Lorskel, chaotic male lich Wizard -------- |......| |......| |......| |f.....| |.@$...| -------- Lorskel the Evoker St6 Dx6 Co8 In13 Wi6 Ch7 WizLicMalCha S0 Dlvl:1 $0 HP16(16) Pw28(28) AC10 Xp1/0 Wt53/800 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male lich Wizard. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 133 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 42% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 76% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 59150 Monster spawn increase reached its maximum at turn 110970 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1953464 The monster class that cannot be genocided was snake The monster class that was spawned more often: bat or bird (freq bonus 3) The monster species that spawned more often: white worm mass (freq bonus 16) The monster species that spawned more often: dark potato (freq bonus 12) The monster species that spawned more often: turkey chick (freq bonus 8) The monster species that spawned more often: robot (freq bonus 10) The monster species that spawned more often: red stalk (freq bonus 5) The monster species that spawned more often: Sheorogath (freq bonus 5) The monster species that spawned more often: undead courier (freq bonus 15) The monster species that spawned more often: thorn spore (freq bonus 6) The monster species that spawned more often: clamping trove (freq bonus 12) The monster species that spawned more often: Merle (freq bonus 4) The monster species that never randomly spawned: giant scorpion The monster species that never randomly spawned: shock hound pup The monster species that never randomly spawned: revenant The monster species that never randomly spawned: frost charger The monster species that never randomly spawned: odorous woman The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 16) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 4) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 16) The RNG hath decreed that this item was always generated cursed: survival knife ((null)) The RNG hath decreed that this item was always generated cursed: green tea (forget-me-not) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 2) Next attribute increase check would have come at turn 1476 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You could teleport You had teleport control You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% e - summon undead 5 attack 90% 400% Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] protection spells [Basic] matter spells [Basic] Goodbye Lorskel the Wizard...