Lorskel, lawful male dwarven Warrior --- ---- --- ...-- |..| ..... ........ |..-- .....-- .%....... -...-- -.......- .... ..... .-- ......| --... ..... .... ........| -.....--|............ ..... ......-| -....#.--..........%.- ......--- ..%.%.----- .......................-----d.)..- ......--.--^| -..................%....)[....... ...........| |.--.... ...---..---..%<------- .......---- -.|--..-....--...| |....(..| ....- --...........-- ..--...| -.... ------ |.......%....| -------- .%.. --....--- |....--.....-- ..%......[....| --.--|-....| .......^.%..... |...-- .......--..... --.-- -..-- |...- --- --- -.- [Lorskel the Werewolf] St18/07 Dx9 Co25 In13 Wi16 Ch4 WarDwaMalLaw S11641 Min:11 $81 HP209(209) Pw64(64) AC-3 HD9 Xp9/2765 Wt460/1381 T1467 Latest messages [-1 -> 208] You are feeling a dangerous process in your body. You bite the cockatrice. The clear mewlip touches you! [-1 -> 208] [-1 -> 207] You are struggling to keep your movements. You bite the cockatrice. You kill the cockatrice! The clear mewlip misses. Your limbs are stiffening. The clear mewlip touches you! [-1 -> 208] [-1 -> 207] Your limbs have turned to stone. Your gray dragon scales blocks the clear mewlip's attack. You have turned to stone. You bite the clear mewlip. You destroy the clear mewlip! You are a statue. Your inventory Amulets o - an uncursed amulet of ESP (being worn) {1} E - an uncursed amulet of flying {1} Weapons b - an uncursed +1 mace {12} c - an uncursed +1 crossbow {20} d - 42 blessed +0 crossbow bolts (in quiver) {21} p - an uncursed +0 two-handed sword {60} u - an uncursed +0 long sword {16} w - an uncursed +2 battle-axe {48} x - an uncursed +0 broadsword {30} H - an uncursed +0 dwarvish mattock {48} Q - an uncursed +0 submachine gun {8} R - an uncursed +0 long sword {16} Armor a - an uncursed +1 set of gray dragon scales (being worn) {20} e - an uncursed +0 large shield {40} I - an uncursed +0 pair of iron shoes {20} J - an uncursed +0 dwarvish iron helm {16} Comestibles f - 41 uncursed apples {25} g - 45 uncursed carrots {26} r - an uncursed candy bar {1} P - an uncursed lembas wafer {1} Scrolls h - 3 uncursed scrolls of healing {2} i - 6 uncursed scrolls of mana {6} j - 3 uncursed scrolls of phase door {3} l - an uncursed scroll of cure {1} q - an uncursed scroll of remove curse {1} s - a blessed scroll of phase door {1} F - a blessed scroll of mana {1} M - a cursed scroll of healing {1} S - an uncursed scroll of gold detection {1} Spellbooks z - an uncursed spellbook of flame sphere (0:2) {1} Potions m - a blessed potion of invisibility {1} t - an uncursed potion of levitation {1} y - an uncursed potion of oil {1} A - an uncursed potion of object detection {1} B - an uncursed potion of extra healing {1} Rings K - an uncursed mood ring {1} Wands C - an uncursed wand of speed monster (3:12) {1} D - an uncursed wand of digging (0:4) {1} N - an uncursed wand of striking (0:0) {1} O - an uncursed wand of magic missile (0:4) {1} Tools n - an uncursed felt-tip marker (0:21) {1} L - an uncursed skeleton key {1} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 94% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 25514 Monster spawn increase reached its maximum at turn 81274 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 439116 The monster class that cannot be genocided was wraith The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: water force patch (freq bonus 8) The monster species that spawned more often: old corpse (freq bonus 12) The monster species that spawned more often: bright blue colony (freq bonus 10) The monster species that spawned more often: ancient cyan dragon (freq bonus 4) The monster species that spawned more often: baby black dragon (freq bonus 8) The monster species that spawned more often: withering permamimic (freq bonus 4) The monster species that spawned more often: plush bear golem (freq bonus 6) The monster species that spawned more often: Policeman Kchief (freq bonus 5) The monster species that spawned more often: Rita's sweet stiletto (freq bonus 6) The monster species that spawned more often: giant fruit fly (freq bonus 7) The monster species that spawned more often: Akane (freq bonus 12) The monster species that spawned more often: aquatic monster (freq bonus 8) The monster species that spawned more often: unreal force patch (freq bonus 12) The monster species that spawned more often: petty dwarven master thief (freq bonus 4) The monster species that spawned more often: Godahl, the Infallible (freq bonus 6) The monster species that spawned more often: black eye (freq bonus 8) The monster species that spawned more often: lichking (freq bonus 18) The monster species that spawned more often: insurmountable stalk (freq bonus 3) The monster species that spawned more often: great dome of perplexity (freq bonus 9) The monster species that spawned more often: demon gazer (freq bonus 8) The monster species that never randomly spawned: duck captain The monster species that never randomly spawned: petro centipede The monster species that never randomly spawned: light green sentai The monster species that never randomly spawned: mobgoblin The monster species that never randomly spawned: giant insect swarm The monster species that never randomly spawned: falling turret The monster species that never randomly spawned: tuna The monster species that never randomly spawned: shimmering mold The monster species that never randomly spawned: dark lady The monster species that never randomly spawned: mutated snow ant The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 10) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 47) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 5) Next attribute increase check would have come at turn 2478 Strength training was 1 Dexterity training was 5 Wisdom training was 2 Constitution training was 6 You were poison resistant You were level-drain resistant You were magic-protected You were paralyzed (-3) You were telepathic You had automatic searching You had 2016 points of nutrition remaining You regenerated You were a werewolf You were in beast form You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos Talos was angry with you (1) You could not have safely prayed (1358) You are dead You didn't know any spells. Techniques known in the end Name Level Status rage eruption 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) Voluntary challenges You eaten 8 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 109 times You killed 89 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (107 of 160) two-handed sword [Basic] (max Master) (23 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (39 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (38 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...