}yb  Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-06-27.09:33:49.ttyrec Time: (1656322429) Mon Jun 27 09:33:49 2022 }ybH)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. }ybWShall I pick a character's race, role, gender and alignment for you? [ynq] ~ybfnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker (1 of 8)yb+Choosing Race Pick the race of your Assassin   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 12)ybh)+Use hybrid races? [yn] (n) yb%]nChoosing Gender Pick the gender of your android Assassin  m - male f - female * - Random ! - Quit(end) yb6+Choosing Alignment Pick the alignment of your male android Assassin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) yb b+yb8 NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--ybk(0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(Bybl[Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1 It is written in the Book of Ehud:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ehud seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Dark Brotherhood Initiate, have been heralded from birth as the instrument of Ehud. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destinyybl[ has come. For the sake of us all: Go bravely with Ehud!--More--yb(0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(BybT oHello Leeroy, welcome to SlashEMExtended! You are a lawful male android Assassin.--More--yb y[ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--yb y Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy--More--ybQ 3 yb!Q [Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw  17(17)  Pw 4(4)  AC4 Exp1 T1The moon is waning tonight.--More--yb>Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--yb ' ybiJunethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--ybH The moon is waning tonight.[Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw  17(17)  Pw 4(4)  AC4 Exp1 T1ybB LMessage of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy--More--yb3 [Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw  17(17)  Pw 4(4)  AC4 Exp1 T1ybx Weapons  a - an uncursed +1 bow (weapon in hands) {12}  b - 50 uncursed +2 arrows (in quiver) {1}  c - 2 uncursed +1 daggers (alternate weapon; not wielded) {8}  Armor  d - the blessed +1 leather armor named Theifs Prowess (being worn) {60}  e - an uncursed +0 leather cloak (being worn) {7}  Comestibles  f - 4 uncursed food rations {0}  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  n - an uncursed scroll of heal other {0}  Potions  g - an uncursed finalized potion of paralysis {0}  h - an uncursed finalized potion of sleeping {0} (end) ybL[Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1(0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(Byb# ybj enhanceybFM nhanceyb  Current skills: (2 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Basic (max Master)  shield Unskilled (max Expert)  body armor Basic (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Basic (max Grand Master)  missile weapons Unskilled (max Expert)  techniques Unskilled (max Expert)  gun control Unskilled (max Expert)  form IV (Ataru) Unskilled (max Expert)  form VII (Vaapad) Basic (max Master)  martial arts Basic (max Master)  two-weapon combat Unskilled (max Expert)  Weapon Skills  dagger Basic (max Master)  knife Basic (max Legendary)  short sword Unskilled (max Expert)  long sword Unskilled (max Expert) ybC[23;1H bow Basic (max Expert) (1 of 2)ybs[Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1(0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(Byb9 x Weapons  a - an uncursed +1 bow (weapon in hands) {12}  b - 50 uncursed +2 arrows (in quiver) {1}  c - 2 uncursed +1 daggers (alternate weapon; not wielded) {8}  Armor  d - the blessed +1 leather armor named Theifs Prowess (being worn) {60}  e - an uncursed +0 leather cloak (being worn) {7}  Comestibles  f - 4 uncursed food rations {0}  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  n - an uncursed scroll of heal other {0}  Potions  g - an uncursed finalized potion of paralysis {0}  h - an uncursed finalized potion of sleeping {0} (end) ybv +(0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(BybԲ [Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1leather armor named Theifs Prowess - This is a piece of armor. Color: brown. Material: leather. Appearance: (null). Slot: suit. It can be worn for protection (armor class, magic cancellation etc.).--More--ybIx A basic suit of armor that offers little protection.--More--yb' hThis is not a real artifact, and therefore it doesn't actually do anything special.--More--yb5 [Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw  17(17)  Pw 4(4)  AC4 Exp1 T1ybf x Weapons  a - an uncursed +1 bow (weapon in hands) {12}  b - 50 uncursed +2 arrows (in quiver) {1}  c - 2 uncursed +1 daggers (alternate weapon; not wielded) {8}  Armor  d - the blessed +1 leather armor named Theifs Prowess (being worn) {60}  e - an uncursed +0 leather cloak (being worn) {7}  Comestibles  f - 4 uncursed food rations {0}  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  n - an uncursed scroll of heal other {0}  Potions  g - an uncursed finalized potion of paralysis {0}  h - an uncursed finalized potion of sleeping {0} (end) yb9x+(0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(Bybjx[Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1scrolls of healing - This is a scroll. Color: magenta. Material: paper. Appearance: SMUTSIKA SKOEKA. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused.--More--yb 3 yb1 [Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw  17(17)  Pw 4(4)  AC4 Exp1 T1ybxYou are Leeroy, a lawful male android Assassin. Level 1 HP 17 (max 17) Pw 4 (max 4) AC 4 Score 0 Current status effects: .--More--yb   Base Attributes  Starting name : Leeroy  race : android  role : Assassin  gender : male  alignment : lawful   Current race : android  role : Assassin  gender : male  alignment : lawful   Deities Chaotic : Ivins  Neutral : Ford  Lawful : Ehud (s,c)(end) yb(0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(B [Leeroy the Dark Brotherhood Initiate b.;38H] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw  17(17)  Pw 4(4)  AC4 Exp1 T1yb8(=Beware, there will be no return! Still climb? [yn] (n) ybd y[Leeroy the Dark Brotherhood Initiate  17(17)  Pw 4(4)ybh (0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(B[Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) yb!v |y Weapons  a - an uncursed +1 bow (weapon in hands) {12}  b - 50 uncursed +2 arrows (in quiver) {1}  c - 2 uncursed +1 daggers (alternate weapon; not wielded) {8}  Armor  d - the blessed +1 leather armor named Theifs Prowess (being worn) {60}  e - an uncursed +0 leather cloak (being worn) {7}  Comestibles  f - 4 uncursed food rations {0}  Scrolls  i - 5 uncursed scrolls of healing {0}  j - 4 uncursed scrolls of mana {0}  k - 3 uncursed scrolls of phase door {0}  l - 2 uncursed scrolls of standard id {0}  m - an uncursed scroll of cure {0}  n - an uncursed scroll of heal other {0}  Potions  g - an uncursed finalized potion of paralysis {0}  h - an uncursed finalized potion of sleeping {0} (end) ybف (0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(Byb [Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1Do you want to see your attributes? [ynq] (n) ybyFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: stunnopathy. You could not have this property extrinsically: acid resistance. You could not have the double effect of this property: sickness resistance. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 19. Implant identification only worked 1 times out of 59. Wand identification only worked 3 times out of 18. Armor identification only worked 15 times out of 19. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 110. Tool identification only worked 5 times out of 9. Monsters only dropped their musable items with 92% chance. Scroll drop chance was reduced to 94%. Ring drop chance was reduced to 73%. Amulet drop ybpchance was reduced to 74%. Potion drop chance was reduced to 93%. Armor drop chance was reduced to 94%. --More--ybJS Shop item generation was reduced to 93%. Musable item generation frequency had a negative bias of 32%. Mastering the following skill taught you the hidden power: knife. The following skill could not be trained at all: knife. The following skill was trained at half the usual rate: attack spells. The following skill was limited to basic proficiency: high heels. The following skill was limited to skilled proficiency: lightsaber. The following skill became untrainable if you tried to train it too early: martial arts (turn 242). The following skill became untrainable after a while: dart (turn 22610). The following skill couldn't be trained before a certain turn number is reached: implants (turn 46597). Items were more likely to be generated cursed by 4%. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 129270. Monster spawnybT  increase had reached its maximum at turn 262316. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1450587. The monster class that cannot be genocided was giant humanoid. The monster class that was spawned more often: centaur (freq bonus 3). The monster color that was spawned more often: red (freq bonus 1). The monster species that was spawned more often: booming boldest (freq bonus --More--yb5).The monster species that was spawned more often: charnel (freq bonus 8). The monster species that was spawned more often: yerles conbat plane (freq bonus 8). The monster species that was spawned more often: beltway counteraction (freq bonus 42). The monster species that was spawned more often: bloater engulf (freq bonus 8). The monster species that was spawned more often: anthrazite growth (freq bonus 54). The monster species that was spawned more often: salutary setout retitling (freq bonus 8). The monster species that was spawned more often: shambling horror (freq bonus 5).The monster species that was spawned more often: towing peneplain (freq bonus 81). The monster species that was spawned more often: mortgagee derailleur (freq bonus 16). The monster species that was spawned more often: space marine (freq bonus 16). The monster species that was spawned more often: player salamaybɫnder (freq bonus 8).The monster species that was spawned more often: nitrogen heiled cessing (freq bonus 8). The monster species that was spawned more often: ugly-as-sin alien (freq bonus --More--ybL5).The monster species that was spawned more often: sue patch (freq bonus 16). The monster species that was spawned more often: mist golem (freq bonus 32). The monster species that was spawned more often: inconsequentially impassable (freq bonus 8). The monster species that was spawned more often: Inspector Lieutenant (freq bonus 48). The monster species that was spawned more often: insurrectionist schoolchild (freq bonus 12). The monster species that was spawned more often: whirlwind weasel (freq bonus 36). The monster trait that was more common: monsters whose attacks cause fear (freq bonus 4). The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1). The monster species that was never randomly spawned: pebkac. The monster species that was never randomly spawned: squelchier chum. The monster species that was never randomly spawned: bim bot. bPL1HThe monster species that was never randomly spawned: multilocust. The monster species that was never randomly spawned: stoaning eye. The monster species that was never randomly spawned: spiral queen. The monster species that was never randomly spawned: inertia patch. The monster species that was never randomly spawned: black and white mushroom. --More--yb" The monster species that was never randomly spawned: florally clept dispute. The monster species that was never randomly spawned: white wolf. The monster class that was always generated with extra speed: imp or minor demon. The monster class that was more likely to generate with musable stuff: wall monster. The RNG hath decreed that this item was never generated: needle ((null)). The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 12). The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 3). The RNG hath decreed that this item was generated more often: metal chain ((null), freq bonus 31). The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 18). The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus yb" o14). The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 29). The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 19). --More--ybThe RNG hath decreed that this item was generated more often: moorland (KREM QUAY, freq bonus 31). The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 10). The RNG hath decreed that this item was generated more often: Solvejg's jewel (orange, freq bonus 11). The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 3). The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 3). The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 10). The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 3). The RNG hath decreed that this item was generated more oftenyb: implant of envy (timeless, freq bonus 10). The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 2). The RNG hath decreed that this item was generated more often: parfait ((null), --More--ybf7 freq bonus 15). The RNG hath decreed that this item was always generated cursed: restoration (worthless). The RNG hath decreed that this item was always generated cursed: map level (crumbling). The RNG hath decreed that this trap was always invisible: trap of no return. The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 2). Trap randomization happened for 1 in 896 traps. Traps were spawned invisible 1 times in 86. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 2098. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You had not decided on your sexuality yet. You were prevented from having stunnopathy (0). You had 1500 points of nutrition remaining. You were stealthy. b7 7;1HYou could survive without air. --More--yb8 You had resistance to death rays. Your luck was zero. You had spell retention for remembering 40 spells. You could not have safely prayed (57). You survived. --More--yb/ (0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(Bybg [Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1Do you want to see your discoveries? [ynq] (n) yb ny Discoveries   Scrolls  scroll of healing (SMUTSIKA SKOEKA)  scroll of mana (POKEDEX REGISTRATION COMPLETE)  scroll of phase door (MUMAK R34)  scroll of standard id (I SWITCH MY MERC MORE OFTEN THAN MY PANTS)  scroll of cure (PROTECTION FAULT AT ADDRESS 000D 001D)  scroll of heal other (VIM EMACS NO TEPAD)  * scroll of extra healing (EXTORTION RACKET)  * scroll of greater mana restoration (JUFFO WUP)  Potions  potion of paralysis (effervescent)  potion of sleeping (dandelion)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) yb(0lqqqqk(B(0x~(BD(0~~x(B$(0~(B$%(0x(B(0x~~~~x(B(0~~~~~x(B(0lqqqqqq(B(0x~(B$@(0~x(B(0~~~~~~~~(B(0a~(B@(0~~x(B(0x(B(0mqqqqj(Byb[Leeroy the Dark Brotherhood Initiate ] St16 Dx13 Co12 In11 Wi4 Ch6 AssAndMalLaw Dlvl:1 $0 HP 17(17)  Pw 4(4)  AC4 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) ybnqyb$ yb@ Since you escaped early, the score list will not be checked. ybmL