Lorskel, lawful male ungenomoldic Wandkeeper ---.- ....+ |L..| |...| |F.#| |#.. --- Lorskel the Rotted Chanter St15 Dx8 Co6 In8 Wi10 Ch13 WanUngMalLaw S0 Dlvl:1 $0 HP74(74) Pw20(20) AC-4 HD14 Xp1/0 Wt36/1001 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male ungenomoldic Wandkeeper. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You turn into a rotted chanter! Wiped out all ungenomolds. You feel dead inside. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 52% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 73% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 43470 Monster spawn increase reached its maximum at turn 57597 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 394800 The monster class that cannot be genocided was centaur The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: scarlet mushroom (freq bonus 8) The monster species that spawned more often: leocentaur king (freq bonus 10) The monster species that spawned more often: dwarven artillery wizard (freq bonus 5) The monster species that spawned more often: dark gray patch (freq bonus 6) The monster species that spawned more often: guardian nymph (freq bonus 4) The monster species that spawned more often: force fog cloud (freq bonus 8) The monster species that spawned more often: ice animal (freq bonus 4) The monster species that spawned more often: the forever train (freq bonus 7) The monster species that spawned more often: doll mistress (freq bonus 6) The monster species that spawned more often: wonderful lady (freq bonus 6) The monster species that spawned more often: normal pseudo rat (freq bonus 5) The monster species that spawned more often: ferrous laser (freq bonus 10) The monster species that spawned more often: lava mold (freq bonus 8) The monster species that spawned more often: undead tourist (freq bonus 4) The monster species that spawned more often: clock force fungus (freq bonus 20) The monster species that spawned more often: titanium golem (freq bonus 5) The monster species that spawned more often: great wyrm of thunder (freq bonus 4) The monster species that spawned more often: hungry colony (freq bonus 4) The monster species that spawned more often: drey elf (freq bonus 20) The monster species that spawned more often: beige mold (freq bonus 6) The monster species that never randomly spawned: ice stalk The monster species that never randomly spawned: gray mushroom The monster species that never randomly spawned: dark mimic The monster species that never randomly spawned: dwarven elite guardian The monster species that never randomly spawned: non-undead slayer The monster species that never randomly spawned: clay warp patch The monster species that never randomly spawned: wartortle The monster species that never randomly spawned: green force patch The monster species that never randomly spawned: nexus spore The monster species that never randomly spawned: greater fire elemental The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 6) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 15) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 1) Next attribute increase check would have come at turn 1736 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was -1 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were acid resistant You were warned You had automatic searching You had infravision You had 1500 points of nutrition remaining You could survive without air You regenerated You were polymorphing You were polymorphed into a rotted chanter Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Larry Koopa You could have not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 500% Techniques known in the end Name Level Status world fall 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills knife [Basic] Spellcasting Skills body spells [Basic] Goodbye Lorskel the Wandkeeper...