Lorskel, neutral male vamgoyle Acid Mage ---- ---..| --....-- --......| --------.......- -----<.--.......... -.........---.....-- -....\..............----- -....----,,,.............| |..$-- ,...............-- |.-- -,................--- --- - |....%..............-- ---.---- -- |......---....(......------......---.-- -----....-| --.......*%...--.............| --..||-)...-- |...--...........--.........| ---...--%.....| --------.--K.^...||........-- |.)...*%...|.-- ---|@%...-|--......-- |......[------ ---....| --......| ---..---- ---.-- ----...| ---- --- -.-- -- [Lorskel the Sludge Mage] St12 Dx14 Co15 In17 Wi8 Ch6 AciVgoMalNeu S12058 Min:8 $92 HP-6(102) Pw17(125) AC-3 Xp9/2884 Wt158/1850 T2090 Sat Latest messages The stream of acid whizzes by you! In what direction? [47896321><] The acid ray hits the stunted undead kop! The acid ray bounces! The acid ray hits the stunted undead kop! The stunted undead kop touches you! [-1 -> 36] [-17 -> 19] Warning: HP low! In what direction? [47896321><] The acid ray misses the stunted undead kop. The acid ray bounces! The acid ray hits the stunted undead kop! The acid ray whizzes by you! The acid ray bounces! The acid ray hits you! The stunted undead kop touches you! [-1 -> 18] Warning: HP low! You die... Your inventory Amulets L - a cursed amulet of strangulation {0} Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} q - the uncursed +0 power crossbow named Tuna Cannon {20} Armor G - the uncursed +4 pair of iron shoes named The Dictator of France (being worn) {20} I - a blessed +1 elven mithril-coat (being worn) {60} Scrolls e - 2 uncursed scrolls of fire {0} k - 6 uncursed scrolls of healing {0} l - 5 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} o - an uncursed scroll of cure {0} B - an uncursed scroll of blank paper {0} M - an uncursed scroll of enchant armor {0} N - an uncursed scroll of remove curse {0} O - an uncursed scroll of teleportation {0} P - a blessed scroll of teleportation {0} V - an uncursed scroll of taming {0} X - a blessed scroll of healing {0} Y - a blessed scroll of enthronization {0} Spellbooks h - a blessed spellbook of blank paper (4:1) {0} i - a blessed spellbook of acid stream (3:0) {0} p - an uncursed spellbook of chaos bolt (0:3) {0} Potions c - 2 uncursed potions of vampire blood {0} d - an uncursed potion of speed {0} r - an uncursed potion of water {0} Rings g - an uncursed ring of protection from shape changers {0} E - a blessed +3 ring of gain wisdom {0} H - an uncursed ring of see invisible {0} U - a cursed -1 ring of gain wisdom {0} Wands f - a blessed wand of acid (0:3) {0} z - a blessed wand of sleep called para? (0:5) {0} Tools j - an uncursed oil lamp {0} t - an uncursed bag of tricks (0:18) {5} D - an uncursed oilskin sack {5} S - a blessed tallow candle {0} Z - an uncursed +0 pick-axe {32} The oilskin sack is empty. Final attributes You have strayed Your alignment was -3 Your max alignment was 18 You carried 5 sins You could not have this property at all: magic resistance You could not have this property extrinsically: magical breathing You could not have this property intrinsically: warning Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 45% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 75% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 92% Monster death drops spawned with only 75% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: paddle (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 36935 Monster spawn increase reached its maximum at turn 61175 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 162558 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: imp or minor demon (freq bonus 5) The monster species that spawned more often: mean-looking mercenary (freq bonus 36) The monster species that spawned more often: real dark hound (freq bonus 28) The monster species that spawned more often: locust (freq bonus 32) The monster species that spawned more often: great rainbow dragon (freq bonus 36) The monster species that spawned more often: billhook sleepily (freq bonus 9) The monster species that spawned more often: fancy growth (freq bonus 42) The monster species that spawned more often: acid permamimic (freq bonus 24) The monster species that spawned more often: Peeer (freq bonus 42) The monster species that spawned more often: anguish worm (freq bonus 11) The monster species that spawned more often: inka woman (freq bonus 8) The monster species that spawned more often: shifting sand wall (freq bonus 21) The monster species that spawned more often: holy roller coaster (freq bonus 21) The monster species that spawned more often: medium hulk (freq bonus 40) The monster species that spawned more often: zonkah sephirah (freq bonus 7) The monster species that spawned more often: shop ghost (freq bonus 36) The monster species that spawned more often: notable force fungus (freq bonus 27) The monster species that spawned more often: energy enacting (freq bonus 80) The monster species that spawned more often: atavistic smuggled (freq bonus 7) The monster species that spawned more often: ripped weld bottomer reaming (freq bonus 28) The monster species that spawned more often: prologed staffed (freq bonus 7) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster species that never randomly spawned: janitor unbeliever The monster species that never randomly spawned: humanoid devil The monster species that never randomly spawned: foundrechaun The monster species that never randomly spawned: rabid chicken The monster species that never randomly spawned: pusher fly The monster species that never randomly spawned: goblin awgwa The monster species that never randomly spawned: misconstrued limonite chining The monster species that never randomly spawned: colossus The monster species that never randomly spawned: dancing girl The monster species that never randomly spawned: boss The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: cloak of bad trapping (slowing gown) The RNG hath decreed that this item was never generated: gray dragon scales ((null)) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: giant scythe ((null)) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 8) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 13) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 4) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 61) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 79) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 9) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 3) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 72) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: physician bar ((null)) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: measurer ((null)) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: flicker visor (rural helmet) The RNG hath decreed that this item was always generated cursed: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this trap was always invisible: pestilence trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 4) Next attribute increase check would have come at turn 2270 Strength training was 43 Dexterity training was 32 Wisdom training was 42 Constitution training was 36 You were acid resistant You were resistant to fear You were prevented from having magic resistance (0) You were prevented from having magical breathing (0) You had 2510 points of nutrition remaining You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 23:11:05 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 535% b - acid stream 4 matter 0% 305% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) dazzle 9 R Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Not Ready(1329) invoke deity 9 R Prepared(0) draw blood 9 R Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) sigil of control 3X Prepared(0) Discoveries Amulets amulet of strangulation (pebble) Weapons quarterstaff (staff) Armor iron shoes (hard shoes) Scrolls scroll of fire (THE ONLY FIX FOR THE BROKEN WAND BALANCE PATCH IS TO REMOVE IT) scroll of healing (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of mana (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of phase door (TRY HARD) scroll of standard id (FLEEING FLEEEING FLEEEEING) scroll of cure (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of enchant weapon (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of teleportation (MY NAME IS MISTER SIR) scroll of identify (ALL I WANT IS ME IN YOU) scroll of flood (MAY THE FORCE BE WITH YOU) scroll of blank paper (unlabeled) scroll of enchant armor (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) scroll of remove curse (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of taming (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of enthronization (COCKATRICE CORPSES ARE DELICIOUS) Spellbooks spellbook of acid sphere (coarse) spellbook of acid stream (dark green) spellbook of chaos bolt (perpetual) spellbook of blank paper (plain) Potions potion of vampire blood (blood-red) potion of speed (raspberry) potion of oil (liquid) potion of healing (swirly) potion of Jolt Cola (fluorescent) potion of confusion (voluminous) potion of amnesia (sparkling) potion of gain ability (baloon flower) potion of banishing fear (red) potion of water (clear) Rings ring of protection from shape changers (jet) ring of gain wisdom (cryptolocker) ring of see invisible (gentle) Wands wand of acid (horizontal) wand of sleep called para? (plastic) Tools oil lamp (lamp) bag of tricks (bag) oilskin sack (bag) tallow candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 8 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 13 times You never prayed to the gods You hit with a wielded weapon 119 times You killed 99 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (11 of 20) body armor [Basic] (max Expert) (23 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (36 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (139 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (142 of 160) Goodbye Lorskel the Acid Mage...