Lorskel, chaotic male lich Necromancer --------- |.......| |....B.@. |..$...Z| --------- Lorskel the Gravedigger St8 Dx13 Co14 In10 Wi10 Ch6 NecLicMalCha S0 Dlvl:1 $0 HP18(18) Pw19(19) AC10 Xp1/0 Wt82/1200 T1 Latest messages Use hybrid races? [yn] (n) Error: Spell summon undead already known. Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male lich Necromancer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 111 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Monster spawn increase started at turn 21471 Monster spawn increase reached its maximum at turn 62697 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 74008 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: polar wolf (freq bonus 6) The monster species that spawned more often: springy (freq bonus 20) The monster species that spawned more often: undead yeti (freq bonus 14) The monster species that spawned more often: large chicken (freq bonus 4) The monster species that spawned more often: air eye (freq bonus 3) The monster species that spawned more often: minuscule permamimic (freq bonus 14) The monster species that spawned more often: shock hound (freq bonus 3) The monster species that spawned more often: pusher fly (freq bonus 6) The monster species that spawned more often: sticky warp fungus (freq bonus 8) The monster species that spawned more often: heisenbug (freq bonus 16) The monster species that spawned more often: chaos vortex (freq bonus 3) The monster species that spawned more often: small mimic (freq bonus 6) The monster species that spawned more often: glowing fungus (freq bonus 8) The monster species that spawned more often: ferrous light (freq bonus 6) The monster species that spawned more often: geek (freq bonus 6) The monster species that spawned more often: leprechaun king (freq bonus 10) The monster species that spawned more often: merrow (freq bonus 16) The monster species that spawned more often: concealed huge ogre (freq bonus 10) The monster species that spawned more often: gnoll rogue (freq bonus 8) The monster species that spawned more often: special agent (freq bonus 4) The monster species that never randomly spawned: sadistic girl The monster species that never randomly spawned: blank mold The monster species that never randomly spawned: rancid defiler The monster species that never randomly spawned: breaker penetrator The monster species that never randomly spawned: greater rotting quylthulg The monster species that never randomly spawned: Carmen The monster species that never randomly spawned: arch-titan The monster species that never randomly spawned: ogre on crack The monster species that never randomly spawned: wyvern The monster species that never randomly spawned: four castle sightseeing The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 28) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 3) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 2) Next attribute increase check would have come at turn 322 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Gothuulbe You could have not have safely prayed (81) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% b - command undead 5 attack 95% 400% c - drain life 3 attack 0% 200% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) raise zombies 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills pick-axe [Basic] quarterstaff [Basic] crossbow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Necromancer...