Lorskel, chaotic male wraith Monk --- -..| ..)| -- -- ...-------- --.-- -.`.....%.....- ....--.............. M *.................` ..................- ...!.......... ......... Z V --e....- |%F..- ---@d..| -<%.|..| ..------ [Lorskel the Initiate] St13 Dx18 Co13 In8 Wi13 Ch8 MonWraMalCha S1946 Min:4 $52 HP-1(70) Pw45(48) AC-6 Xp6/436 Wt64/1650 T506 Hld Latest messages [-1 -> 4] Warning: HP low! The kiri mochi misses. (2x) The phasing dingo puppy misses. Unknown command '^J'. The phasing dingo puppy misses. The sucker fungus misses. The kiri mochi butts you! [-1 -> 3] Warning: HP low! The kiri mochi misses. The phasing dingo puppy misses. The kiri mochi butts you! [-1 -> 2] Warning: HP low! The kiri mochi butts you! [-1 -> 1] Warning: HP low! The phasing dingo puppy bites you! You die... Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 70% Wand drop chance was reduced to 98% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 36813 Monster spawn increase reached its maximum at turn 78993 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 152442 The monster class that cannot be genocided was dragon The monster class that was spawned more often: archfiend (freq bonus 3) The monster species that spawned more often: venom force fungus (freq bonus 10) The monster species that spawned more often: ego pit fiend (freq bonus 15) The monster species that spawned more often: Mongai Sakurada (freq bonus 8) The monster species that spawned more often: egodretch (freq bonus 15) The monster species that spawned more often: ghost beamer (freq bonus 18) The monster species that spawned more often: watchwork automaton (freq bonus 10) The monster species that spawned more often: reddish warp fungus (freq bonus 5) The monster species that spawned more often: lightning-proof wall (freq bonus 8) The monster species that spawned more often: zubat (freq bonus 18) The monster species that spawned more often: Mirko (freq bonus 10) The monster species that spawned more often: plastic golem (freq bonus 4) The monster species that spawned more often: lesser ent (freq bonus 8) The monster species that spawned more often: ogre chieftain (freq bonus 12) The monster species that spawned more often: crypt wraith (freq bonus 5) The monster species that spawned more often: slow mushroom (freq bonus 16) The monster species that spawned more often: green blob (freq bonus 5) The monster species that spawned more often: swamp nymph (freq bonus 14) The monster species that spawned more often: ice skeleton (freq bonus 12) The monster species that spawned more often: fallen maia (freq bonus 10) The monster species that spawned more often: Undead Kriminologist (freq bonus 16) The monster species that never randomly spawned: shadow fly The monster species that never randomly spawned: cornflake zombie The monster species that never randomly spawned: dark patch The monster species that never randomly spawned: giant shark The monster species that never randomly spawned: iguana The monster species that never randomly spawned: nether hound The monster species that never randomly spawned: special stalk The monster species that never randomly spawned: giant ochre jellyfish The monster species that never randomly spawned: gruesome naga hatchling The monster species that never randomly spawned: ogre berserker The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 2) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 17) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 2) Next attribute increase check would have come at turn 2016 Strength training was 18 Dexterity training was 3 Wisdom training was 1 Constitution training was 14 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had 937 points of nutrition remaining You were stealthy You could fly You could survive without air You were held by a kiri mochi You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 115% b - passwall 6 body 98% 495% Techniques known in the end Name Level Status pummel 6X Prepared(0) air dash 6X Prepared(0) chained blitz 6X Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) chi strike 5X Prepared(0) chi healing 3X Prepared(0) elemental fist 1X Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 25 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills martial arts [Basic] (max Grand Master) (52 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (34 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Monk...