Lorskel, chaotic male wraith Monk --------- ........| -- - |.....:.| |.....$.. ...@d...| |` --------- Lorskel the Candidate St6 Dx12 Co12 In3 Wi5 Ch4 MonWraMalCha S0 Dlvl:1 $0 HP18(18) Pw11(11) AC2 Xp1/0 Wt63/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male wraith Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 67% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19960 Monster spawn increase reached its maximum at turn 54992 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 227795 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: dancing guy (freq bonus 2) The monster species that spawned more often: undead stalk (freq bonus 8) The monster species that spawned more often: rock kobold (freq bonus 6) The monster species that spawned more often: wake of fire sentry (freq bonus 4) The monster species that spawned more often: cursed growth (freq bonus 6) The monster species that spawned more often: sickle skeleton (freq bonus 3) The monster species that spawned more often: sand rat (freq bonus 2) The monster species that spawned more often: werelocust (freq bonus 12) The monster species that spawned more often: quantum stalk (freq bonus 6) The monster species that spawned more often: glabrezu (freq bonus 2) The monster species that spawned more often: Sing (freq bonus 4) The monster species that spawned more often: mimicry rubber (freq bonus 12) The monster species that spawned more often: human zombie (freq bonus 6) The monster species that spawned more often: Great Cthulhu (freq bonus 16) The monster species that spawned more often: cyan laser (freq bonus 5) The monster species that spawned more often: leading mosquito (freq bonus 3) The monster species that spawned more often: l33t hack0r (freq bonus 12) The monster species that spawned more often: thorned hulk (freq bonus 3) The monster species that spawned more often: very old golden dragon (freq bonus 20) The monster species that spawned more often: bloodthirsty vampire (freq bonus 5) The monster species that never randomly spawned: plague fiend The monster species that never randomly spawned: black growth The monster species that never randomly spawned: large visor snake The monster species that never randomly spawned: trapped soul The monster species that never randomly spawned: Gerrit The monster species that never randomly spawned: brain eater The monster species that never randomly spawned: Orkus The monster species that never randomly spawned: black mushroom The monster species that never randomly spawned: gravity mushroom The monster species that never randomly spawned: casting spider The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 12) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 3) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 11) Next attribute increase check would have come at turn 116 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could have not have safely prayed (582) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - passwall 6 body 98% 500% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills (none) Spellcasting Skills healing spells [Basic] protection spells [Basic] Goodbye Lorskel the Monk...