Lorskel, neutral male lich Monk @ [Lorskel the Student of Waters] St18/02 Dx18 Co15 In8 Wi8 Ch6 MonLicMalNeu S676325 Dlvl:23 $533 HP-10(168) Pw111(111) AC-7 Xp16/197100 Wt193/2550 T17449 Latest messages What do you want to zap? [cfrAEOP or ?*] In what direction? [47896321><] You irradiate yourself! [-38 -> 22] Warning: HP low! What do you want to zap? [cfrAEOP or ?*] In what direction? [47896321><] You irradiate yourself! You barely hear the howling of the CwnAnnwn... [-20 -> 3] Warning: HP low! What do you want to zap? [cfrAEOP or ?*] Nothing happens. What do you want to drop? [$a-jmo-zA-RT-Z or ?*] You drop a wand of solar beam {1}. k - a wand of magic missile {1}. What do you want to zap? [ckrAEOP or ?*] In what direction? [47896321><] Idiot! You've shot yourself! You die... Your inventory Amulets i - an uncursed amulet of magical breathing {1} J - an uncursed amulet of ESP (being worn) {1} Weapons U - 48 uncursed +0 shuriken (in quiver) {24} Armor b - an uncursed +0 pair of gauntlets of swimming {4} d - the uncursed +1 Whisperfeet {8} C - a blessed +3 cloak of reflection {4} F - an uncursed +0 victorian underwear {5} L - a blessed +3 robe of protection {16} Q - an uncursed +0 pair of gauntlets of typing {4} Y - a blessed +0 elven leather helm {2} Comestibles e - 3 blessed bananas {2} j - an uncursed partly eaten food ration {1} G - 23 uncursed watermelons {12} N - 5 uncursed pears {3} Scrolls o - 27 uncursed scrolls of healing {14} p - 15 uncursed scrolls of mana {15} q - 4 uncursed scrolls of phase door {3} s - a blessed scroll of healing {1} X - an uncursed scroll of blank paper {1} Spellbooks T - an uncursed spellbook of flame sphere (0:5) {1} Potions a - 2 uncursed potions of see invisible {2} u - 2 uncursed potions of confusion {2} x - an uncursed potion of fruit juice {1} H - 2 blessed potions of fruit juice {2} M - 2 uncursed potions of restore ability {2} R - an uncursed burnt diluted potion of blindness {1} V - an uncursed potion of extra healing {1} W - 2 uncursed potions of object detection {2} Z - a cursed burnt diluted potion of invulnerability {1} Rings g - an uncursed ring of searching (on left hand) {1} h - an uncursed ring of conflict {1} m - a cursed ring of fire resistance {1} t - an uncursed ring of protection from shape changers (on right hand) {1} w - an uncursed ring of polymorph control {1} I - a cursed ring of invisibility {1} Wands c - a blessed wand of speed monster (4:5) {1} k - an uncursed wand of magic missile (0:3) {1} r - an uncursed wand of teleportation (0:8) {1} A - a cursed wand of mutation (0:8) {1} E - an uncursed wand of digging (0:-1) {1} O - an uncursed wand of healing (0:4) {1} P - an uncursed wand of striking (0:0) {1} Tools v - a blessed +2 unicorn horn {8} z - an uncursed very rusty +0 pick-axe {32} D - an uncursed skeleton key {1} K - an uncursed blindfold {1} Gems y - an uncursed -1 luckstone B - an uncursed +0 luckstone Final attributes You were piously aligned Your alignment was 44 Your max alignment was 56 You carried 1 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 98% Monster death drops spawned with only 59% chance Number of artifacts generated was 7 Monster spawn increase started at turn 43600 Monster spawn increase reached its maximum at turn 76904 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1815300 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: stone grue (freq bonus 6) The monster species that spawned more often: mountain awgwa (freq bonus 8) The monster species that spawned more often: five of diamonds (freq bonus 6) The monster species that spawned more often: ninja master (freq bonus 2) The monster species that spawned more often: tear growth (freq bonus 8) The monster species that spawned more often: blue dragonfly (freq bonus 6) The monster species that spawned more often: quadruhorse (freq bonus 6) The monster species that spawned more often: giant brown tick (freq bonus 4) The monster species that spawned more often: cave fisher (freq bonus 8) The monster species that spawned more often: rat swarm (freq bonus 8) The monster species that spawned more often: flying guy (freq bonus 9) The monster species that spawned more often: purple mushroom patch (freq bonus 10) The monster species that spawned more often: Oremorj, the Cyberdemon Lord (freq bonus 4) The monster species that spawned more often: centaur lord (freq bonus 6) The monster species that spawned more often: Antonia's leather pump (freq bonus 6) The monster species that spawned more often: quylthulg (freq bonus 3) The monster species that spawned more often: mist wolf (freq bonus 3) The monster species that spawned more often: black wraith (freq bonus 7) The monster species that spawned more often: jungle warrior (freq bonus 4) The monster species that spawned more often: Hanh's ballerina (freq bonus 12) The monster species that never randomly spawned: Antonia The monster species that never randomly spawned: blue growth The monster species that never randomly spawned: wereeel The monster species that never randomly spawned: death eater The monster species that never randomly spawned: gnoll warrior The monster species that never randomly spawned: 5K guy The monster species that never randomly spawned: deep sea thieving fish The monster species that never randomly spawned: Larissa's girl boot The monster species that never randomly spawned: tender asian girl The monster species that never randomly spawned: dark hound The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 16) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 10) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 12) Next attribute increase check would have come at turn 17463 Strength training was 50 Dexterity training was 30 Wisdom training was 48 Constitution training was 48 The escalating chokhmah attack damage was 6 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had the following problem: Killing monsters caused them to respawn somewhere on the level. (277) You saw invisible You were telepathic You were warned You were aware of the presence of something You were warned of undead You had automatic searching You had infravision You had 1319 points of nutrition remaining You were stealthy You could teleport You had teleport control You could survive without air You regenerated You were protected from shape changers You were unlucky (-1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu You could not have safely prayed (70) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 491% b - magic missile 3* attack 26% 0% c - acid sphere 1 matter 0% 110% d - summon undead 5 attack 95% 226% e - reflection 6* matter 98% 0% f - detect unseen 3* divine 26% 0% g - finger of death 7* attack 99% 0% h - create familiar 7* healing 99% 0% i - stone to flesh 3* healing 17% 0% j - chemistry 1 divine 0% 24% k - cure hallucination 3 healing 17% 47% l - jumping 1 body 0% 81% m - force bolt 1 attack 0% 87% Techniques known in the end Name Level Status pummel 16X Prepared(0) air dash 16X Prepared(0) chained blitz 16X Prepared(0) appraisal 16 R Prepared(0) phase door 16 R Prepared(0) invoke deity 16 R Prepared(0) chi strike 15X Prepared(0) chi healing 13X Prepared(0) elemental fist 11X Prepared(0) draw energy 9X Prepared(0) ground slam 7X Prepared(0) ward against flame 6X Prepared(0) ward against ice 4X Prepared(0) ward against lightning 2X Prepared(0) Voluntary challenges You eaten 119 times You eaten food with animal by-products 30 times You eaten meat 6 times You have communicated with the gods 42 times You prayed to the gods 1 time You hit with a wielded weapon 285 times You killed 1600 monsters You read items or engraved 90 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You remained celibate Your skills at the end (24 slots left) Fighting Skills martial arts [Master] (max Grand Master) (2180 of 2500) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (37 of 160) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (2 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (11 of 20) enchantment spells [Skilled] (max Expert) (337 of 540) protection spells [Basic] (max Master) (22 of 160) body spells [Unskilled] (max Expert) (9 of 20) matter spells [Basic] (max Expert) (32 of 160) Goodbye Lorskel the Monk...