Lorskel, chaotic male lich Necromancer --- |.Z- |.@| Z |..- --- Z Lorskel the Gravedigger St10 Dx18 Co9 In17 Wi10 Ch6 NecLicMalCha S0 Dlvl:1 $0 HP18(18) Pw17(17) AC6 Xp1/0 Wt81/1050 T1 Latest messages Use hybrid races? [yn] (n) Error: Spell summon undead already known. Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male lich Necromancer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Amulet identification only worked 15 times out of 16 Scroll drop chance was reduced to 62% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 72% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39210 Monster spawn increase reached its maximum at turn 187610 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 466800 The monster class that cannot be genocided was jelly The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: shadow orc (freq bonus 3) The monster species that spawned more often: slime spore (freq bonus 4) The monster species that spawned more often: paralyzing sphere (freq bonus 9) The monster species that spawned more often: upper ufo part (freq bonus 4) The monster species that spawned more often: undead goff (freq bonus 10) The monster species that spawned more often: permamimic hivemind (freq bonus 6) The monster species that spawned more often: alien warrior (freq bonus 3) The monster species that spawned more often: cracking jelly (freq bonus 4) The monster species that spawned more often: nexus mushroom (freq bonus 12) The monster species that spawned more often: blister patch (freq bonus 12) The monster species that spawned more often: baby deep dragon (freq bonus 6) The monster species that spawned more often: tasloi zombie (freq bonus 2) The monster species that spawned more often: large pile of killer coins (freq bonus 15) The monster species that spawned more often: larva imp (freq bonus 4) The monster species that spawned more often: Policeman Kommissioner (freq bonus 3) The monster species that spawned more often: slug (freq bonus 2) The monster species that spawned more often: intrinsic eating mimic (freq bonus 10) The monster species that spawned more often: pretty mesmerizing nymph (freq bonus 6) The monster species that spawned more often: young adult white dragon (freq bonus 16) The monster species that spawned more often: mink (freq bonus 12) The monster species that never randomly spawned: big tool trove The monster species that never randomly spawned: ant general The monster species that never randomly spawned: crystal drake The monster species that never randomly spawned: arctic wonderer The monster species that never randomly spawned: big gem trove The monster species that never randomly spawned: sniper The monster species that never randomly spawned: petty tunnel wight The monster species that never randomly spawned: big iguana The monster species that never randomly spawned: greater water elemental The monster species that never randomly spawned: giant clam The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 6) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 68) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 16) Next attribute increase check would have come at turn 1086 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Gothuulbe You could have not have safely prayed (80) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 71% 400% b - command undead 5 attack 71% 400% c - drain life 3 attack 0% 200% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) raise zombies 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Necromancer...