Lorskel, lawful male dwarven Warrior ### #### ##.#####..# ##...##.####### ### ## #....#..%[........# ## #.####..#..#)%%### # ..# #.. #........#%#r.%# # #......#.#.##.@#.#. ## #....#.##.#@#..( ##### ###..%%.#. #..@...( #.#.# #.%.#..#. #..F...%.....# ##..####.######. ###..#.( ( # # ##.##%.%# # #.#.%( #.##%## ..#.. #.##.## ##..% #.##..# # #%##%%### #.##.%<%# #%#.#.#%# #..###%## #### ### [Lorskel the Two-Handed Swordsman] St18 Dx9 Co25 In7 Wi14 Ch6 WarDwaMalLaw S13689 Min:7 $209 HP-2(174) Pw56(56) AC-2 Xp8/2226 Wt437/2600 T1515 Sat Latest messages The sleep ray hits you! The sleep ray bounces! The sleep ray hits you! The sleep ray hits the Woodland-elf rogue. Your white dragon scales deflects the giant rat's attack. The Woodland-elf rogue swings his elven broadsword. The Woodland-elf rogue hits you! Warrior, your life force is running out. [-9 -> 13] Warning: HP low! You feel a tug on your knapsack Your dwarvish iron helm blocks the giant rat's attack. The Woodland-elf rogue swings his elven broadsword. Your dwarvish iron helm blocks the Woodland-elf rogue's attack. The giant rat bites you! [-1 -> 13] Warning: HP low! The Woodland-elf rogue swings his elven broadsword. The Woodland-elf rogue hits you! You die... Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 20 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 13 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 59% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 66% Number of artifacts generated was 0 Monster spawn increase started at turn 39775 Monster spawn increase reached its maximum at turn 80066 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1176444 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: fujin (freq bonus 6) The monster species that spawned more often: disenchanter force fungus (freq bonus 8) The monster species that spawned more often: grass giant (freq bonus 4) The monster species that spawned more often: divine summoner (freq bonus 12) The monster species that spawned more often: shard spore (freq bonus 8) The monster species that spawned more often: Vorlon (freq bonus 3) The monster species that spawned more often: black eye (freq bonus 24) The monster species that spawned more often: goblin (freq bonus 3) The monster species that spawned more often: goddamn rusalka (freq bonus 6) The monster species that spawned more often: fire bear (freq bonus 4) The monster species that spawned more often: skeleton sentai (freq bonus 4) The monster species that spawned more often: blazing fern spore (freq bonus 10) The monster species that spawned more often: knight of the forgetting (freq bonus 6) The monster species that spawned more often: Charlotte's hugging boot (freq bonus 6) The monster species that spawned more often: eastern kappa (freq bonus 3) The monster species that spawned more often: reflection (freq bonus 4) The monster species that spawned more often: guardian naga (freq bonus 12) The monster species that spawned more often: gnome badass (freq bonus 8) The monster species that spawned more often: lilac patch (freq bonus 6) The monster species that spawned more often: dilational black hole (freq bonus 8) The monster species that never randomly spawned: snow rabbit The monster species that never randomly spawned: automatic turret The monster species that never randomly spawned: bear clan mage The monster species that never randomly spawned: The Jade Dragon The monster species that never randomly spawned: nether hound The monster species that never randomly spawned: wind mushroom The monster species that never randomly spawned: wench The monster species that never randomly spawned: quadrupony The monster species that never randomly spawned: prowling dead potato The monster species that never randomly spawned: evasive gnoll The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 123) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 19) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 2) Next attribute increase check would have come at turn 3561 Strength training was 24 Dexterity training was 50 Wisdom training was 5 Constitution training was 9 You were cold resistant You were paralyzed (-4) You had the following problem: Dungeon regrowth is excessively fast. (1854) You had automatic searching You had infravision You had 3457 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status rage eruption 8 R LIMIT(0) appraisal 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Voluntary challenges You eaten 12 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 196 times You killed 91 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (26 of 160) two-handed sword [Basic] (max Master) (115 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (115 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...