n¸Ła6 Í Player: Leeroy Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-11-28.17:12:14.ttyrec Time: (1638119534) Sun Nov 28 17:12:14 2021 n¸Ła!3H)0This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. n¸Ła›;WShall I pick a character's race, role, gender and alignment for you? [ynq] n¸Ła¸% fnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker (1 of 8)p¸ŁaąäA v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Combatant  B - a Convict  C - a Cook  D - a Courier  E - a Cracker  F - a Cruel Abuser  G - a Cyberninja  H - a Dancer  I - a Death Eater  J - a Demagogue  K - a Diablist  L - a Dissident  M - a Diver  N - a Doll Mistress  O - a Doom Marine  P - a DQ Slime  Q - a Dragonmaster  R - a Druid (2 of 8)r¸Ła Y8 S - a Drunk  T - a Dunmer  U - an Electric Mage  V - an Elementalist  W - an Elph  X - an Emera  Y - an Empath  Z - an Erdrick  a - a Failed Existence  b - a Feat Master  c - a Feminist  d - a Fencer  e - a Fighter  f - a Firefighter  g - a Fjorde  h - a Flame Mage  i - a Form Changer  j - a Foxhound Agent  k - a Gamer  l - a Gang Scholar  m - a Gangster  n - a Geek  o - a Genderstarist (3 of 8)s¸ŁaiÂ! p - a Gladiator  q - a Goff  r - a Goldminer  s - a Graduate  t - a Grenadonin  u - a Gunner  v - a Half Baked  w - a Healer  x - a Hussy  y - an Ice Mage  z - an Intel Scribe  A - a Janitor  B - a Jedi  C - a Jester  D - a Justice Keeper  E - a Knight  F - a Korsair  G - a Kurwa  H - a Ladiesman  I - a Librarian  J - a Locksmith  K - a Lunatic  L - a Mahou Shoujo (4 of 8)t¸Ła̕= M - a Mason  N - a Mastermind  O - a Medium  P - a Midget  Q - a Mill Swallower  R - a Monk  S - a Murderer  T - a Musician  U - a Mystic  V - a Necromancer  W - a Ninja  X - a Nobleman/Noblewoman  Y - a Noob Mode Barb  Z - a Nuclear Physicist  a - an Occult Master  b - an Officer  c - an Ordinator  d - an Otaku  e - a Paladin  f - a Pickpocket  g - a Pirate  h - a Poison Mage  i - a Pokemon (5 of 8)v¸Ła€s[ j - a Politician  k - a Practicant  l - a Preversioner  m - a Priest/Priestess  n - a Prostitute  o - a Psion  p - a Psyker  q - a Quarterback  r - a Ranger  s - a Ringseeker  t - a Rocker  u - a Rogue  v - a Sage  w - a Saiyan  x - a Samurai  y - a Scientist  z - a Secret Advice Member  A - a Shapeshifter  B - a Shoe Fetishist  C - a Slave Master  D - a Social Justice Warrior  E - a Software Engineer  F - a Space Marine (6 of 8){¸Łatű1 +Choosing Race Pick the race of your Software Engineer   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard (1 of 12)}¸ŁaYx )+Use hybrid races? [yn] (n) ¸ŁaqťĎnChoosing Gender Pick the gender of your atlantean Software Engineer  m - male f - female * - Random ! - Quit(end) ¸Ła!P:+Choosing Alignment Pick the alignment of your male atlantean Software Engineer  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) €¸Ła'°b+€¸ŁaG›D(0lq(B+(0qk(B(0x~~~x(B(0x~(B@(0~x(B(0x~~(B@(0~(B(0x~(B[(0~x(B(0x~~~x(B(0x~~~x(B(0mqqqj(B€¸ŁałĽ[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw Dlvl:1 $22 HP 12(12)  Pw 13(13)  AC8 Exp1 T1 It is written in the Book of Linus Torvalds:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Linus Torvalds seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Summer Intern, have been heralded from birth as the instrument of Linus Torvalds. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour o€¸Ła7Śnf destiny has come. For the sake of us all: Go bravely with Linus Torvalds!--More--€¸Łaę ĺ(0lq(B+(0qkx~~~xx~(B@(0~xx~~(B@(0~x~(B[(0~xx~~~x(B€¸ŁaäŽ zHello Leeroy, welcome to SlashEMExtended! You are a lawful male atlantean Software Engineer.--More--€¸Łaů [ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--¸ŁaI/ű Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--¸Łaô  ¸Łav  Ć#,#(0k(B@##@(0``(B¸ŁaÁ  ´[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw Spa:46 $22 HP 12(12)  Pw 13(13)  AC8 Exp1 T1¸ŁaR UThere is a staircase up here.You see here an egg {0}.¸Ła. --More--‚¸Ła˜-You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--ƒ¸Łaâú 3 ƒ¸Ła ű ˇ[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1ƒ¸Łaű +There is a staircase up here.ƒ¸Ła_ű 9You see here an egg {0}.--More--„¸Ła•c)The moon is waning tonight.„¸Ła}b0Unknown command ' '.--More--…¸ŁaSŠpYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) …¸Ła*{nTurn the number pad on? [yn] (n) †¸Ła/œ ťn[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1‡¸Łag× äTurn the number pad on? [yn] (n) [Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1ˆ¸Ła vYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) --More--ˆ¸Ła˝bUnknown command ' '.[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1ˆ¸Ła˘–ŢThe moon is waning tonight.[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1ˆ¸ŁabßúThere is a staircase up here. You see here an egg {0}.[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1‰¸ŁaŇL3You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--ЏŁaÔP There is a staircase up here. You see here an egg {0}.[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1ЏŁažź ÎMessage of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--‘¸Łaţ˝ _ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--š¸Ła—W â [Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1›¸Ła_Ŕ"Unknown command ' '.--More--›¸Ła˙pYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ›¸Ła.é{nTurn the number pad on? [yn] (n) œ¸ŁaŞťn[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1ЏŁay‚ Weapons a - an uncursed +0 flintlock (weapon in hand) {10} i - 50 uncursed +0 bullets (in quiver) {1} Armor b - an uncursed +0 healer uniform (being worn) {6} Scrolls c - an uncursed finalized scroll of visible item {0} d - an uncursed scroll of wonder {0} e - an uncursed scroll of blank paper {0} f - an uncursed scroll of enchant armor {0} g - an uncursed scroll of undo genocide {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed thoroughly greased scroll of cure {0} q - an uncursed scroll of heal other {0} Potions h - an uncursed finalized potion of coffee {0} Tools j - an uncursed hairclip {0} k - an uncursed chargЏŁa ƒer {0}(end) Ť¸Ła|d [Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw Spa:46 $22 HP 12(12)  Pw 13(13)  AC8 Exp1 T1 [Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1­¸Ład1 # ޏŁaQđ enhanceݏŁaƒÚ  Current skills: (2 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Master)  searching Basic (max Grand Master)  missile weapons Unskilled (max Expert)  techniques Basic (max Master)  sexy flats Unskilled (max Expert)  memorization Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  martial arts Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  short sword Unskilled (max Expert)  scimitar Unskilled (max ExpeݏŁaŰ Lrt)  club Unskilled (max Expert) (1 of 2)°¸ŁaHs- flail Unskilled (max Expert)  hammer Unskilled (max Expert)  spear Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Basic (max Expert)  dart Unskilled (max Expert)  whip Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  divination spells Unskilled (max Expert) (2 of 2)ą¸Ła%q  Current skills: (2 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Master)  searching Basic (max Grand Master)  missile weapons Unskilled (max Expert)  techniques Basic (max Master)  sexy flats Unskilled (max Expert)  memorization Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  martial arts Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  short sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  clą¸ŁaMq <ub Unskilled (max Expert) (1 of 2)ł¸Łaçm- flail Unskilled (max Expert)  hammer Unskilled (max Expert)  spear Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Basic (max Expert)  dart Unskilled (max Expert)  whip Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  divination spells Unskilled (max Expert) (2 of 2)ľ¸Ła$  Current skills: (2 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Master)  searching Basic (max Grand Master)  missile weapons Unskilled (max Expert)  techniques Basic (max Master)  sexy flats Unskilled (max Expert)  memorization Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  martial arts Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  short sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  clľ¸Łay <ub Unskilled (max Expert) (1 of 2)ˇ¸Ła&+- flail Unskilled (max Expert)  hammer Unskilled (max Expert)  spear Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Basic (max Expert)  dart Unskilled (max Expert)  whip Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  divination spells Unskilled (max Expert) (2 of 2)¸¸Łajˇ Current skills: (2 slots available)   Fighting Skills  high heels Unskilled (max Expert)  general combat Unskilled (max Expert)  body armor Basic (max Expert)  polymorphing Unskilled (max Expert)  devices Basic (max Master)  searching Basic (max Grand Master)  missile weapons Unskilled (max Expert)  techniques Basic (max Master)  sexy flats Unskilled (max Expert)  memorization Basic (max Master)  form I (Shii-Cho) Unskilled (max Expert)  form II (Makashi) Unskilled (max Expert)  form V (Shien) Unskilled (max Expert)  form VI (Niman) Unskilled (max Expert)  martial arts Unskilled (max Expert)  Weapon Skills  dagger Unskilled (max Expert)  short sword Unskilled (max Expert)  scimitar Unskilled (max Expert)  cl¸¸Łażˇ<ub Unskilled (max Expert) (1 of 2)ť¸Łažş - flail Unskilled (max Expert)  hammer Unskilled (max Expert)  spear Unskilled (max Expert)  sling Unskilled (max Expert)  firearms Basic (max Expert)  dart Unskilled (max Expert)  whip Unskilled (max Expert)  lightsaber Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  divination spells Unskilled (max Expert) (2 of 2)ź¸Ła|ez[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw Spa:46 $22 HP 12(12)  Pw 13(13)  AC8 Exp1 T1#,#(0k(B@##@(0``(Bź¸ŁaĘŔ Since you've not finished the Sewer Plant yet, you cannot leave the Space Base.[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1˝¸Łaş˝˝¸ŁażŘThere is a wall in the way![Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1ž¸ŁaŠť<What do you want to wield? [- ai or ?*] ż¸ŁaK ż¸Ła¸ ČNever mind.[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1ż¸Łaˆ ż¸ŁaĐ Since you've not finished the Sewer Plant yet, you cannot leave the Space Base.[Leeroy the Summer Intern ] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  12(12)  Pw 13(13)  AC8 Exp1 T1Á¸ŁažŤbThis is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) Á¸Łam?0yAre you really sure [yes/no]? ¸Ła■yøŁa´çeøŁar2 sĸŁaÉe’,%#@(0l(B(0~`~(B,##(0~~`~~~(B(0qqqq`qq(BYou fall into the lava!--More--ĸŁau-KThe lava here burns you, and your health is severely damaged!ĸŁa´-ľ[Leeroy the Summer Intern] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw  -9(12)  Pw 13(13)  AC8 Exp1 T1--More--ĸŁavĄjYou die...[ -9(12)  Pw 13(13)--More--ŸŁa3ő Ś#,#(0k(B%###@@(0`l(B(0~`~(B,##(0~~`~~~(B(0qqqq`qq(B[Leeroy the Summer Intern] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw Spa:46 $22 HP -9(12)  Pw 13(13)  AC8 Exp1 T1Do not pass go. Do not collect 200 buckazoids.ŸŁaoţ --More--ƸŁaGăODo you want your possessions identified? DYWYPI? [ynq] (n) ǸŁa7¤˝n Weapons a - an uncursed +0 flintlock (weapon in hand) {10} i - 50 uncursed +0 bullets (in quiver) {1} Scrolls d - an uncursed scroll of wonder {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed thoroughly greased scroll of cure {0} q - an uncursed scroll of heal other {0} Potions h - an uncursed finalized potion of coffee {0} Tools k - an uncursed charger {0}(end) ȸŁaŐ¨îDo you want to see your attributes? [ynq] (n) ɸŁa<•nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: hallucination resistance. You could not have this property intrinsically: drunken boxing. You could not have the double effect of this property: corrosivity. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 218. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 22. Spellbook identification only worked 2 times out of 11. Monsters only dropped their musable items with 96% chance. Monsters only dropped their equipment with 99% chance. Scroll drop chance was reduced to 92%. Ring drop chance was reduced to 86%. Wand drop chance was reduced to 87%. Amulet drop chance was reduced to 83%. Potion drop chance was reduced tɸŁa¤•wo 95%. Weapon drop chance was reduced to 91%. Armor drop chance was reduced to 93%. --More--đ¸Łaů, Tool drop chance was reduced to 92%. Shop item generation was reduced to 96%. Musable item generation frequency had a negative bias of 31%. Monster death drops spawned with only 90% chance. Mastering the following skill taught you the hidden power: enchantment spells. The following skill could not be trained at all: occult spells. The following skill was trained at one fifth the usual rate: gun control. The following skill was limited to basic proficiency: crossbow. The following skill was limited to skilled proficiency: whip. The following skill became untrainable if you tried to train it too early: sling (turn 118). The following skill became untrainable after a while: attack spells (turn 50101). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 88470. Monster spawn increase had reached its maximum at turn 371466. [1đ¸Ła8- k8;1HIn this game, Eevee's evolution was espeon. Your limit for ascension was at turn 7887068. The monster class that cannot be genocided was vortex. The monster class that was spawned more often: xorn (freq bonus 16). The monster species that was spawned more often: infallible nonjudicial (freq bonus 57). --More--ň¸ŁaŻxThe monster species that was spawned more often: weeping vampire (freq bonus 38). The monster species that was spawned more often: violet fungus (freq bonus 68). The monster species that was spawned more often: copper naga hatchling (freq bonus 22). The monster species that was spawned more often: braiding gripe associator tannest (freq bonus 18). The monster species that was spawned more often: greedy Scottish barkeeper (freq bonus 72). The monster species that was spawned more often: rock crasher (freq bonus 60). The monster species that was spawned more often: spill giant (freq bonus 69). The monster species that was spawned more often: random black mage (freq bonus 120). The monster species that was spawned more often: justify clucking (freq bonus 17). The monster species that was spawned more often: porter genetic engineer (freq bonus 40). The monster species that was spawned more ofteň¸ŁaöxLn: real patch (freq bonus 80). The monster species that was spawned more often: sanguine mushroom (freq bonus 20). The monster species that was spawned more often: hahaha stalk (freq bonus 42). The monster species that was spawned more often: adult amphitere (freq bonus 51). --More--ó¸ŁaúWThe monster species that was spawned more often: chickpea shadowboxed aforesaid (freq bonus 40). The monster species that was spawned more often: the king of terrahack (freq bonus 34). The monster species that was spawned more often: giant long-eared bat (freq bonus 21). The monster species that was spawned more often: dome naga (freq bonus 84). The monster species that was spawned more often: pock silesia undesirability (freq bonus 72). The monster trait that was more common: monsters that count as minion (freq bonus 4). The monster trait that was more common: monsters with djinni dialogue (freq bonus 5). The monster trait that was more common: monsters that usually spawn tame (freq bonus 2). The monster trait that was more common: monsters whose attacks numb you (freq bonus 2). The monster trait that was more common: monsters whose attacks time you (freq bonus 4). The monsteó¸ŁaNXúr trait that was more common: monsters that have spit attacks (freq bonus 2). The monster species that was never randomly spawned: goat. The monster species that was never randomly spawned: Armed Kop Kchief. --More--ô¸Łau3The monster species that was never randomly spawned: goid. The monster species that was never randomly spawned: dinosaur. The monster species that was never randomly spawned: very old contro dragon. The monster species that was never randomly spawned: ancient silver dragon. The monster species that was never randomly spawned: ideational mystery. The monster species that was never randomly spawned: reradiating petrolatum. The monster species that was never randomly spawned: freemason rayer. The monster species that was never randomly spawned: shibold. The monster class that was always generated with extra speed: elemental. The RNG hath decreed that this item was never generated: muteness stone (gray). The RNG hath decreed that this item was never generated: difficult shield ((null)). The RNG hath decreed that this item was never generated: steal degrade stone (gray). The RNG hath decreed that this item was neverô¸ŁaÇ3 generated: sniper rifle ((null)). The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail). The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 6). The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 49). The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 20). --More--ô¸ŁamË The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 48). The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 4). The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 11). The RNG hath decreed that this item was generated more often: robe of infravision (star-patterned robe, freq bonus 3). The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 13). The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 7). The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 6). The RNG hath decreed that this item was generaô¸ŁaĘË Ťted more often: helm of storms (padded helmet, freq bonus 2). The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 4). The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: ice box of --More--ő¸ŁayUwaterproofing (cooling box, freq bonus 2). The RNG hath decreed that this item was generated more often: deprovement stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 2). The RNG hath decreed that this item was generated more often: skill growth (ERRELEVENT, freq bonus 11). The RNG hath decreed that this item was generated more often: magic whistling (raised, freq bonus 9). The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 2). The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)). The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE). The RNG hath decreed that this item was always generated cursed: acquirement (important). The RNG hath decreed that this item was always generatedő¸ŁaÉUW cursed: baked sweet potato ((null)). The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots). The RNG hath decreed that this trap was always invisible: arabella speaker. The RNG hath decreed that this trap was generated more often: feeler gauges --More--ú¸Ła"[ ,trap (freq bonus 3). Trap randomization happened for 1 in 659 traps. Traps were spawned invisible 1 times in 95. Traps were extra hard to find 15% of the time. Next attribute increase check would have come at turn 319. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having hallucination resistance (0). You had 1500 points of nutrition remaining. You could swim. You could survive without air. Your luck was zero. You had spell retention for remembering 200 spells. You could not have safely prayed (2779). You are dead. --More--ý¸Łaâ› #,#(0k(B%###@@(0`l(B(0~`~(B,##(0~~`~~~(B(0qqqq`qq(B[Leeroy the Summer Intern] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw Spa:46 $22 HP -9(12)  Pw 13(13)  AC8 Exp1 T1Do you want to see your discoveries? [ynq] (n) ý¸Łah[ n Discoveries   Armor  healer uniform (clean white clothes)  Scrolls  scroll of visible item (MARIYA IS NOT A TERRAFORMER)  scroll of wonder (TELL EN MOVE WHAT HAVE)  scroll of blank paper (unlabeled)  scroll of enchant armor (MORE IS MORE)  scroll of undo genocide (CURSE THE CURSES INTERFACE)  scroll of healing (YOU NEVER HIT MONSTERS IN K MEASURER BUT THEY ALWAYS HIT  scroll of mana (PIRATE BAY PANIC)  scroll of phase door (LAUREN EPSOM DELIRIUM)  scroll of standard id (MEROUMI ALDA ZAO BLATHAMMACHOTH PHRIXA)  scroll of cure (PROC TANK PUMP)  scroll of heal other (G2G NOW)  * scroll of extra healing (I AM THE BEST)  * scroll of greater mana restoration (AINZ OOAL GOWN)  Potions  potion of coffee (jasmine)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)ý¸Łaô[  (1 of 2)ţ¸Łaţö – * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)˙¸ŁaCŇŤ#,#(0k(B%###@@(0`l(B(0~`~(B,##(0~~`~~~(B(0qqqq`qq(B[Leeroy the Summer Intern] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw Spa:46 $22 HP -9(12)  Pw 13(13)  AC8 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) ˙¸ŁaěÎnVanquished creatures: 0 fast mimickers (1 created) 0 sewer rats (2 created) 0 bought plants (1 created) 0 grabhappy plants (1 created) 0 grid gropers (2 created) 0 unexpected banners (1 created) 0 crawling elementals (1 created) 0 spaces (1 created) 0 drop elementals (1 created) 0 emus (4 created) 0 invisible badguys (1 created) 0 wood sprites (1 created) 0 senders (1 created) 0 nolds (1 created) 0 covxorns (1 created) 0 geeks (1 created) 0 sabbelfish (1 created) 0 flying fish (2 created) 24 creatures born. 0 creatures vanquished. --More--šŁam6 H0 bosses born. 0 bosses vanquished. --More--šŁaŤeœ#,#(0k(B%###@@(0`l(B(0~`~(B,##(0~~`~~~(B(0qqqq`qq(B[Leeroy the Summer Intern] St8 Dx12 Co6 In14 Wi17 Ch5 SofAtlMalLaw Spa:46 $22 HP -9(12)  Pw 13(13)  AC8 Exp1 T1Do you want to see your conduct? [ynq] (n) šŁa[q6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--šŁaP §šŁa ä ----------  / \  / REST \  / IN \  / PEACE \  / \  | Leeroy |  | 22 Au |  | killed by molten |  | lava |  | |  | |  | |  | |  | 2021 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Leeroy the Software Engineer... You died in Space Base on dungeon level 46 with 12250 points, and 22 pieces of gold, after 1 move. --More--šŁa=ë[You were level 1 with a maximum of 12 hit points when you died.--More--šŁaf(  šŁaĹ šŁa.÷You reached the 93rd place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1589522 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 15 [max 28]. Killed by a monster (space sith). - [211] šŁaX.Ů 3 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] šŁaI0s 91 12356 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (watch captain). - [110] 92 12337 endlesszer-Emp-Fai-Mal-Law died in Space Base on level 47. Killed by a monster (small lynx). - [11]  93 12250 Leeroy-Sof-Atl-Mal-Law died in Space Base on level   46. Killed by molten lava. - [12] 94 11954 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (videogame plant). - [141] šŁa?2Ó 95 11923 FlamingIce-Fla-Ang-Fem-Law died in The Gnomish Mines on level 6. Killed by a monster (pimpcall prostitute). - [123]