Lorskel, neutral male incantifier Wizard ---------------- ##|............>.. #,..........|....| ----- #,|.......(......| (...| #,-+-----------.-- ##,|I..%| #,,, #,# ,@,88(..| #,# #,# ##M|I...| #,# #,# ##,#|.%.|,,-----#,# #,# # # #,# $$(|,--...--,# #,# #,#-----,..---..,# #,# # # #,,,,,,,#|.| |.|###### -%------ ## , ########,..| |..,,,,,,,, ----......--.- # # # # # # |.---.| ##### |...------...| , , --...-- |...| |.... # # # # ----- |...| |.%.| |...------...| ----..<...---- -------- Lorskel the Magician St6 Dx9 Co13 In22 Wi10 Ch12 WizIncMalNeu S180550 Dlvl:8 $0 HP116(116) Pw10(339) AC-13 Xp12/36919 Wt323/1600 T9791 Latest messages You destroy the poor chaser shadow! You hear the rumble of distant thunder... You hear some noises in the distance. You hear a mumbled curse. The gnome mummy picks up a knife {2}. You hear a mumbled curse. The chaser shadow picks up a knife {2}. You hear some noises. You hear a mumbled curse. The elf zombie is destroyed! The gnome mummy drops a knife {2}. The chaser shadow touches the phantom ghost. (2x) The phantom ghost is covered in frost! The frost doesn't seem to chill the phantom ghost! The phantom ghost hits the chaser shadow. The chaser shadow is frozen by the phantom ghost. The phantom ghost hits the chaser shadow. Unknown command '^J'. # Really quit [yes/no]? Your inventory Weapons e - an uncursed poisoned +0 crysknife (weapon in hand) {2} I - an uncursed +4 elven dagger {4} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} g - an uncursed +1 helmet {20} h - a cursed -2 set of golden dragon scales {20} j - an uncursed +0 oilskin cloak {4} o - an uncursed +0 enchanted (of acid resistance) pair of leather gloves {4} r - an uncursed +0 pair of oilskin gloves {4} t - a cursed -1 orcish cloak {4} u - a blessed greased +2 silver dragon scale mail (being worn) {20} w - an uncursed +0 enchanted (of see invisible) small shield (being worn) {12} x - an uncursed +0 pair of elven boots (being worn) {8} y - a cursed +0 enchanted (of energy regeneration) pair of banking gloves (being worn) {4} C - a cursed -1 robe of weakness {16} R - a cursed -1 pair of gauntlets of fumbling {4} Scrolls c - 2 uncursed scrolls of mana {2} n - 9 uncursed scrolls of healing {9} D - an uncursed scroll of blank paper {1} O - an uncursed scroll of create familiar {1} Q - an uncursed scroll of phase door {1} V - an uncursed scroll of charging {1} Y - a cursed scroll of healing {1} Potions f - an uncursed potion of ESP {1} i - an uncursed potion of Pan Galactic Gargle Blaster {1} k - a cursed potion of monster detection {1} m - an uncursed potion of clairvoyance {1} q - an uncursed potion of monster detection {1} F - an uncursed potion of levitation {1} H - an uncursed potion of fruit juice {1} L - an uncursed potion of gain ability {1} N - an uncursed potion of invisibility {1} W - an uncursed potion of sickness {1} Rings d - an uncursed +3 ring of gain dexterity (on right hand) {1} l - an uncursed ring of free action {1} z - an uncursed ring of conflict {1} B - an uncursed ring of teleport control {1} E - a cursed -2 ring of gain intelligence {1} K - a heavily cursed ring of aggravate monster {1} Wands a - an uncursed wand of draining (0:5) {1} v - an uncursed wand of make invisible (4:4) {1} A - an uncursed wand of banishment (2:4) {1} G - an uncursed wand of teleportation (0:0) {1} J - an uncursed wand of opening (0:5) {1} P - an uncursed wand of acquirement (0:5) {1} Tools s - an uncursed bottle {1} M - an uncursed felt-tip marker (0:10) {1} T - a blessed oil lamp {1} X - an uncursed skeleton key {1} Z - an uncursed sack {126} Gems p - an uncursed +0 luckstone U - 47 uncursed +0 rocks {24} Contents of the sack: an uncursed spellbook of summon undead (0:0) {1} an uncursed spellbook of teleport away (0:1) {1} an uncursed wand of digging (0:8) {1} an uncursed wand of digging (0:5) {1} a blessed scroll of enchant armor {1} an uncursed tallow candle {1} an uncursed switcher {1} an uncursed wand of magic missile (3:3) {1} an uncursed wand of striking (0:3) {1} an uncursed ring of invisibility {1} an uncursed ring of poison resistance {1} an uncursed ring of invisibility {1} a blessed potion of see invisible {1} an uncursed scroll of tele level {1} an uncursed scroll of undo genocide {1} an uncursed bag of tricks (0:24) {5} an uncursed scroll of cure {1} an uncursed spellbook of invisibility (0:1) {1} an uncursed figurine of a balrog {1} an uncursed wand of lightning (0:0) {1} an uncursed wand of lightning (0:0) {1} an uncursed mood ring {1} a potion of holy water {1} an uncursed scroll of enchant weapon {1} an uncursed scroll of resistance {1} an uncursed scroll of remove curse {1} an uncursed scroll of gold detection {1} 115 uncursed rusty +0 shuriken {58} an uncursed +0 safeguard suit {6} an uncursed +0 pair of kicking boots {8} 4 uncursed wax candles {2} an uncursed bag of tricks (0:26) {5} an uncursed saddle {1} an uncursed tin whistle {1} an uncursed spellbook of healing (0:0) {1} an uncursed spellbook of command undead (0:0) {1} an uncursed spellbook of cure numbness (0:4) {1} an uncursed spellbook of stone to flesh (0:2) {1} an uncursed spellbook of clairvoyance (0:4) {1} a blessed spellbook of magic missile (0:0) {1} a blessed spellbook of light (0:3) {1} a blessed spellbook of resist sleep (0:3) {1} a blessed spellbook of force bolt (0:4) {1} Final attributes You have transgressed Your alignment was -23 Your max alignment was 27 You carried 18 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 45 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 95% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 83% Monster death drops spawned with only 92% chance Number of artifacts generated was 1 Monster spawn increase started at turn 50120 Monster spawn increase reached its maximum at turn 89499 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2619360 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: unicorn or horse (freq bonus 4) The monster species that spawned more often: displacer beast (freq bonus 10) The monster species that spawned more often: disgusting colony (freq bonus 8) The monster species that spawned more often: poison mage (freq bonus 12) The monster species that spawned more often: argonaut (freq bonus 7) The monster species that spawned more often: metal mechanic (freq bonus 16) The monster species that spawned more often: mountain force nymph (freq bonus 28) The monster species that spawned more often: colorless mold (freq bonus 12) The monster species that spawned more often: giant piranha (freq bonus 7) The monster species that spawned more often: muk (freq bonus 12) The monster species that spawned more often: blue dragon (freq bonus 10) The monster species that spawned more often: Sabrina (freq bonus 14) The monster species that spawned more often: secluded fungus (freq bonus 6) The monster species that spawned more often: shadowy vampire lord (freq bonus 8) The monster species that spawned more often: Dr. Delilah (freq bonus 9) The monster species that spawned more often: real impact hound (freq bonus 6) The monster species that spawned more often: shard patch (freq bonus 5) The monster species that spawned more often: nimble turret (freq bonus 12) The monster species that spawned more often: karakasa (freq bonus 5) The monster species that spawned more often: petro centipede (freq bonus 14) The monster species that spawned more often: shayateen (freq bonus 5) The monster species that never randomly spawned: apocalyptic jabberwock The monster species that never randomly spawned: real air hound The monster species that never randomly spawned: cutpurse The monster species that never randomly spawned: phaser mushroom The monster species that never randomly spawned: Principal Natural Gas The monster species that never randomly spawned: rock piercer The monster species that never randomly spawned: swearing nymph The monster species that never randomly spawned: large amulet trove The monster species that never randomly spawned: pale spore The monster species that never randomly spawned: Officer Sergeant The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 9) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this trap was always invisible: exercise trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 1) Next attribute increase check would have come at turn 12959 Strength training was 29 Dexterity training was 18 Wisdom training was 50 Constitution training was 47 You were sleep resistant You were magic-protected You had the following problem: Your money wandered into a mysterious bank. (0) (amount stored: 0) (money limit: 8112) Your chance to block was 20% You saw invisible You had 1532 points of nutrition remaining You were stealthy You had reflection You were very unlucky (-9) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth Thoth was angry with you (3) You could have not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 700% b - magic missile 3 attack 0% 700% c - light 1 divine 0% 158% d - healing 1 healing 0% 77% e - clairvoyance 3 divine 0% 193% f - command undead 5 attack 0% 237% g - summon undead 5 attack 0% 183% h - resist sleep 1 protect 0% 58% i - invisibility 4 body 11% 72% j - teleport away 6 body 98% 93% Techniques known in the end Name Level Status reinforce memory 12X Prepared(0) appraisal 12 R Prepared(0) phase door 12 R Prepared(0) invoke deity 12 R Prepared(0) draw energy 10X Prepared(0) power surge 8X Prepared(0) sigil of control 6X Prepared(0) disarm 3 O Prepared(0) Voluntary challenges You eaten 211 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 62 times You never prayed to the gods You hit with a wielded weapon 535 times You killed 602 monsters You read items or engraved 58 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used 1 wish You did not wish for any artifacts You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills dagger [Skilled] quarterstaff [Basic] Spellcasting Skills attack spells [Master] divination spells [Basic] enchantment spells [Basic] protection spells [Basic] Goodbye Lorskel the Wizard...