Lorskel, lawful male lich Warrior ----+---- |.......| |.......| |........ |.......| |..u@...| Z |.....--- ------- [Lorskel the Swordsman] St14 Dx9 Co11 In8 Wi8 Ch5 WarLicMalLaw S0 Dlvl:1 $0 HP20(20) Pw11(11) AC-1 Xp1/0 Wt272/1350 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male lich Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 87% Potion drop chance was reduced to 98% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14627 Monster spawn increase reached its maximum at turn 52827 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 61968 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: field vole (freq bonus 16) The monster species that spawned more often: slow force fungus (freq bonus 10) The monster species that spawned more often: manticat (freq bonus 10) The monster species that spawned more often: king of porn (freq bonus 3) The monster species that spawned more often: springy (freq bonus 5) The monster species that spawned more often: blue monster (freq bonus 16) The monster species that spawned more often: seeker automaton (freq bonus 6) The monster species that spawned more often: ranger (freq bonus 8) The monster species that spawned more often: dude who thinks he's cool (freq bonus 5) The monster species that spawned more often: baby cave lizard (freq bonus 3) The monster species that spawned more often: cloth golem (freq bonus 18) The monster species that spawned more often: six of spades (freq bonus 7) The monster species that spawned more often: wainrider (freq bonus 6) The monster species that spawned more often: azure draconian (freq bonus 5) The monster species that spawned more often: rainbow to (freq bonus 5) The monster species that spawned more often: tome of divine wrath (freq bonus 6) The monster species that spawned more often: mirkwood spider (freq bonus 6) The monster species that spawned more often: scarlet force fungus (freq bonus 4) The monster species that spawned more often: nine (freq bonus 4) The monster species that spawned more often: phaser mold (freq bonus 12) The monster species that never randomly spawned: death ooze The monster species that never randomly spawned: ÎOh,t¡0@¦Gè{ The monster species that never randomly spawned: aquatic elven warrior The monster species that never randomly spawned: jumping fireball The monster species that never randomly spawned: slimy force patch The monster species that never randomly spawned: death impacter The monster species that never randomly spawned: Hannes The monster species that never randomly spawned: absent force fungus The monster species that never randomly spawned: slow force patch The monster species that never randomly spawned: kingler The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 92) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 29) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: turn table (freq bonus 4) Next attribute increase check would have come at turn 204 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness Your chance to block was 35% You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (477) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...