Lorskel, neutral male ungenomoldic Thalmor -------###########-------------------------------- --------- |......,,,,,,,,,,,|...%%..%...................[..|,.%......| ----.....|##########,|...--------........-+--------..,|.......| |.<......| #,|...|.+.|..|-----.....|(((|....|%|%..%...| |.....---- #,|...|.+.|..|....)|....|(((|..|)-,%%...)..| |.....| #,|...|4..-|-..._..|.-|-|.. |---.|#|.......| -|-.---### #,|.@.-|---..|...[.|....-|---....| ------.-- ,,,,, #,|..).)..#..|.....|.............| #,# ,,,,, `)|....@..@{.--|----.{.....*.....| #,# #,,,, ,,[%.....%..........@....#%)......| #,,# ,,,,, ##))|...-|---......*....-.--)---...| --.-- -....---.---#,,))|...|...|-------.---|..|..=|%%.| |...| |..........|#%##,----|@..|..| --- |.I|...|%..| |...| |.....#.#..I),# ,,,,|(((|..| |--|.++|...| |...| |.........%|########)-----.--### ----.%-----%..| |...| |..........),,,,,,,,,,%,,,,,,,,# |.............| |...| ------------#################### --------------- ----- Lorskel the enemy of Talos St14 Dx14 Co19 In16 Wi13 Ch15 ThaUngMalNeu S48712 Min:7 $974 HP131(131) Pw131(134) AC6 Xp10/9078 Wt192/2200 T2907 Latest messages You can see again. There are many objects here. You hear a flinging sound. You are almost hit by a gray stone. A gray stone lands in your knapsack! W - a gray stone. X - a scroll labeled HACKEM MUCHE {1}. You hear a flinging sound. You are hit by a shotgun shell! [-36 -> 85] You are hit by a shotgun shell! [-5 -> 80] You are hit by a shotgun shell! [-48 -> 32] You hear a flinging sound. You are hit by a shotgun shell! [-16 -> 16] You hear a flinging sound. You are hit by a shotgun shell! You return to ungenomoldic form! Your inventory Weapons d - 50 uncursed +2 dark elven arrows (in quiver) {25} Armor u - an uncursed +0 mummy wrapping {2} x - a cursed -2 robe of weakness {16} y - an uncursed +3 small shield {12} D - an uncursed +0 dwarvish mithril-coat {60} R - an uncursed +0 elven leather helm (being worn) {2} Comestibles A - an uncursed lump of royal jelly {1} J - 2 uncursed holy wafers {2} Scrolls f - 4 uncursed scrolls of healing {3} g - 4 uncursed scrolls of mana {4} h - an uncursed scroll of phase door {1} m - an uncursed scroll of create monster {1} s - an uncursed scroll of confuse monster {1} I - an uncursed scroll of identify {1} N - an uncursed scroll of warping {1} V - an uncursed scroll of charging {1} X - a blessed scroll of identify {1} Y - an uncursed scroll of teleportation {1} Spellbooks F - an uncursed spellbook of cure blindness (0:2) {1} H - an uncursed spellbook of dig (0:3) {1} Potions l - a blessed potion of booze {1} t - a cursed potion of healing {1} v - 2 uncursed potions of healing {2} w - 2 uncursed potions of extra healing {2} z - an uncursed potion of invisibility {1} C - an uncursed potion of gain ability {1} M - a blessed potion of healing {1} O - an uncursed potion of water {1} P - an uncursed potion of restore ability {1} Q - an uncursed potion of gain level {1} Wands e - an uncursed wand of death (0:10) {1} B - an uncursed wand of striking (0:2) {1} E - an uncursed wand of remove curse (0:5) {1} G - an uncursed wand of cancellation (0:0) {1} K - an uncursed wand of create monster (0:7) {1} L - an uncursed wand of digging (0:3) {1} S - an uncursed wand of make invisible (0:5) {1} U - an uncursed wand of enlightenment (0:6) {1} Tools b - an uncursed +0 unicorn horn {8} o - an uncursed sack {26} Gems W - a cursed +0 dropbug stone Contents of the sack: an uncursed spellbook of create monster (0:3) {1} a blessed scroll of enchant weapon {1} an uncursed scroll of fire {1} an uncursed scroll of enchant weapon {1} 2 uncursed scrolls of charging {2} an uncursed scroll of proof armor {1} an uncursed scroll of cure {1} a blessed food ration {1} a cursed tin of dwarf meat {1} an uncursed +0 dark elven bow {12} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 2 sins Scroll identification only worked 100 times out of 109 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 51 Ring drop chance was reduced to 46% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 95% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Your remaining amount of free polymorphs was 96 Monster spawn increase started at turn 13927 Monster spawn increase reached its maximum at turn 52759 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 118965 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: erinys (freq bonus 11) The monster species that spawned more often: real inferno hound (freq bonus 10) The monster species that spawned more often: hell troll (freq bonus 5) The monster species that spawned more often: undead yeoman (freq bonus 4) The monster species that spawned more often: porter pyrolisk (freq bonus 5) The monster species that spawned more often: swamp fern sprout (freq bonus 7) The monster species that spawned more often: turkish woman (freq bonus 6) The monster species that spawned more often: undead murderer (freq bonus 12) The monster species that spawned more often: lava stalk (freq bonus 4) The monster species that spawned more often: battle girl (freq bonus 4) The monster species that spawned more often: kappa mummy (freq bonus 4) The monster species that spawned more often: glowing eye (freq bonus 16) The monster species that spawned more often: fake warp fungus (freq bonus 4) The monster species that spawned more often: lower ufo part (freq bonus 3) The monster species that spawned more often: hells angel (freq bonus 4) The monster species that spawned more often: suikun (freq bonus 5) The monster species that spawned more often: real corpse hound (freq bonus 10) The monster species that spawned more often: invisible warp fungus (freq bonus 10) The monster species that spawned more often: high colony (freq bonus 5) The monster species that spawned more often: bad witch (freq bonus 2) The monster species that never randomly spawned: gila monster The monster species that never randomly spawned: virus The monster species that never randomly spawned: centaur sage The monster species that never randomly spawned: baby tatzelworm The monster species that never randomly spawned: thick jellyfish The monster species that never randomly spawned: Humanoid Angel The monster species that never randomly spawned: radio operator The monster species that never randomly spawned: killer mimic The monster species that never randomly spawned: goreraven The monster species that never randomly spawned: babelfish The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 7) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 26) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 2) Next attribute increase check would have come at turn 6998 Strength training was 50 Dexterity training was -37 Wisdom training was 37 Constitution training was 21 You were sleep resistant You had the following problem: You could not drop items. (0) You saw invisible You were warned You had automatic searching You had infravision You had 2173 points of nutrition remaining You aggravated monsters You could survive without air You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Mandos You could have have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - create monster 4 attack 0% 104% b - jumping 1 body 0% 99% c - restore ability 4 healing 89% 81% d - passwall 6 body 98% 99% Techniques known in the end Name Level Status world fall 10 R Prepared(0) appraisal 10 R Prepared(0) phase door 10 R Reloading(464) invoke deity 10 R Prepared(0) poke ball 10 R Prepared(0) research 10 R Not Ready(4339) weapon practice 10 R Prepared(0) calm steed 10 R Prepared(0) turn undead 10 R Prepared(0) blessing 10 R Prepared(0) draw blood 10 R Prepared(0) surgery 10 R Prepared(0) dazzle 6X Prepared(0) ward against flame 1X Prepared(0) draw energy 1X Prepared(0) Voluntary challenges You eaten 18 times You eaten food with animal by-products 10 times You eaten meat 10 times You have communicated with the gods 4 times You never prayed to the gods You never hit with a wielded weapon You killed 242 monsters You read items or engraved 36 times You genocided 1 type of monster You never polymorphed an object You changed form 10 times You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills short sword [Basic] broadsword [Basic] bow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Thalmor...