Lorskel, lawful male doppelganger Warrior --- --- .. .. .. .. $ . . . --.-- |.@.| |u(/. |..?| ----- [Lorskel the Swordsman] St16 Dx10 Co6 In7 Wi4 Ch5 WarDopMalLaw S0 Dlvl:1 $0 HP19(19) Pw17(17) AC-2 Xp1/0 Wt219/1200 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male doppelganger Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 7 Ring drop chance was reduced to 98% Wand drop chance was reduced to 50% Concealing monsters were spawned underneath items 75% of the time only Number of artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 62020 Monster spawn increase reached its maximum at turn 194589 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 182896 The monster class that cannot be genocided was mummy The monster class that was spawned more often: turret (freq bonus 3) The monster species that spawned more often: poor lich (freq bonus 10) The monster species that spawned more often: kadabra (freq bonus 10) The monster species that spawned more often: clinging blob (freq bonus 12) The monster species that spawned more often: werepenetrator (freq bonus 8) The monster species that spawned more often: wood bear (freq bonus 9) The monster species that spawned more often: velociraptor (freq bonus 5) The monster species that spawned more often: hungry Olog-hai (freq bonus 10) The monster species that spawned more often: water elemental (freq bonus 5) The monster species that spawned more often: white dragon (freq bonus 5) The monster species that spawned more often: enormous rat (freq bonus 5) The monster species that spawned more often: castigant (freq bonus 5) The monster species that spawned more often: acid piercer (freq bonus 6) The monster species that spawned more often: space monkey (freq bonus 20) The monster species that spawned more often: arena rubber (freq bonus 6) The monster species that spawned more often: pink icky thing (freq bonus 12) The monster species that spawned more often: octopus (freq bonus 16) The monster species that spawned more often: shadow spider (freq bonus 6) The monster species that spawned more often: Abhoth, Source of Uncleanness (freq bonus 12) The monster species that spawned more often: six of hearts (freq bonus 7) The monster species that spawned more often: giant tick (freq bonus 5) The monster species that never randomly spawned: martian The monster species that never randomly spawned: It The monster species that never randomly spawned: hidden energy vortex The monster species that never randomly spawned: unequipping wall The monster species that never randomly spawned: rock lizard The monster species that never randomly spawned: blink dog The monster species that never randomly spawned: shortener The monster species that never randomly spawned: petty angband horror The monster species that never randomly spawned: reddish patch The monster species that never randomly spawned: atomic turret The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 7) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 20) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 42) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 4) Next attribute increase check would have come at turn 352 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your chance to block was 35% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (1073) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...