Lorskel, chaotic male wraith Monk ------- |...... |.!..$| |..@..| |..f..| -----.- Lorskel the Candidate St14 Dx13 Co7 In6 Wi11 Ch6 MonWraMalCha S0 Dlvl:1 $0 HP18(18) Pw10(10) AC2 Xp1/0 Wt64/1150 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male wraith Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 179 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 96% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30175 Monster spawn increase reached its maximum at turn 43997 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 237096 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: thick goblin fighter (freq bonus 6) The monster species that spawned more often: onanocter 4d (freq bonus 4) The monster species that spawned more often: black unicorn (freq bonus 6) The monster species that spawned more often: lightning sentry (freq bonus 6) The monster species that spawned more often: undead scorpion (freq bonus 8) The monster species that spawned more often: high fungus (freq bonus 3) The monster species that spawned more often: blood brothers (freq bonus 4) The monster species that spawned more often: great eagle (freq bonus 4) The monster species that spawned more often: radiant mushroom (freq bonus 3) The monster species that spawned more often: old golden dragon (freq bonus 4) The monster species that spawned more often: static mimic (freq bonus 8) The monster species that spawned more often: ravenous cube (freq bonus 3) The monster species that spawned more often: kobold lord (freq bonus 3) The monster species that spawned more often: Chaska (freq bonus 3) The monster species that spawned more often: japanese lady (freq bonus 6) The monster species that spawned more often: ent (freq bonus 12) The monster species that spawned more often: sickle skeleton (freq bonus 2) The monster species that spawned more often: asp (freq bonus 5) The monster species that spawned more often: musician (freq bonus 8) The monster species that spawned more often: undead pickpocket (freq bonus 4) The monster species that never randomly spawned: ogre chieftain The monster species that never randomly spawned: killer permamimic The monster species that never randomly spawned: ipoo The monster species that never randomly spawned: quantum colony The monster species that never randomly spawned: dark potato The monster species that never randomly spawned: weeping archangel The monster species that never randomly spawned: bloodthirsty vampire mage The monster species that never randomly spawned: thick jumping jellyfish The monster species that never randomly spawned: charmeleon The monster species that never randomly spawned: ultramarine growth The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: steel shield ((null)) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 10) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 1) Next attribute increase check would have come at turn 391 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could have not have safely prayed (446) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% b - passwall 6 body 98% 500% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills (none) Spellcasting Skills protection spells [Basic] Goodbye Lorskel the Monk...