Lorskel, lawful male transformer Jedi ---------- .........| |`.......- |........| -.@....| |..d...| -------- Lorskel the Youngling St18/05 Dx4 Co13 In11 Wi8 Ch4 JedTraMalLaw S0 Dlvl:1 $0 HP25(25) Pw10(10) AC9 Xp1/0 Wt59/1700 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a lawful male transformer Jedi. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 121 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Monsters only dropped their musable items with 95% chance Wand drop chance was reduced to 85% Concealing monsters were spawned underneath items 83% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 33020 Monster spawn increase reached its maximum at turn 56341 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 82479 The monster class that cannot be genocided was mummy The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: ego gray wolf (freq bonus 10) The monster species that spawned more often: semi-novice warrior (freq bonus 8) The monster species that spawned more often: pustulent force fungus (freq bonus 4) The monster species that spawned more often: sulfur mold (freq bonus 10) The monster species that spawned more often: thighs (freq bonus 4) The monster species that spawned more often: anthrazite patch (freq bonus 22) The monster species that spawned more often: Detective Kommissioner (freq bonus 5) The monster species that spawned more often: lava trove (freq bonus 6) The monster species that spawned more often: pale asian lady (freq bonus 8) The monster species that spawned more often: topaz colony (freq bonus 8) The monster species that spawned more often: reddish colony (freq bonus 5) The monster species that spawned more often: z-type (freq bonus 6) The monster species that spawned more often: decayed force fungus (freq bonus 14) The monster species that spawned more often: wolf beast (freq bonus 20) The monster species that spawned more often: stygian hag (freq bonus 8) The monster species that spawned more often: master mystic (freq bonus 16) The monster species that spawned more often: assailant (freq bonus 4) The monster species that spawned more often: werecow (freq bonus 12) The monster species that spawned more often: The Smith (freq bonus 12) The monster species that spawned more often: sulfur fungus (freq bonus 3) The monster species that never randomly spawned: black ogre The monster species that never randomly spawned: sentient tree The monster species that never randomly spawned: stag beetle The monster species that never randomly spawned: humanoid leprechaun The monster species that never randomly spawned: chick The monster species that never randomly spawned: trap warp fungus The monster species that never randomly spawned: young adult white dragon The monster species that never randomly spawned: giant red scorpion The monster species that never randomly spawned: dire armadillo The monster species that never randomly spawned: humanlike dragon The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 42) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 14) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 2) Next attribute increase check would have come at turn 507 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side You could have not have safely prayed (418) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills lightsaber [Basic] Spellcasting Skills body spells [Basic] Goodbye Lorskel the Jedi...