Lorskel, chaotic male wraith Monk -------- |\...[.| +..!.!f| |....$@| -- ----- Z Lorskel the Candidate St11 Dx9 Co4 In4 Wi6 Ch4 MonWraMalCha S0 Dlvl:1 $0 HP18(18) Pw10(10) AC2 Xp1/0 Wt62/850 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male wraith Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 44 throwing stars {22}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 94% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 25% Concealing monsters were spawned underneath items 57% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 21569 Monster spawn increase reached its maximum at turn 68099 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 126850 The monster class that cannot be genocided was nemese The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: mirror golem (freq bonus 14) The monster species that spawned more often: air eye (freq bonus 3) The monster species that spawned more often: troll permamimic mummy (freq bonus 6) The monster species that spawned more often: sticky warp patch (freq bonus 3) The monster species that spawned more often: nondescript stalk (freq bonus 10) The monster species that spawned more often: rainbow mode dragon (freq bonus 4) The monster species that spawned more often: undead healer (freq bonus 14) The monster species that spawned more often: acidic force fungus (freq bonus 9) The monster species that spawned more often: gray unicorn (freq bonus 6) The monster species that spawned more often: message demon (freq bonus 30) The monster species that spawned more often: noxious Olog-hai (freq bonus 3) The monster species that spawned more often: clay warp fungus (freq bonus 4) The monster species that spawned more often: volt colony (freq bonus 3) The monster species that spawned more often: time patch (freq bonus 16) The monster species that spawned more often: berserk ape (freq bonus 8) The monster species that spawned more often: blood boss (freq bonus 3) The monster species that spawned more often: undead rat (freq bonus 2) The monster species that spawned more often: marilith (freq bonus 6) The monster species that spawned more often: news daemon (freq bonus 6) The monster species that spawned more often: turkish girl (freq bonus 3) The monster species that never randomly spawned: castle lighting The monster species that never randomly spawned: ice bear cub The monster species that never randomly spawned: clear jelly The monster species that never randomly spawned: time colony The monster species that never randomly spawned: Ctuhlhu The monster species that never randomly spawned: Transcendent Dreamer The monster species that never randomly spawned: evasive enemy trooper The monster species that never randomly spawned: fire bug The monster species that never randomly spawned: guardian beast The monster species that never randomly spawned: random fish The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 93) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 4) Next attribute increase check would have come at turn 229 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could have not have safely prayed (554) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - passwall 6 body 98% 500% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills (none) Spellcasting Skills enchantment spells [Basic] protection spells [Basic] Goodbye Lorskel the Monk...