bO Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-06-27.11:25:06.ttyrec Time: (1656329106) Mon Jun 27 11:25:06 2022 bH)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. bWShall I pick a character's race, role, gender and alignment for you? [ynq] b4nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer (1 of 5)b J - a Death Eater  K - a Demagogue  L - a Diablist  M - a Dissident  N - a Diver  O - a Doll Mistress  P - a Doom Marine  Q - a DQ Slime  R - a Dragonmaster  S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist  e - a Fencer  f - a Fighter  g - a Firefighter  h - a Fjorde  i - a Flame Mage  j - a Form Changer  k - a Foxhound Agent  l - a Gamer  m - a Gang Scholar  n - a Gangster  o - a Geek  p - a Genderstarist  q - a Gladiator  r - a Goff  s - a Goldminer  t - a Graduate (2 of 5)b<+Choosing Race Pick the race of your Doom Marine   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus (1 of 8)b(+Use hybrid races? [yn] (n) b .nChoosing Gender Pick the gender of your albae Doom Marine  m - male f - female * - Random ! - Quit(end) b;H+Choosing Alignment Pick the alignment of your male albae Doom Marine  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) b l+b) NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--b=(0lqqqq(B(0x~~~(B(0~~~~l(B(0x(B[(0~~x(B(0x~~~mqqj(B(0x(B(0~(B@@(0~~~~~~~~x(B(0mq{qqqqqqqqj(Bb=[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC0 Exp1 T1  It is written in the Book of Zombieman Brigade:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Zombieman Brigade seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Mars Marine, have been heralded from birth as the instrument of Zombieman Brigade. You are destined to recover the Amulb=et for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Zombieman Brigade!--More--bPbgxHello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Doom Marine.--More--bn b5o [Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T1 bE  Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {1} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) bU [Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T1 b)# b enhanceb nhanceb8 Current skills: (2 slots available)   Fighting Skills  bare-handed combat Expert (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  missile weapons Basic (max Master)  gun control Basic (max Grand Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe b88 Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Basic (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert) (1 of 2)b7  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Expert (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills (2 of 2)b Current skills: (2 slots available)   Fighting Skills  bare-handed combat Expert (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  missile weapons Basic (max Master)  gun control Basic (max Grand Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (mbU(ax Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Basic (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert) (1 of 2)b4[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC0 Exp1 T1 (0lqqqq(B(0x~~~(B(0~~~~l(B(0x(B[(0~~x(B(0x~~~mqqj(B(0x(B(0~(B@@(0~~~~~~~~x(B(0mq{qqqqqqqqj(Bbm# b)tb echniquebi chniquebl hniquebW Choose a technique  Name Level Status a - create ammo 1 Prepared b - dazzle 1 Prepared c - weapon practice 1 Prepared d - appraisal 1 Prepared e - panic digging 1 Prepared f - phase door 1 Prepared g - invoke deity 1 Prepared h - blood ritual 1 Prepared i - disarm 1 Prepared j - shotty blast 1 Prepared(end) bz +Creates a techlevel-dependant amount of bullets.--More--b0+Use this technique? [yn] (n) b^ yb_You make some ammo for your gun.[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T2 b b m - a blessed +0 bullet {0}.[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T2 b/ Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {1} m - a blessed +0 bullet {0} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) b> [Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T2 bA# b  enhanceb nhanceb  Current skills: (2 slots available)   Fighting Skills  bare-handed combat Expert (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  missile weapons Basic (max Master)  gun control Basic (max Grand Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe b 8 Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Basic (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert) (1 of 2)bkX[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC0 Exp1 T2 (0lqqqq(B(0x~~~(B(0~~~~l(B(0x(B[(0~~x(B(0x~~~mqqj(B(0x(B(0~(B@@(0~~~~~~~~x(B(0mq{qqqqqqqqj(Bb # bP Mbi onsterb nsterb)ObO3You don't have another special ability in your normal form![Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T2 bv # b sby4tackmarkbUmDo you want to mark an item to prevent it from stacking with identical objects? [yn] (n) bP knDo you want to unmark all items in your inventory so that they can stack again? [yn] (n) b;n[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T2 by$# byv tbkechniqueb˩ chniquebBu hniqueb5S Choose a technique  Name Level Status create ammo 1* Soon b - dazzle 1 Prepared c - weapon practice 1 Prepared d - appraisal 1 Prepared e - panic digging 1 Prepared f - phase door 1 Prepared g - invoke deity 1 Prepared h - blood ritual 1 Prepared i - disarm 1 Prepared j - shotty blast 1 Prepared(end) bU0 +Creates shotgun shells out of thin air.--More--bԗ+Use this technique? [yn] (n) b yb You make some shotgun shells.[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T2 [Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T3 b#HbHn - 5 blessed +0 shotgun shells {0}.[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T3 b # bMtb echniquebU chniqueb% hniquebgT Choose a technique  Name Level Status create ammo 1* Soon b - dazzle 1 Prepared c - weapon practice 1 Prepared d - appraisal 1 Prepared e - panic digging 1 Prepared f - phase door 1 Prepared g - invoke deity 1 Prepared h - blood ritual 1 Prepared i - disarm 1 Prepared shotty blast 1* Not Ready(end) b +With this technique, you can practice with your currently wielded weapon, sometimes determining the enchantment value. Also, it gets you closer to increasing your skill level, but monsters may interrupt you.--More--b > Use this technique? [yn] (n) b ybRYou cannot increase your skill in firearms.[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T3 @(0~(Bb # bX7 enhanceb nhancebI/ Current skills: (2 slots available)   Fighting Skills  bare-handed combat Expert (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  missile weapons Basic (max Master)  gun control Basic (max Grand Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form III (Soresu) Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  form VII (Juyo) Unskilled (max Expert)  form VII (Vaapad) Unskilled (max Expert)  form VIII (Wedi) Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe b/8 Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  broadsword Unskilled (max Expert)  long sword Unskilled (max Expert)  two-handed sword Basic (max Expert)  scimitar Unskilled (max Expert)  saber Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  morning star Unskilled (max Expert)  flail Unskilled (max Expert)  hammer Unskilled (max Expert)  quarterstaff Unskilled (max Expert)  polearms Unskilled (max Expert) (1 of 2)b spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  lance Unskilled (max Expert)  bow Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Expert (max Expert)  crossbow Unskilled (max Expert)  dart Unskilled (max Expert)  shuriken Unskilled (max Expert)  boomerang Unskilled (max Expert)  whip Unskilled (max Expert)  unicorn horn Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills (2 of 2)b;[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC0 Exp1 T3 (0lqqqq(B(0x~~~(B(0~~~~l(B(0x(B[(0~~x(B(0x(B@(0~~mqqj(B(0x(B(0~~(B@(0~~~~~~~~x(B(0mq{qqqqqqqqj(Bb;X Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {1} m - a blessed +0 bullet {0} n - 5 blessed +0 shotgun shells {0} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) “bpf[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw  23(23)  Pw 9(9)  AC0 Exp1 T3 “b0 =Beware, there will be no return! Still climb? [yn] (n) “bf y[Leeroy the Mars Marine  23(23)  Pw 9(9) “b :(0lqqqq(B(0x~~~(B(0~~~~l(B(0x(B[(0~~x(B(0x(B@(0~~mqqj(B(0x(B(0~~(B@(0~~~~~~~~x(B(0mq{qqqqqqqqj(B[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC0 Exp1 T3 Do you want your possessions identified? DYWYPI? [ynq] (n) Óbby Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {1} m - a blessed +0 bullet {0} n - 5 blessed +0 shotgun shells {0} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed scroll of heal other {0}(end) Ób Do you want to see your attributes? [ynq] (n) ēbgyFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: EXP boost. You could not have this property extrinsically: slow digestion. You could not have this property intrinsically: hallucination resistance. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 26. Implant identification only worked 1 times out of 49. Wand identification only worked 3 times out of 15. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 185. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 82% chance. Monsters only dropped their equipment with 94% chance. Ring drop chance was reduced to 91%. ēbWand drop chance was reduced to 79%. Potion drop chance was reduced to 97%. Weapon drop chance was reduced to 94%. Tool drop chance was reduced to 92%. Food drop chance was reduced to 96%. Shop item generation was reduced to 71%. Concealing monsters were spawned underneath items 96% of the time only. Monster death drops spawned with only 93% chance. Mastering the following skill taught you the hidden power: body armor. The following skill could not be trained at all: bow. The following skill was trained at half the usual rate: shield. The following skill was trained at one fifth the usual rate: two-handed sword. The following skill was limited to skilled proficiency: petkeeping. The following skill became untrainable if you tried to train it too early: healing spells (turn 256). The following skill couldn't be trained before a certain turn number is ēbreached: broadsword (turn 13141). Number of artifacts generated was 1. Number of fake artifacts generated was 0. --More--˓b?Monster spawn increase would have started at turn 72527. Monster spawn increase had reached its maximum at turn 393791. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 1604720. The monster class that cannot be genocided was gnome. The monster species that was spawned more often: sludge growth (freq bonus 4). The monster species that was spawned more often: simulating arabesque (freq bonus 24). The monster species that was spawned more often: terrorist prepping (freq bonus 6). The monster species that was spawned more often: yellow pseudodragon (freq bonus 4). The monster species that was spawned more often: white stalker (freq bonus 2). The monster species that was spawned more often: gruffish saned (freq bonus 3). The monster species that was spawned more often: sheafed hamilton supernal (freq bonus 24). The monster species that was spawned more often: evil rapist (freq bonus 12). ˓b"@The monster species that was spawned more often: whirling sphere (freq bonus 4). The monster species that was spawned more often: wimpy copper dragon (freq bonus 4). The monster species that was spawned more often: crafter gnome (freq bonus 6). The monster species that was spawned more often: inertia troll (freq bonus 3). The monster species that was spawned more often: Lukas's bodyguard (freq bonus 2). The monster species that was spawned more often: blorching darkbread zurty (freq bonus 12). The monster species that was spawned more often: repairman (freq bonus 12). The monster species that was spawned more often: The high-heel loving asian girl her heels (freq bonus 18). The monster species that was spawned more often: marveled pharmaceutical (freq bonus 6). The monster species that was spawned more often: ballrog (freq bonus 4). The monster species that was spawned more oft˓b@en: ferrous fungus (freq bonus 36). The monster species that was spawned more often: deselecting calmed (freq bonus 12). The monster trait that was more common: monsters who speak russian (freq bonus 2). The monster trait that was more common: monsters that boast (freq bonus 8). The monster trait that was more common: monsters who trumpet (freq bonus 1). The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 1). The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2). The monster trait that was more common: monsters that growl (freq bonus 1). The monster species that was never randomly spawned: rastered spore. The monster species that was never randomly spawned: certificated chafe. The monster species that was never randomly spawned: cockentrice. The monster species that was never randomly spawned: punny opposite. The monster species that was never ran˓b@xdomly spawned: drowner eel. The monster species that was never randomly spawned: tar golem. --More--˓bj6The monster species that was never randomly spawned: tomb depthlord. The monster species that was never randomly spawned: dicey colony. The monster species that was never randomly spawned: tram vortex. The monster species that was never randomly spawned: infused mastodon. The monster class that was always generated with extra speed: trapper or lurker above. The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)). The RNG hath decreed that this item was never generated: dry up fountain (defiled). The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing). The RNG hath decreed that this item was never generated: plasteel armor ((null)). The RNG hath decreed that this item was never generated: silver long sword ((null)). The RNG hath decreed that this item was never generated: stone dragon scales ((null)). The RNG hath decreed that this item was never generated: crypt (torchl˓b6it). The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN). The RNG hath decreed that this item was never generated: sleep (I AM SO FUCKING TIRED). The RNG hath decreed that this item was never generated: heavy tar ball ((null)). The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 14). The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 16). The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 7). The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 11). The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 12). [22;˓bt71HThe RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 15). The RNG hath decreed that this item was generated more often: nastypole ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 18). The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 8). The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 9). The RNG hath decreed that this item was generated more often: converge breath (blasted, freq bonus 7). The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 9). The RN˓b7G hath decreed that this item was generated more often: zebes pole ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 11). The RNG hath decreed that this item was generated more often: lizard scale mail ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: wonder chain ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 10). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 71). The RNG hath decreed that this item was always generated cursed: entire level stone (gray). --More--̓b The RNG hath decreed that this item was always generated cursed: organoblade ((null)). The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet). The RNG hath decreed that this item was always generated cursed: obsidian hostage chain ((null)). The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)). The RNG hath decreed that this trap was always invisible: rust trap. The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 1). Trap randomization happened for 1 in 617 traps. Traps were spawned invisible 1 times in 100. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 180. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were magic-protect̓b ed. You had not decided on your sexuality yet. You were prevented from having experience boost (0). You had 1498 points of nutrition remaining. You could survive without air. You were fast. Your luck was zero. You had spell retention for remembering 10 spells. You could not have safely prayed (487). You survived. --More--͓bP(0lqqqq(B(0x~~~(B(0~~~~l(B(0x(B[(0~~x(B(0x(B@(0~~mqqj(B(0x(B(0~~(B@(0~~~~~~~~x(B(0mq{qqqqqqqqj(B͓b#[Leeroy the Mars Marine ] St10 Dx10 Co11 In4 Wi4 Ch4 MarAlbMalLaw Dlvl:1 $0 HP 23(23)  Pw 9(9)  AC0 Exp1 T3 Do you want to see your discoveries? [ynq] (n) ͓b@ q͓b1A $ ͓b`F D Since you escaped early, the score list will not be checked.