Lorskel, chaotic male wraith Monk ------------- |.|........!| |...........| |........@..| |........_d.| -...........| ----------|-- Lorskel the Candidate St12 Dx8 Co12 In12 Wi9 Ch9 MonWraMalCha S0 Dlvl:1 $0 HP18(18) Pw11(11) AC2 Xp1/0 Wt67/1300 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male wraith Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 22 Scroll drop chance was reduced to 94% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11507 Monster spawn increase reached its maximum at turn 102267 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2430648 The monster class that cannot be genocided was worm The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: gnoll crack-junkie (freq bonus 8) The monster species that spawned more often: drone spore (freq bonus 12) The monster species that spawned more often: Leonie (freq bonus 6) The monster species that spawned more often: kalashnikov wall (freq bonus 2) The monster species that spawned more often: petty bearded devil (freq bonus 5) The monster species that spawned more often: wind patch (freq bonus 3) The monster species that spawned more often: white light (freq bonus 10) The monster species that spawned more often: force scorpion (freq bonus 24) The monster species that spawned more often: deadly eye (freq bonus 16) The monster species that spawned more often: mountain nymph (freq bonus 12) The monster species that spawned more often: disenchanter worm mass (freq bonus 10) The monster species that spawned more often: controller mimic (freq bonus 8) The monster species that spawned more often: depraved shaman (freq bonus 24) The monster species that spawned more often: hardload turret (freq bonus 6) The monster species that spawned more often: golbat (freq bonus 3) The monster species that spawned more often: remorhaz (freq bonus 2) The monster species that spawned more often: undead amazon (freq bonus 8) The monster species that spawned more often: student assistant (freq bonus 3) The monster species that spawned more often: secluded force patch (freq bonus 6) The monster species that spawned more often: acid turret (freq bonus 4) The monster species that never randomly spawned: moaning spirit The monster species that never randomly spawned: gray spore The monster species that never randomly spawned: flozen spirit The monster species that never randomly spawned: groper The monster species that never randomly spawned: elder fox The monster species that never randomly spawned: hole ogre The monster species that never randomly spawned: dark sage The monster species that never randomly spawned: pack rat The monster species that never randomly spawned: flayer blowdart The monster species that never randomly spawned: giant grey scorpion The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 10) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 11) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 3) Next attribute increase check would have come at turn 1094 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could have not have safely prayed (309) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% b - passwall 6 body 98% 500% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills (none) Spellcasting Skills protection spells [Basic] Goodbye Lorskel the Monk...