Lorskel, lawful male ungenomoldic Thalmor -- - -------.--------+----- |.........................| |....................a....| |..................@......| |.................T.......| |.........?...............| -------------- ------------ Lorskel the Hungry Olog-hai St11 Dx7 Co8 In7 Wi10 Ch4 ThaUngMalLaw S0 Dlvl:1 $0 HP164(164) Pw17(17) AC-3 HD23 Xp1/0 Wt83/1498 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male ungenomoldic Thalmor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You turn into a hungry Olog-hai! You quickly remove your armor as you start to change. Wiped out all ungenomolds. You feel dead inside. There is a staircase up here. You see here an uncursed +0 elven mithril-coat {60}. The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 82% Wand drop chance was reduced to 92% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 72% chance Number of artifacts generated was 0 Your remaining amount of free polymorphs was 100 Monster spawn increase started at turn 35875 Monster spawn increase reached its maximum at turn 64793 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 121200 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: undead zookeeper (freq bonus 3) The monster species that spawned more often: disgusting mushroom (freq bonus 5) The monster species that spawned more often: dwarven Bull-Man packleader (freq bonus 14) The monster species that spawned more often: rock worm (freq bonus 12) The monster species that spawned more often: batman (freq bonus 5) The monster species that spawned more often: shoggoth (freq bonus 3) The monster species that spawned more often: black harpy (freq bonus 2) The monster species that spawned more often: petty nightwing (freq bonus 2) The monster species that spawned more often: ghoul lord (freq bonus 8) The monster species that spawned more often: FBI agent (freq bonus 8) The monster species that spawned more often: eyewing (freq bonus 6) The monster species that spawned more often: gnoll matriarch (freq bonus 3) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 4) The monster species that spawned more often: weir (freq bonus 3) The monster species that spawned more often: heaven smasher (freq bonus 12) The monster species that spawned more often: chaos beastman (freq bonus 7) The monster species that spawned more often: giant penguin (freq bonus 8) The monster species that spawned more often: manavoid turret (freq bonus 5) The monster species that spawned more often: terracotta soldier (freq bonus 3) The monster species that spawned more often: dungeon master (freq bonus 6) The monster species that never randomly spawned: baal subject mummy The monster species that never randomly spawned: disgusting fungus The monster species that never randomly spawned: purple fungus The monster species that never randomly spawned: violet fungus The monster species that never randomly spawned: fire ant The monster species that never randomly spawned: abyss knight The monster species that never randomly spawned: karmic dragon The monster species that never randomly spawned: knight templar The monster species that never randomly spawned: porter mean robber The monster species that never randomly spawned: weregridbug The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 32) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 13) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 4) Next attribute increase check would have come at turn 876 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was -1 You were warned You had automatic searching You had infravision You had 1500 points of nutrition remaining You regenerated You were polymorphing You were polymorphed into a hungry Olog-hai Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo You could have not have safely prayed (161) You survived You didn't know any spells. Techniques known in the end Name Level Status world fall 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) poke ball 1 R Prepared(0) research 1 R Prepared(0) weapon practice 1 R Prepared(0) calm steed 1 R Prepared(0) turn undead 1 R Prepared(0) blessing 1 R Prepared(0) draw blood 1 R Prepared(0) surgery 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills short sword [Basic] broadsword [Basic] bow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Thalmor...