Lorskel, neutral female veela Thalmor ----- |.$.| |@..| |@..| |...| |...| --.-- Lorskel the Concordate Agent St9 Dx10 Co11 In8 Wi7 Ch8 ThaVeeFemNeu+P S0 Dlvl:1 $0 HP16(16) Pw11(11) AC5 Xp1/0 Wt142/1100 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a neutral female specialist veela Thalmor. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 92% Potion drop chance was reduced to 97% Number of artifacts generated was 0 Monster spawn increase started at turn 11071 Monster spawn increase reached its maximum at turn 126197 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 566100 The monster class that cannot be genocided was wraith The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: ogre (freq bonus 5) The monster species that spawned more often: elder racoon dog (freq bonus 3) The monster species that spawned more often: dead potato (freq bonus 3) The monster species that spawned more often: astral elemental (freq bonus 8) The monster species that spawned more often: giant eel (freq bonus 3) The monster species that spawned more often: Helen wannabe (freq bonus 12) The monster species that spawned more often: bloodthirsty vampire mage (freq bonus 3) The monster species that spawned more often: very old stone dragon (freq bonus 8) The monster species that spawned more often: hellrat (freq bonus 3) The monster species that spawned more often: Dickmouth (freq bonus 20) The monster species that never randomly spawned: gas goblin The monster species that never randomly spawned: shortener The monster species that never randomly spawned: giant copper scorpio The monster species that never randomly spawned: ill growth The monster species that never randomly spawned: female yeoman The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 16) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 50) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 27) The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 12) Next attribute increase check would have come at turn 1376 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Mandos You could have not have safely prayed (419) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills martial arts [Basic] Weapon Skills short sword [Basic] broadsword [Basic] bow [Basic] Spellcasting Skills attack spells [Basic] Goodbye Lorskel the Thalmor...