Lorskel, lawful male dwarven Warrior ------- |....¯| |.Z...| .@u...| ------- [Lorskel the Swordsman] St18/02 Dx7 Co13 In5 Wi9 Ch4 WarDwaMalLaw S0 Dlvl:1 $0 HP23(23) Pw10(10) AC-1 Xp1/0 Wt289/1700 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male dwarven Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 71% Ring drop chance was reduced to 60% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 22086 Monster spawn increase reached its maximum at turn 39235 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3190824 The monster class that cannot be genocided was worm The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: nexus naga hatchling (freq bonus 36) The monster species that spawned more often: Windows 95 (freq bonus 12) The monster species that spawned more often: inertia (freq bonus 10) The monster species that spawned more often: Rebecca (freq bonus 6) The monster species that spawned more often: force swamp kobold (freq bonus 7) The monster species that spawned more often: gore mushroom (freq bonus 20) The monster species that spawned more often: petty glib vortex (freq bonus 12) The monster species that spawned more often: eye tyrant (freq bonus 6) The monster species that spawned more often: great wyrm of balance (freq bonus 6) The monster species that spawned more often: sturdy turret (freq bonus 5) The monster species that spawned more often: Andrej (freq bonus 12) The monster species that spawned more often: dangerous large eel (freq bonus 6) The monster species that spawned more often: suikun (freq bonus 14) The monster species that spawned more often: gluing blob (freq bonus 6) The monster species that spawned more often: disgusting warp patch (freq bonus 26) The monster species that spawned more often: undead bosmer (freq bonus 6) The monster species that spawned more often: actual monster generator (freq bonus 12) The monster species that spawned more often: drill trove (freq bonus 8) The monster species that spawned more often: weeping fishing rod (freq bonus 7) The monster species that spawned more often: karmic force patch (freq bonus 7) The monster species that never randomly spawned: gorilla The monster species that never randomly spawned: Phi-oo, Selenite Administrator The monster species that never randomly spawned: mind flayer The monster species that never randomly spawned: freemason brother The monster species that never randomly spawned: hata-mata The monster species that never randomly spawned: mean warp fungus The monster species that never randomly spawned: May-Britt's fluffy sandal The monster species that never randomly spawned: giant diamond dragonfly The monster species that never randomly spawned: pink frog The monster species that never randomly spawned: lord slug The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 34) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 22) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 11) Next attribute increase check would have come at turn 199 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your chance to block was 35% You had automatic searching You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (124) You survived You didn't know any spells. Techniques known in the end Name Level Status rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...