Lorskel, chaotic male lich Wizard ##### ##,#,## $ ##,#,,,# * $ $ ) * $ ############,,#,###### $ $ ######## #,,,),,,,,,[,[`,##,,,# $ * #,,,,,,# *Z $ #,#############`,,,#############`###### ###%####### #,,,,######,,,,,[M,,,<,,, ) #,,,,,,,,,# #,##,%,,%,,,#########*### [$ ########,## #,# ######### #Z,,,,*# * * ? [$ $** #%*# #[####$### #,###### [ * [ * $ #,## #,,,,# #,#######%, ########,#### #,,,,,,,,,# #,,*,,,,# #######,##, ? [ #,##,#### $#,*,,,,,, * * ####,# #,####### $ * ** $### #@# ! * ### $ $ $ ( Lorskel the Magician St11 Dx16 Co19 In22 Wi6 Ch11 WizLicMalCha S43154 Min:11 $1392 HP186(186) Pw114(114) AC3 MC3 Mov12 Xp11/10308 Wt383/2100 T3338 Nmb Latest messages Unknown command '^J'. You are turning into a green slime. (2x) Unknown command '^J'. You have become a green slime. (2x) Unknown command '^J'. You have become a green slime. Unknown command '^J'. You have become a green slime. Unknown command '^J'. You have become a green slime. Unknown command '^J'. You have become a green slime. Unknown command '^J'. You have become a green slime. Unknown command '^J'. You have become a green slime. Unknown command '^J'. You have become a green slime. Unknown command '^J'. You have become a green slime. Your inventory Weapons c - 78 cursed -3 shuriken (wielded) {39} o - an uncursed +0 athame (alternate weapon; not wielded) {4} P - an uncursed +0 elven dagger {4} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} y - an uncursed +0 pair of elven boots (being worn) {8} O - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles A - 5 uncursed apples {3} Scrolls p - 8 uncursed scrolls of healing {8} q - 5 uncursed scrolls of mana {5} r - 2 uncursed scrolls of phase door {2} z - a blessed scroll of healing {1} Potions g - 3 uncursed potions of clairvoyance {3} h - an uncursed potion of gain energy {1} i - a blessed potion of full healing {1} x - an uncursed potion of acid {1} N - an uncursed potion of restore ability {1} Rings d - an uncursed ring of searching (on right hand) {1} e - an uncursed ring of slow digestion (on left hand) {1} C - an uncursed ring of stealth {1} Wands v - an uncursed wand of trap creation (7:4) {1} w - an uncursed wand of slow monster named slow (0:2) {1} K - an uncursed wand of cold (0:10) {1} R - an uncursed wand of clone monster (0:1) {1} S - an uncursed wand of remove curse (6:9) {1} Tools a - an uncursed bag of tricks (0:25) {5} j - an uncursed bag of digestion {5} k - an uncursed bottle {1} t - an uncursed oilskin sack {238} L - an uncursed stethoscope {1} M - an uncursed +0 pick-axe {32} Q - 4 uncursed wax candles {2} X - an uncursed magic whistle {1} Gems T - an uncursed +0 anhydrite stone {1} The bag of digestion is empty. Contents of the oilskin sack: an uncursed spellbook of slow monster (0:3) {1} an uncursed wand of cold (0:0) {1} an uncursed spellbook of summon undead (0:3) {1} a blessed spellbook of cure blindness (0:4) {1} a blessed spellbook of knock (0:4) {1} a blessed spellbook of resist poison (0:4) {1} 3 uncursed potions of water {3} an uncursed scroll of proof armor {1} an uncursed scroll of identify {1} an uncursed scroll of summon ghost {1} an uncursed scroll of enchant armor {1} a blessed scroll of gold detection {1} an uncursed scroll of teleportation {1} an uncursed scroll of genocide {1} an uncursed scroll of reverse identify {1} an uncursed scroll of scare monster {1} an uncursed hidden lizard corpse {10} a cursed -2 pair of levitation boots {8} an uncursed +0 enchanted (of Team Nastytrap) elven mithril-coat {60} an uncursed +0 dwarvish mithril-coat {60} an uncursed +1 mummy wrapping {2} an uncursed +0 orcish shield {20} a cursed -6 pair of levitation boots {8} the uncursed +2 Skullcrusher {12} an uncursed amulet of drain resistance {1} 2 blessed +0 worthless pieces of teal glass {2} a cursed +4 worthless piece of violet glass {1} an uncursed +0 pair of gauntlets of swimming {4} 3 uncursed scrolls of cure {3} 2 uncursed scrolls of enchant weapon {2} a blessed +1 quarterstaff {16} 2 uncursed +0 worthless pieces of blue glass {2} 2 uncursed +0 worthless pieces of white glass {2} 2 uncursed +0 worthless pieces of pink glass {2} 2 uncursed +0 worthless pieces of green glass {2} an uncursed +0 worthless piece of black glass {1} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins Scroll identification only worked 100 times out of 195 Ring drop chance was reduced to 91% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 95% of the time only Number of artifacts generated was 1 Monster spawn increase started at turn 23833 Monster spawn increase reached its maximum at turn 89243 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2276883 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: Juen (freq bonus 3) The monster species that spawned more often: sucker fungus (freq bonus 3) The monster species that spawned more often: mimic hivemind (freq bonus 8) The monster species that spawned more often: Uniform Lieutenant (freq bonus 20) The monster species that spawned more often: dull warp patch (freq bonus 8) The monster species that spawned more often: chaos master (freq bonus 3) The monster species that spawned more often: Anton (freq bonus 3) The monster species that spawned more often: siege door (freq bonus 4) The monster species that spawned more often: blank force patch (freq bonus 10) The monster species that spawned more often: Master of Desaster (freq bonus 6) The monster species that never randomly spawned: force swamp kobold The monster species that never randomly spawned: beige colony The monster species that never randomly spawned: functioning babelfish The monster species that never randomly spawned: chasing yellow jacket The monster species that never randomly spawned: petty stealer permamimic The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 8) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this trap was always invisible: DSTW trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 15) Next attribute increase check would have come at turn 4151 Strength training was 50 Dexterity training was -50 Wisdom training was 29 Constitution training was 0 You were cold resistant You were poison resistant You were level-drain resistant You were immune to sickness You were magic-protected You were numbed (98) You were aware of the presence of something You were warned of undead You had automatic searching You had infravision You had 2411 points of nutrition remaining You were stealthy You could teleport You had teleport control You could survive without air You had slower digestion You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - resist poison 1 protect 0% 67% b - knock 1 matter 0% 97% c - cure blindness 2 healing 0% 77% d - summon undead 5 attack 0% 402% e - slow monster 2 enchant 0% 111% Voluntary challenges You eaten 22 times You eaten food with animal by-products 19 times You eaten food with animal by-products 18 times You have communicated with the gods 7 times You never prayed to the gods You hit with a wielded weapon 68 times You killed 233 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills bare-handed combat [Skilled] Weapon Skills quarterstaff [Basic] Spellcasting Skills attack spells [Basic] healing spells [Basic] enchantment spells [Basic] protection spells [Basic] matter spells [Basic] Goodbye Lorskel the Wizard...