Lorskel, chaotic male wraith Monk Z ----------- |.....$...| |.........| |....@....| -----f----- Lorskel the Candidate St16 Dx11 Co7 In7 Wi11 Ch7 MonWraMalCha S0 Dlvl:1 $0 HP18(18) Pw11(11) AC2 Xp1/0 Wt63/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male wraith Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 162 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 74% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 96% Monster death drops spawned with only 94% chance Number of artifacts generated was 1 Monster spawn increase started at turn 28888 Monster spawn increase reached its maximum at turn 60029 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 84010 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: zombie (freq bonus 8) The monster species that spawned more often: greater stun monster (freq bonus 40) The monster species that spawned more often: giant white tick (freq bonus 18) The monster species that spawned more often: absent mold (freq bonus 9) The monster species that spawned more often: krong sephirah (freq bonus 32) The monster species that spawned more often: adult glowing dragon (freq bonus 22) The monster species that spawned more often: young adult yellow dragon (freq bonus 24) The monster species that spawned more often: infernal gel (freq bonus 10) The monster species that spawned more often: Medusa's pet fish (freq bonus 10) The monster species that spawned more often: gazer rutterkin (freq bonus 36) The monster species that spawned more often: petty gnoll shaman (freq bonus 9) The monster species that spawned more often: undead altmer (freq bonus 11) The monster species that spawned more often: alothere (freq bonus 9) The monster species that spawned more often: FBI agent (freq bonus 9) The monster species that spawned more often: Detective Lieutenant (freq bonus 40) The monster species that spawned more often: undead swarm permamimic (freq bonus 18) The monster species that spawned more often: Douglas Adams (freq bonus 20) The monster species that spawned more often: elven turret (freq bonus 22) The monster species that spawned more often: Teresa (freq bonus 18) The monster species that spawned more often: healing spore (freq bonus 10) The monster species that spawned more often: ill fungus (freq bonus 24) The monster species that never randomly spawned: carrion crawler The monster species that never randomly spawned: margoyle The monster species that never randomly spawned: grandmaster owlbear The monster species that never randomly spawned: sticky colony The monster species that never randomly spawned: phaser spore The monster species that never randomly spawned: chloroform penetrator The monster species that never randomly spawned: necromancer The monster species that never randomly spawned: volt mushroom The monster species that never randomly spawned: lethe force fungus The monster species that never randomly spawned: insectoid The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: nurse cap ((null)) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 26) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 5) Next attribute increase check would have come at turn 509 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You saw invisible You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could have not have safely prayed (532) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% b - passwall 6 body 98% 500% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills (none) Spellcasting Skills protection spells [Basic] Goodbye Lorskel the Monk...