_bwp Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-06-27.11:07:11.ttyrec Time: (1656328031) Mon Jun 27 11:07:11 2022 _bH)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. _bEWShall I pick a character's race, role, gender and alignment for you? [ynq] `b nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial  B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer (1 of 5)b1>+Choosing Race Pick the race of your Climacterial   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus (1 of 8)b(+Use hybrid races? [yn] (n) b nChoosing Gender Pick the gender of your albae Climacterial  m - male f - female * - Random ! - Quit(end) b>I+Choosing Alignment Pick the alignment of your male albae Climacterial  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) b\$l+bNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--b^ (0lq~qk(B(0~~~~x(B(0x~~(B@(0x(B(0x~~(Bs(0~(B(0mqqqj(Bb [Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw Dlvl:1 $0 HP 28(28)  Pw 12(12)  AC8 Exp1 T1  It is written in the Book of Sophie Kinsella:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Sophie Kinsella seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Body Juice Worshipper, have been heralded from birth as the instrument of Sophie Kinsella. You are destinedb= [K to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Sophie Kinsella!--More--bbWyHello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Climacterial.--More--bb[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T1 b[ Armor b - a cursed +0 toilet roll (being worn) {2} Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) b'Q+toilet roll - This is a piece of armor. Color: green. Material: platinum. Appearance: (null). Slot: shirt. It can be worn for protection (armor class, magic cancellation etc.).--More--b> Yeah I know, this makes no sense... but what did you expect, this is SLEX! It doesn't have to make sense :-P Anyway, this armor piece can be worn in the shirt slot. It can be read.--More--b [Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T1 b"-What do you want to read? [ac-g or ?*] b ^ Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) b3 kb Never mind.[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T1 b;;What do you want to read? [ac-g or ?*] b ^ Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) b`What do you want to read? [ac-g or ?*] b Armor b - a cursed +0 toilet roll (being worn) {2} Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) bf+It reads:b\`"I met Carl, the swordmaster of Jambalaya island and all I got was this lousy t-shirt"[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T2 b Armor b - a cursed +0 toilet roll (being worn) {2} Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) bҚ {[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T2 b Armor b - a cursed +0 toilet roll (being worn) {2} Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) bz {[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T2 b  Armor b - a cursed +0 toilet roll (being worn) {2} Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) bz8 {[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T2 b# b}/sbtackmarkb bh; b enhanceb+ nhanceb  Current skills: (2 slots available)   Fighting Skills  bare-handed combat Basic (max Grand Master)  high heels Basic (max Master)  general combat Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  techniques Unskilled (max Expert)  memorization Unskilled (max Expert)  squeaking Basic (max Grand Master)  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VII (Juyo) Basic (max Master)  two-weapon combat Unskilled (max Expert)  riding Basic (max Master)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Legendary)  short sword Unskilled (max Expert)  scimitar b Unskilled (max Expert)  saber Unskilled (max Expert)  paddle Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Basic (max Master)  lance Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Basic (max Master)  shuriken Basic (max Master)  whip Basic (max Master)  unicorn horn Basic (max Legendary)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Basic (max Master) (1 of 2)b enchantment spells Unskilled (max Expert)  protection spells Basic (max Master)  body spells Basic (max Wizard)  chaos spells Unskilled (max Expert) (2 of 2)b>, Current skills: (2 slots available)   Fighting Skills  bare-handed combat Basic (max Grand Master)  high heels Basic (max Master)  general combat Unskilled (max Expert)  devices Unskilled (max Expert)  searching Unskilled (max Expert)  spirituality Unskilled (max Expert)  techniques Unskilled (max Expert)  memorization Unskilled (max Expert)  squeaking Basic (max Grand Master)  form V (Shien) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VII (Juyo) Basic (max Master)  two-weapon combat Unskilled (max Expert)  riding Basic (max Master)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Legendary)  short sword Unskilled (max Expert)  scimitar Unskilled (max Ebw,xpert)  saber Unskilled (max Expert)  paddle Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Basic (max Master)  lance Unskilled (max Expert)  firearms Unskilled (max Expert)  crossbow Unskilled (max Expert)  dart Basic (max Master)  shuriken Basic (max Master)  whip Basic (max Master)  unicorn horn Basic (max Legendary)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  healing spells Basic (max Master) (1 of 2)bv[ enchantment spells Unskilled (max Expert)  protection spells Basic (max Master)  body spells Basic (max Wizard)  chaos spells Unskilled (max Expert) (2 of 2)b [Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw Dlvl:1 $0 HP 28(28)  Pw 12(12)  AC8 Exp1 T2 (0lq~qk(B(0~~~~x(B(0x~~(B@(0x(B(0x~~(Bs(0~(B(0mqqqj(Bb,}# b mb bM tbO echniqueb chniqueb hniquebr Choose a technique  Name Level Status a - dazzle 1 Prepared b - weapon practice 1 Prepared c - appraisal 1 Prepared d - panic digging 1 Prepared e - phase door 1 Prepared f - invoke deity 1 Prepared g - blood ritual 1 Prepared h - s-pressing 1 Prepared(end) b+This technique works only if there's no trap on your current location. It also requires 500 points of nutrition. If you fulfill those requirements, you create a trap at your location that can only affect hostile monsters and deals damage relative to your squeaking skill and technique level. However, only monsters that didn't see you create the trap can trigger it and they can also only ever trigger it while they're outside of your line of sight!--More--ݏbJ Use this technique? [yn] (n) ߏb{gn[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T2 bק Armor b - a cursed +0 toilet roll (being worn) {2} Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) b{[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T2 b7cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--bȡ (0lq~qk(B(0~~~~x(B(0x~~(B@(0x(B(0x~~(Bs(0~(B(0mqqqj(Bb H[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw Dlvl:1 $0 HP 28(28)  Pw 12(12)  AC8 Exp1 T2 You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) b% WnTurn the number pad on? [yn] (n) bGHn[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw  28(28)  Pw 12(12)  AC8 Exp1 T2 bRT KBeware, there will be no return! Still climb? [yn] (n) by[Leeroy the Body Juice Worshipper  28(28)  Pw 12(12) bnD(0lq~qk(B(0~~~~x(B(0x~~(B@(0x(B(0x~~(Bs(0~(B(0mqqqj(B[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw Dlvl:1 $0 HP 28(28)  Pw 12(12)  AC8 Exp1 T2 Do you want your possessions identified? DYWYPI? [ynq] (n) b/pn Armor b - a cursed +0 toilet roll (being worn) {2} Scrolls a - 6 uncursed scrolls of cure {0} c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of heal other {0}(end) b) Do you want to see your attributes? [ynq] (n) byFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: flying. You could not have this property extrinsically: sickopathy. You could not have this property intrinsically: technicality. You could not have the double effect of this property: hallu party. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 20. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 33. Wand identification only worked 3 times out of 10. Armor identification only worked 15 times out of 22. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 173. Tool identification only worked 5 times out of 6. Ring drop chance was reduced to 87%. Wand drop chbeance was reduced to 96%. Implant drop chance was reduced to 93%. Armor drop chance was reduced to 86%. Food drop chance was reduced to 96%. Shop item generation was reduced to 90%. Concealing monsters were spawned underneath items 88% of the time only. Monster death drops spawned with only 99% chance. Mastering the following skill taught you the hidden power: hammer. The following skill could not be trained at all: petkeeping. The following skill was trained at half the usual rate: occult spells. The following skill was limited to skilled proficiency: matter spells. The following skill was limited to expert proficiency: whip. The following skill became untrainable after a while: whip (turn 7611). The following skill couldn't be trained before a certain turn number is reached: memorization (turn 11639). The following skill became harder to train at hibgher skill levels: unicorn horn. Number of artifacts generated was 0. Number of fake artifacts generated was 1. --More--!bKMonster spawn increase would have started at turn 28827. Monster spawn increase had reached its maximum at turn 166851. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 506400. The monster class that cannot be genocided was kobold. The monster class that was spawned more often: major demon (freq bonus 1). The monster species that was spawned more often: red fungus (freq bonus 14). The monster species that was spawned more often: kalkydra (freq bonus 12). The monster species that was spawned more often: Lexi's wonderfully soft sneaker (freq bonus 16). The monster species that was spawned more often: non-mad bulb (freq bonus 21). The monster species that was spawned more often: dancing candle flame (freq bonus 3). The monster species that was spawned more often: lethe elemental (freq bonus 6). The monster species that was spawned more often: slith naga (freq bonus 9). The monster species !bthat was spawned more often: assign set (freq bonus 18). The monster species that was spawned more often: statesmanship expertise (freq bonus 6). The monster species that was spawned more often: water moccasin (freq bonus 6). The monster species that was spawned more often: pastel distribute brinkmanship restitution replayed (freq bonus 6). The monster species that was spawned more often: air mewlip (freq bonus 18). The monster species that was spawned more often: hoofing incarnadined (freq bonus 9). The monster species that was spawned more often: Spectral Kleever (freq bonus 4). The monster species that was spawned more often: cycle of life (freq bonus 18). The monster species that was spawned more often: reaper stalk (freq bonus 60). The monster species that was spawned more often: totally bad patch (freq bonus 6). The monster species that was spawned more often: aureolin fo!b|rce patch (freq bonus 36). The monster species that was spawned more often: Balance-Elf (freq bonus 3). The monster species that was spawned more often: smash troll (freq bonus 15). The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4). The monster trait that was more common: monsters that have kick attacks (freq bonus 12). The monster trait that was more common: monsters that have passive attacks (freq bonus 3). The monster trait that was more common: monsters that drain your score (freq bonus 4). The monster trait that was more common: monsters that count as undead (freq bonus 8). The monster trait that was more common: monsters who drain your alla (freq bonus 4). The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1). The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 4). The monster species that !bwas never randomly spawned: riptide unlacing persnickety crispier northeaster. The monster species that was never randomly spawned: roughhew criminated. The monster species that was never randomly spawned: Gamial. --More--"b@The monster species that was never randomly spawned: rifleman. The monster species that was never randomly spawned: golden spore. The monster species that was never randomly spawned: boogymen jazzily. The monster species that was never randomly spawned: needing fastback. The monster species that was never randomly spawned: triad. The monster species that was never randomly spawned: laserwall nymph. The monster species that was never randomly spawned: climber bear. The RNG hath decreed that this item was never generated: trap creation (endangered). The RNG hath decreed that this item was never generated: large shield ((null)). The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ). The RNG hath decreed that this item was never generated: quasar stone (gray). The RNG hath decreed that this item was never generated: Eveline's jewel (red). The RNG hath decreed that this item was never generated: lead"b A-filled mace ((null)). The RNG hath decreed that this item was never generated: holy wafer ((null)). The RNG hath decreed that this item was never generated: cubic star ((null)). The RNG hath decreed that this item was never generated: punishment (edgy). The RNG hath decreed that this item was never generated: implant of ages (miocene). The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 79). The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 39). The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 13). The RNG hath d"bAecreed that this item was generated more often: jumping flamer ((null), freq bonus 144). The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 38). The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 14). The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 13). The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 6). The RNG hath decreed that this item was generated more often: Kristina's jewel (pink, freq bonus 79). The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonu"bBs 4). The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 6). The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: ornate mace ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 2). The RNG hath decreed that this item was generated more often: implant of big ol (torched, freq bonus 7). The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 6). --More--#bThe RNG hath decreed that this item class was generated more often: Rings (freq bonus 25). The RNG hath decreed that this item was always generated cursed: implant of deception (serrated). The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves). The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue). The RNG hath decreed that this item was always generated cursed: material bolt ((null)). The RNG hath decreed that this item was always generated cursed: objection (cinnabar). The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue). The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: touchstone (gray). The RNG hath decr#beed that this item was always generated cursed: missing code (PLZ RETURN TO DEVTEAM). The RNG hath decreed that this trap was always invisible: rememberance trap. The RNG hath decreed that this trap was generated more often: filler trap (freq bonus 7). Trap randomization happened for 1 in 376 traps. Traps were spawned invisible 1 times in 58. Traps were extra hard to find 7% of the time. Next attribute increase check would have come at turn 320. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. Your sanity was 20. You had 1000 alla remaining. You were magic-protected. You were going to experience Ragnarok. (150599). You were possessed by the ghost of Julietta. (83886080). You had not decided on your sexuality yet. You were prevented from having flying (0). You had 1499 #b\points of nutrition remaining. Your luck was zero. You had spell retention for remembering 50 spells. You could not have safely prayed (366). You survived. --More--)bXj(0lq~qk(B(0~~~~x(B(0x~~(B@(0x(B(0x~~(Bs(0~(B(0mqqqj(B)bj1[Leeroy the Body Juice Worshipper ] St12 Dx13 Co14 In13 Wi7 Ch15 CliAlbMalLaw Dlvl:1 $0 HP 28(28)  Pw 12(12)  AC8 Exp1 T2 Do you want to see your discoveries? [ynq] (n) )b7dy Discoveries  Scrolls scroll of cure (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of healing (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of mana (LOREM IPSUM) scroll of phase door (PROGRAM RECEIVED SIGNAL SIGSEGV) scroll of standard id (SWOONEL THE GIRL AFTERWARDS) scroll of heal other (LAMPONIANS VERSUS GRATAKS) * scroll of extra healing (OLD HIT CONTINUE OR WILL LOSE CONTINUE) * scroll of greater mana restoration (DAS EIS TUT SCHMILZEN) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) +bDo you want an account of creatures vanquished? [ynq] (n) +by Vanquished creatures:  Isabel (0 times) 0 dmg vortices (1 created) 0 beginner elementals (1 created) 0 low grab kops (1 created) 0 newts (1 created)  5 creatures born. 0 creatures vanquished. 1 boss born. 0 bosses vanquished.--More---b Do you want to see your conduct? [ynq] (n) .b.Uy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--2b62bc7Goodbye Leeroy the Climacterial... You and Isabel escaped from the dungeon with 69 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 28 hit points when you escaped.--More--3b?$  3bP+@ Since you escaped early, the score list will not be checked.