Lorskel, lawful male transformer Jedi ------ |...{| |....+ |...@| |...d| ---.-- Lorskel the Youngling St18/05 Dx6 Co11 In15 Wi6 Ch5 JedTraMalLaw S1 Dlvl:1 $1 HP24(24) Pw12(12) AC10 Xp1/0 Wt44/1600 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male transformer Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 77% chance Ring drop chance was reduced to 78% Wand drop chance was reduced to 98% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 88% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 41563 Monster spawn increase reached its maximum at turn 88133 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 354213 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: full trapper (freq bonus 8) The monster species that spawned more often: tasloi (freq bonus 8) The monster species that spawned more often: citykiller turret (freq bonus 4) The monster species that spawned more often: swamp centaur (freq bonus 2) The monster species that spawned more often: neurotoxin fly (freq bonus 12) The monster species that spawned more often: racoon dog (freq bonus 3) The monster species that spawned more often: vacuum warp fungus (freq bonus 3) The monster species that spawned more often: Luisa (freq bonus 6) The monster species that spawned more often: disguised undead unicorn (freq bonus 8) The monster species that spawned more often: ribbon fish (freq bonus 4) The monster species that spawned more often: tyrannosaurus (freq bonus 8) The monster species that spawned more often: Arsenal (freq bonus 2) The monster species that spawned more often: Dispater (freq bonus 12) The monster species that spawned more often: erdrick (freq bonus 3) The monster species that spawned more often: red dragon (freq bonus 20) The monster species that spawned more often: carver (freq bonus 6) The monster species that spawned more often: blood lord (freq bonus 4) The monster species that spawned more often: phaser colony (freq bonus 10) The monster species that spawned more often: young black dragon (freq bonus 6) The monster species that spawned more often: parrot (freq bonus 3) The monster species that never randomly spawned: returned potato The monster species that never randomly spawned: treasure bus The monster species that never randomly spawned: semi-novice priest The monster species that never randomly spawned: shadow serpent The monster species that never randomly spawned: dungeon archer The monster species that never randomly spawned: gnome rogue The monster species that never randomly spawned: quantum mushroom The monster species that never randomly spawned: multi-hued naga hatchling The monster species that never randomly spawned: sturdy turret The monster species that never randomly spawned: spike warp patch The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 2) Next attribute increase check would have come at turn 956 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could have not have safely prayed (546) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills lightsaber [Basic] Spellcasting Skills body spells [Basic] Goodbye Lorskel the Jedi...