Lorskel, lawful male transformer Jedi -d---- |@...| |..... |....| |..... ------ Lorskel the Youngling St15 Dx6 Co11 In11 Wi9 Ch10 JedTraMalLaw S0 Dlvl:1 $0 HP26(26) Pw13(13) AC8 Xp1/0 Wt60/1400 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male transformer Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 48 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 97% chance Ring drop chance was reduced to 70% Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20755 Monster spawn increase reached its maximum at turn 48743 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 729174 The monster class that cannot be genocided was trove The monster class that was spawned more often: archfiend (freq bonus 4) The monster species that spawned more often: real gravity hound (freq bonus 16) The monster species that spawned more often: kickboxing lady (freq bonus 6) The monster species that spawned more often: Aram (freq bonus 8) The monster species that spawned more often: null warp patch (freq bonus 7) The monster species that spawned more often: moldy pudding (freq bonus 32) The monster species that spawned more often: young silver dragon (freq bonus 6) The monster species that spawned more often: frost bird (freq bonus 7) The monster species that spawned more often: lava gazer (freq bonus 16) The monster species that spawned more often: critically injured thief (freq bonus 27) The monster species that spawned more often: obsidian lord (freq bonus 10) The monster species that spawned more often: two-headed troll (freq bonus 12) The monster species that spawned more often: storm lord (freq bonus 14) The monster species that spawned more often: Kati (freq bonus 16) The monster species that spawned more often: Unveiled Grigori (freq bonus 5) The monster species that spawned more often: grosbeak dark (freq bonus 6) The monster species that spawned more often: tiferet sephirah (freq bonus 14) The monster species that spawned more often: asp (freq bonus 8) The monster species that spawned more often: undead electric mage (freq bonus 5) The monster species that spawned more often: normal monster (freq bonus 8) The monster species that spawned more often: evasive rifleman (freq bonus 14) The monster species that never randomly spawned: dragonkin broodmaster The monster species that never randomly spawned: gangrenous wyrm The monster species that never randomly spawned: upper spinner The monster species that never randomly spawned: hot dog The monster species that never randomly spawned: old shimmering dragon The monster species that never randomly spawned: superstitious person The monster species that never randomly spawned: soul hole The monster species that never randomly spawned: houndour The monster species that never randomly spawned: glowing mushroom The monster species that never randomly spawned: Avatar of Lolth The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 10) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this trap was always invisible: falling nastystone trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 4) Next attribute increase check would have come at turn 586 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could have not have safely prayed (510) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills lightsaber [Basic] Spellcasting Skills body spells [Basic] Goodbye Lorskel the Jedi...