Lorskel, lawful male lich Warrior -.--.---------- |.....}}}..}.}| |.}.}..}.....}| |.u}....}}.}.}| |@..}....}....| --------------- [Lorskel the Swordsman] St12 Dx3 Co11 In7 Wi5 Ch5 WarLicMalLaw S0 Dlvl:1 $0 HP20(20) Pw11(11) AC-3 Xp1/0 Wt367/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male lich Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33066 Monster spawn increase reached its maximum at turn 65167 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1577373 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: The Queen of Hearts (freq bonus 16) The monster species that spawned more often: greater basilisk (freq bonus 3) The monster species that spawned more often: tear fungus (freq bonus 12) The monster species that spawned more often: Johanetta (freq bonus 7) The monster species that spawned more often: poison prince (freq bonus 8) The monster species that spawned more often: running emu (freq bonus 5) The monster species that spawned more often: yellow snake (freq bonus 4) The monster species that spawned more often: rock piercer (freq bonus 4) The monster species that spawned more often: tiny lurker (freq bonus 14) The monster species that spawned more often: petty blinking eye (freq bonus 12) The monster species that spawned more often: reaper force patch (freq bonus 12) The monster species that spawned more often: fiery effulgence (freq bonus 4) The monster species that spawned more often: leopard (freq bonus 4) The monster species that spawned more often: chill (freq bonus 3) The monster species that spawned more often: mini jabberwock (freq bonus 10) The monster species that spawned more often: brown icky thing (freq bonus 8) The monster species that spawned more often: chimera toad (freq bonus 6) The monster species that spawned more often: wizard of the high council (freq bonus 10) The monster species that spawned more often: undead dragon (freq bonus 5) The monster species that spawned more often: magic turret (freq bonus 10) The monster species that never randomly spawned: silver dragon bat The monster species that never randomly spawned: deranged shaman The monster species that never randomly spawned: One-Eyed Jack The monster species that never randomly spawned: hobbit zombie The monster species that never randomly spawned: psychic warp fungus The monster species that never randomly spawned: ten of spades The monster species that never randomly spawned: large eel The monster species that never randomly spawned: Kasidori The monster species that never randomly spawned: Al Capone The monster species that never randomly spawned: wind patch The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 10) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 8) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 19) The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this trap was always invisible: low effect trap The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 1) Next attribute increase check would have come at turn 537 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness Your chance to block was 35% You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (88) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...