - 14 blessed +2 crossbow bolts (in quiver) {8} D - 3 blessed +2 orcish spears {36} G - 8 uncursed +0 orcish spears {96} Armor a - a blessed +2 shimmering dragon scale mail (being worn) {20} g - an uncursed rusty very corroded +0 helm of true sight (being worn) {20} w - a blessed greased fireproof +5 bodyglove (being worn) {5} Z - a blessed +1 pair of kicking boots (being worn) {8} Comestibles l - 37 uncursed watermelons {19} Scrolls h - 21 uncursed scrolls of healing {11} i - 11 uncursed scrolls of mana {6} A - a blessed scroll of food detection {1} B - an uncursed scroll of warping {1} J - an uncursed scroll of teleportation {1} O - 2 uncursed scrolls of create monster {2} X - a blessed scroll of healing {1} Potions u - an uncursed potion of enlightenment {1} z - an uncursed potion of ESP {1} C - an uncursed potion of healing {1} T - an uncursed potion of monster detection {1} Rings q - an uncursed ring of warning {1} x - an uncursed ring of free action {1} H - a cursed ring of sleeping {1} U - an uncursed ring of levitation {1} Wands b - an uncursed wand of make visible (0:0) {1} f - an uncursed wand of full healing (0:2) {1} j - a blessed wand of cancellation (0:3) {1} t - an uncursed wand of teleportation (0:4) {1} y - an uncursed wand of undead turning (0:6) {1} I - an uncursed wand of objection (0:2) {1} K - an uncursed wand of create horde (6:7) {1} Q - an uncursed wand of full healing (0:0) {1} S - an uncursed wand of fire (0:0) {1} Tools n - an uncursed large box {197} o - an uncursed +0 unicorn horn {8} r - an uncursed oil lamp {1} F - an uncursed bag of holding {53} L - an uncursed bag of tricks (0:12) {5} N - an uncursed skeleton key {1} Gems E - an uncursed +0 flint stone Contents of the large box: an uncursed scroll of proof armor {1} a cursed scroll of food detection {1} an uncursed scroll of enchant weapon {1} an uncursed scroll of WC {1} a blessed scroll of gold detection {1} an uncursed scroll of gain mana {1} a blessed scroll of create monster {1} an uncursed wand of enlightenment (0:2) {1} an uncursed +1 ring of protection {1} 2 uncursed scrolls of earth {2} an uncursed food ration {1} an uncursed scroll of teleportation {1} an uncursed scroll of taming {1} an uncursed +0 two-handed sword {60} a blessed +4 worm tooth {2} an uncursed figurine of a balrog {1} a cursed oil lamp {1} an uncursed skeleton key {1} an uncursed wand of opening (0:2) {1} an uncursed wand of fireball (0:1) {1} an uncursed ring of warning {1} a cursed ring of polymorph {1} 3 blessed scrolls of healing {3} a cursed -1 plasteel helm {2} 2 uncursed scrolls of blank paper {2} an uncursed tin whistle {1} a cursed wand of magic missile (0:0) {1} a cursed wand of magic missile (0:0) {1} an uncursed wand of fear (0:2) {1} 38 uncursed carrots {24} 41 uncursed apples {26} an uncursed +0 stygian pike {10} 36 blessed poisoned +1 darts {18} an uncursed wand of cancellation (0:0) {1} an uncursed wand of teleportation (0:0) {1} 6 blessed wax candles {3} 6 uncursed wax candles {3} Contents of the bag of holding: a cursed +0 pair of water walking boots {8} a cursed rotted +0 pair of difficult gloves {4} a cursed potion of acid {1} a blessed potion of acid {1} 2 uncursed potions of water {2} an uncursed spellbook of clairvoyance (0:2) {1} an uncursed wand of striking (0:0) {1} an uncursed wand of probing (0:4) {1} an uncursed wand of speed monster (0:1) {1} an uncursed wand of cold (0:3) {1} an uncursed wand of speed monster (3:1) {1} an uncursed wand of magic missile (0:7) {1} an uncursed wand of secret door detection (0:6) {1} an uncursed wand of digging (0:4) {1} a cursed ring of aggravate monster {1} a cursed scroll of mana {1} an uncursed scroll of teleportation {1} an uncursed +0 poisonous cloak {4} an uncursed spellbook of endure cold (0:1) {1} an uncursed scroll of root password detection {1} an uncursed wand of death (0:0) {1} an uncursed potion of see invisible {1} an uncursed +0 helm of telepathy {20} an uncursed +0 cloak of invisibility {4} an uncursed bell {1} a cursed amulet of life saving {1} a cursed scroll of cure {1} an uncursed bottle {1} 2 cursed scrolls of healing {2} a blessed scroll of healing {1} an uncursed scroll of lava {1} 5 uncursed potions of acid {5} a blessed potion of fruit juice {1} a blessed potion of invisibility {1} a blessed potion of see invisible {1} 2 uncursed potions of water {2} an uncursed scroll of cure {1} a blessed scroll of undo genocide {1} an uncursed wand of create monster (0:0) {1} a cursed potion of restore ability {1} an uncursed potion of healing {1} 3 uncursed potions of paralysis {3} 3 uncursed potions of object detection {3} 8 uncursed food rations {8} an uncursed lembas wafer {1} an uncursed +0 unicorn horn {8} an uncursed wand of fear (0:4) {1} Final attributes You were piously aligned Your alignment was 55 Your max alignment was 55 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 81% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 95% Number of artifacts generated was 1 Your remaining amount of free polymorphs was 12 Monster spawn increase started at turn 55027 Monster spawn increase reached its maximum at turn 71054 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 815392 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: chiang-shi (freq bonus 5) The monster species that spawned more often: phaser force patch (freq bonus 16) The monster species that spawned more often: unseen servant (freq bonus 4) The monster species that spawned more often: Jens (freq bonus 4) The monster species that spawned more often: hug bug (freq bonus 8) The monster species that spawned more often: freezer bot (freq bonus 5) The monster species that spawned more often: arceus (freq bonus 24) The monster species that spawned more often: elven shade (freq bonus 4) The monster species that spawned more often: autocube (freq bonus 4) The monster species that spawned more often: mosquito (freq bonus 14) The monster species that spawned more often: covetous orc-captain (freq bonus 6) The monster species that spawned more often: many-eyed moss (freq bonus 4) The monster species that spawned more often: wumpus (freq bonus 8) The monster species that spawned more often: lag defense tower (freq bonus 4) The monster species that spawned more often: black Angel (freq bonus 3) The monster species that spawned more often: Dan Hibiki (freq bonus 18) The monster species that spawned more often: lightning demon (freq bonus 8) The monster species that spawned more often: teal stalk (freq bonus 3) The monster species that spawned more often: toxic fiend (freq bonus 4) The monster species that spawned more often: magidrakee (freq bonus 14) The monster species that never randomly spawned: soldier stinker The monster species that never randomly spawned: greater omochi beast The monster species that never randomly spawned: real air hound The monster species that never randomly spawned: Hannah's combat boot The monster species that never randomly spawned: fire giant The monster species that never randomly spawned: undead patch The monster species that never randomly spawned: forest centaur The monster species that never randomly spawned: clay warp patch The monster species that never randomly spawned: bouncing mine The monster species that never randomly spawned: siena force fungus The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 4) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 11) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 4) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 10) Next attribute increase check would have come at turn 19851 Strength training was 39 Dexterity training was 50 Wisdom training was 45 Constitution training was 50 The escalating chokhmah attack damage was 1 You were immune to sickness You were paralyzed (-3) You saw invisible You were telepathic You had 1997 points of nutrition remaining You were displaced You could teleport You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Clavicus Vile You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status liquid leap 14 R Prepared(0) appraisal 14 R Prepared(0) phase door 14 R Reloading(469) invoke deity 14 R Prepared(0) disarm 5 O Prepared(0) Voluntary challenges You eaten 80 times You eaten food with animal by-products 51 times You eaten meat 31 times You have communicated with the gods 49 times You prayed to the gods 3 times You hit with a wielded weapon 2013 times You killed 1035 monsters You read items or engraved 60 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used 1 wish You did not wish for any artifacts You remained celibate Your skills at the end (21 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (35 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Master] (max Master) (1555 of 25000) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Skilled] (max Master) (366 of 540) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (155 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (21 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (60 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (113 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...