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[-1 -> 164] The locust stings you! [-1 -> 163] The locust bites you! The locust sinks its teeth deep into your skin and drinks your blood! [-1 -> 162] The locust stings you! You feel much worse. [-1 -> 161] The locust bites you! [-1 -> 160] The locust stings you! [-2 -> 158] The large bat zaps a wand of cancellation! You are covered in sparkling lights! You feel a strange sense of loss. You die from your illness. Your inventory Amulets F - an uncursed amulet of flying (being worn) {1} Weapons h - a blessed +0 blaster bolt (in quiver) {1} p - an uncursed +0 arm blaster {20} q - the blessed rustproof +0 Excalibur (weapon in hand) {16} K - an uncursed rustproof +3 electric sword (wielded in other hand) {16} Armor w - the blessed +4 Whisperfeet (being worn) {8} V - an uncursed +0 pair of gauntlets of reflection (being worn) {4} Comestibles Q - 6 uncursed slime molds {3} Scrolls g - 22 uncursed scrolls of healing {11} i - 4 uncursed scrolls of phase door {3} t - a blessed scroll of food detection {1} y - an uncursed scroll of reverse identify {1} Potions H - 4 uncursed potions of water {4} O - an uncursed potion of acid {1} S - 2 potions of unholy water {2} W - 6 uncursed potions of water {6} Rings z - an uncursed +1 ring of gain constitution {1} Wands c - an uncursed wand of digging (0:8) {1} d - an uncursed wand of sleep (0:0) {1} e - an uncursed wand of extra healing (0:2) {1} o - an uncursed wand of enlightenment (0:10) {1} s - an uncursed wand of digging (0:7) {1} x - an uncursed wand of digging (0:-1) {1} B - an uncursed wand of locking (0:6) {1} L - an uncursed wand of digging (0:5) {1} P - an uncursed wand of cold (0:0) {1} Tools k - an uncursed sack {191} m - an uncursed ice box {90} n - an uncursed large box {212} I - an uncursed blindfold {1} R - an uncursed skeleton key {1} T - an uncursed can of grease (0:32) {1} Y - 2 uncursed bottles {2} Z - a blessed oil lamp {1} Gems j - a cursed -1 flint stone G - an uncursed +0 luckstone Contents of the sack: an uncursed wand of create horde (0:3) {1} an uncursed wand of create horde (0:2) {1} an uncursed wand of magic missile (0:0) {1} an uncursed rustproof +0 submachine gun {8} an uncursed +1 bullet {1} an uncursed food ration {1} a blessed food ration {1} an uncursed ring of regeneration {1} an uncursed ring of fear resistance {1} a cursed ring of poison resistance {1} a cursed ring of aggravate monster {1} an uncursed ring of polymorph control {1} an uncursed ring of invisibility {1} a cursed ring of numbness {1} an uncursed ring of invisibility {1} a cursed ring of sleeping {1} an uncursed ring of conflict {1} an uncursed potion of blindness {1} an uncursed scroll of enchant weapon {1} an uncursed +0 helm of opposite alignment {20} an uncursed +0 pair of gauntlets of swimming named aslkdfjasld {4} an uncursed +0 pair of gauntlets of power {4} an uncursed potion of monster detection {1} an uncursed spellbook of acid sphere (0:5) {1} an uncursed +0 pair of water walking boots {8} an uncursed wand of speed monster (0:1) {1} an uncursed wand of speed monster (0:6) {1} an uncursed wand of extra healing (0:2) {1} an uncursed corroded ring of slow digestion {1} an uncursed spellbook of cause fear (0:3) {1} a blessed spellbook of clairvoyance (0:3) {1} a blessed rustproof +0 long sword {16} an uncursed scroll of earth {1} 2 blessed scrolls of mana {2} an uncursed amulet versus stone {1} an uncursed saddle {1} an uncursed scroll of undo genocide {1} an uncursed bottle {1} an uncursed potion of heroism {1} an uncursed potion of levitation {1} 2 uncursed potions of object detection {2} a blessed potion of fruit juice {1} a blessed potion of oil {1} an uncursed potion of fruit juice {1} an uncursed wand of create monster (2:11) {1} an uncursed wand of create monster (2:0) {1} a cursed wand of make invisible (0:0) {1} a cursed -1 set of sky dragon scales {20} a blessed magic marker (0:38) {1} an uncursed wand of speed monster (4:4) {1} an uncursed wand of objection (0:13) {1} an uncursed scroll of fountain building {1} a cursed amulet of restful sleep {1} an uncursed wand of solar beam (1:0) {1} a cursed ring of teleport control {1} a heavily cursed -3 ring of increase damage {1} an uncursed lembas wafer {1} a heavily cursed -5 helm of opposite alignment {20} a cursed -1 cloak of confusion {4} an uncursed +1 pair of gauntlets of dexterity {4} an uncursed wand of acquirement (0:0) {1} an uncursed wand of sleep (0:7) {1} an uncursed wand of fire (0:2) {1} an uncursed wand of fire (0:5) {1} an uncursed bell {1} an uncursed magic marker (0:56) {1} an uncursed scroll of confuse monster {1} an uncursed scroll of ice {1} 2 uncursed scrolls of taming {2} 12 uncursed scrolls of mana {12} 2 cursed scrolls of destroy armor {2} a blessed scroll of WC {1} an uncursed scroll of wishing {1} a blessed scroll of earth {1} an uncursed scroll of bullshit {1} 3 cursed scrolls of phase door {3} 4 cursed scrolls of mana {4} 2 uncursed scrolls of create monster {2} 2 cursed scrolls of healing {2} an uncursed sprig of wolfsbane {1} 2 uncursed scrolls of scare monster {2} The ice box is empty. Contents of the large box: an uncursed +0 helm of discovery {20} an uncursed ring of slow digestion {1} an uncursed +1 ring of gain intelligence {1} an uncursed potion of see invisible {1} a cursed potion of object detection {1} 2 uncursed potions of levitation {2} an uncursed +0 dwarvish mattock {48} 6 blessed watermelons {3} 17 uncursed watermelons {9} an uncursed potion of invisibility {1} an uncursed potion of speed {1} an uncursed +0 RapiRapi {30} 2 uncursed potions of monster detection {2} an uncursed potion of hallucination {1} a cursed -1 ring of protection {1} a cursed potion of restore ability {1} 4 uncursed lembas wafers {4} 3 uncursed food rations {3} a cursed food ration {1} an uncursed tin of kobold meat {1} 47 uncursed carrots {31} 45 uncursed apples {28} an uncursed +0 pair of speed boots {8} Final attributes You were piously aligned Your alignment was 62 Your max alignment was 62 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 50% chance Scroll drop chance was reduced to 55% Wand drop chance was reduced to 98% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 84% chance Number of artifacts generated was 5 Monster spawn increase started at turn 24807 Monster spawn increase reached its maximum at turn 68750 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 466070 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: player mimic (freq bonus 3) The monster species that spawned more often: really dangerous fungus (freq bonus 2) The monster species that spawned more often: giant rotting jellyfish (freq bonus 3) The monster species that spawned more often: }Uåxpƒädh"/“Hu„ô¡JÊ (freq bonus 6) The monster species that spawned more often: Lord Dagon (freq bonus 14) The monster species that spawned more often: exeggutor (freq bonus 5) The monster species that spawned more often: spearow (freq bonus 6) The monster species that spawned more often: speedlich (freq bonus 10) The monster species that spawned more often: corrosive wall (freq bonus 6) The monster species that spawned more often: Kerstin's wooden sandal (freq bonus 6) The monster species that spawned more often: horror mage (freq bonus 4) The monster species that spawned more often: suxxor mimic (freq bonus 6) The monster species that spawned more often: poison millipede (freq bonus 2) The monster species that spawned more often: snow witch (freq bonus 3) The monster species that spawned more often: Rooster Cogs (freq bonus 4) The monster species that spawned more often: locking stable (freq bonus 4) The monster species that spawned more often: cat lich (freq bonus 18) The monster species that spawned more often: bully permamimic (freq bonus 6) The monster species that spawned more often: akkadian (freq bonus 24) The monster species that spawned more often: antimagic warp patch (freq bonus 12) The monster species that never randomly spawned: coal golem The monster species that never randomly spawned: warty force fungus The monster species that never randomly spawned: nexus vortex The monster species that never randomly spawned: nazi The monster species that never randomly spawned: undead spore The monster species that never randomly spawned: slimy force patch The monster species that never randomly spawned: semi-novice ranger The monster species that never randomly spawned: petit permamimic The monster species that never randomly spawned: spring chicken The monster species that never randomly spawned: giant white ant The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 16) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 45) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 27) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 4) Next attribute increase check would have come at turn 20492 Strength training was 6 Dexterity training was 22 Wisdom training was 42 Constitution training was -9 You were level-drain resistant You were frozen solid (84) You saw invisible You had automatic searching You had infravision You had 4016 points of nutrition remaining You were stealthy You could fly You were very fast You had reflection You were wielding two weapons at once You were lucky (4) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos Talos was angry with you (1) You could not have safely prayed (953) You are dead Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 divine 46% 69% b - cause fear 3 enchant 46% 76% Techniques known in the end Name Level Status rage eruption 17 R Prepared(0) appraisal 17 R Prepared(0) phase door 17 R Prepared(0) invoke deity 17 R Prepared(0) disarm 10 O Prepared(0) Voluntary challenges You eaten 79 times You eaten food with animal by-products 54 times You eaten meat 20 times You have communicated with the gods 63 times You prayed to the gods 8 times You hit with a wielded weapon 4425 times You killed 1695 monsters You read items or engraved 94 times You never genocided any monsters You polymorphed 3 items You never changed form You used 1 wish You remained celibate Your skills at the end (25 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (11 of 20) two-handed combat [Expert] (max Expert) (1685 of 12800) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (28 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Master] (max Master) (2766 of 25000) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Skilled] (max Master) (177 of 540) crossbow [Basic] (max Master) (84 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...