Lorskel, lawful male dwarven Warrior --------- |.......| |..u....| |..@....| |.......| -#----+-- [Lorskel the Swordsman] St12 Dx10 Co11 In6 Wi5 Ch3 WarDwaMalLaw S0 Dlvl:1 $0 HP23(23) Pw10(10) AC-1 Xp1/0 Wt181/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male dwarven Warrior. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 16 Monsters only dropped their musable items with 78% chance Potion drop chance was reduced to 99% Number of artifacts generated was 0 Monster spawn increase started at turn 14457 Monster spawn increase reached its maximum at turn 29229 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 691008 The monster class that cannot be genocided was lizard The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: goblin grenadier (freq bonus 4) The monster species that spawned more often: legs of the unknown god (freq bonus 5) The monster species that spawned more often: nasty griffin (freq bonus 9) The monster species that spawned more often: cutting turret (freq bonus 8) The monster species that spawned more often: skeleton fish (freq bonus 6) The monster species that spawned more often: Ann Kathrin's girl shoe (freq bonus 4) The monster species that spawned more often: silver force fungus (freq bonus 4) The monster species that spawned more often: spitting beetle (freq bonus 3) The monster species that spawned more often: perpendicular guard (freq bonus 8) The monster species that spawned more often: silver colony (freq bonus 2) The monster species that spawned more often: Lukas's bodyguard (freq bonus 6) The monster species that spawned more often: assiah sephirah (freq bonus 6) The monster species that spawned more often: subway wight (freq bonus 12) The monster species that spawned more often: giant beetle (freq bonus 2) The monster species that spawned more often: gray colony (freq bonus 4) The monster species that spawned more often: acidic fungus (freq bonus 4) The monster species that spawned more often: Policeman Katcher (freq bonus 4) The monster species that spawned more often: terrible bloodthirster (freq bonus 10) The monster species that spawned more often: falling ball dragon (freq bonus 6) The monster species that spawned more often: automaton (freq bonus 6) The monster species that never randomly spawned: cerulean mold The monster species that never randomly spawned: venus flytrap The monster species that never randomly spawned: goblin sapper The monster species that never randomly spawned: pebble elf The monster species that never randomly spawned: The Lord of the Dynamos The monster species that never randomly spawned: tracker jacker The monster species that never randomly spawned: creeping stalk The monster species that never randomly spawned: aquatic beetle The monster species that never randomly spawned: pleasing warp fungus The monster species that never randomly spawned: topaz stalk The monster class that always generated with extra speed: cockatrice The monster class that more likely to generate with musable stuff: major demon The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 8) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 1) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were acid resistant Your chance to block was 35% You had automatic searching You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Talos You could not have safely prayed (213) You survived You didn't know any spells. Techniques known in the end Name Level Status rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye Lorskel the Warrior...